wip
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@@ -1,10 +1,6 @@
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.IO.Pipes;
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using System.Linq;
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using System.Net.Sockets;
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using System.Text;
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using Util;
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namespace Server
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@@ -25,10 +21,7 @@ namespace Server
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this.mDoctor = value;
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this.clients.ForEach((client) =>
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{
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Debug.WriteLine("foreach called for " + client.username);
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byte[] dinges = DataParser.getNewConnectionJson(client.username);
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Debug.WriteLine("foreach " + Encoding.ASCII.GetString(dinges.Skip(5).ToArray()));
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this.mDoctor.sendMessage(dinges);
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this.mDoctor.sendMessage(DataParser.getNewConnectionJson(client.username));
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});
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}
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}
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@@ -65,10 +58,7 @@ namespace Server
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public void NewLogin(Client client)
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{
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this.clients.Add(client);
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Debug.WriteLine("amount of clients is now " + this.clients.Count);
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var dinges = DataParser.getNewConnectionJson(client.username);
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Debug.WriteLine("new login" + Encoding.ASCII.GetString(dinges));
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Doctor?.sendMessage(dinges);
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Doctor?.sendMessage(DataParser.getNewConnectionJson(client.username));
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}
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public void LogOff(Client client)
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@@ -82,9 +72,9 @@ namespace Server
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public void StartSessionUser(string user)
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{
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foreach(Client client in clients)
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foreach (Client client in clients)
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{
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if(client.username == user)
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if (client.username == user)
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{
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client.sendMessage(DataParser.getStartSessionJson(user));
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client.StartSession();
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