From c9c0cf35a095cc20819126ce6d01a427de1f7001 Mon Sep 17 00:00:00 2001 From: Sem van der Hoeven Date: Wed, 14 Oct 2020 13:05:55 +0200 Subject: [PATCH] removed maincommand from placehouse sig --- ClientApp/Utils/EngineConnection.cs | 42 ++++++++++++++--------------- 1 file changed, 21 insertions(+), 21 deletions(-) diff --git a/ClientApp/Utils/EngineConnection.cs b/ClientApp/Utils/EngineConnection.cs index 80b1822..ea699a3 100644 --- a/ClientApp/Utils/EngineConnection.cs +++ b/ClientApp/Utils/EngineConnection.cs @@ -239,28 +239,28 @@ namespace ClientApp.Utils Write("Setting environment"); WriteTextMessage(mainCommand.DeleteNode(groundPlaneId, "none")); - PlaceHouses(mainCommand); + PlaceHouses(); WriteTextMessage(mainCommand.SkyboxCommand(DateTime.Now.Hour)); } - private void PlaceHouses(Command mainCommand) + private void PlaceHouses() { - PlaceHouse(mainCommand, 2, new float[] { 10f, 1f, 30f }, 1); - PlaceHouse(mainCommand, 1, new float[] { 42f, 1f, 22f }, new float[] { 0f, 90f, 0f }, 2); - PlaceHouse(mainCommand, 11, new float[] { -20f, 1f, 0f }, new float[] { 0f, -35f, 0f }, 3); - PlaceHouse(mainCommand, 7, new float[] { -15f, 1f, 50f }, new float[] { 0f, -50f, 0f }, 4); - PlaceHouse(mainCommand, 24, new float[] { 40f, 1f, 40f }, new float[] { 0f, 75f, 0f }, 5); - PlaceHouse(mainCommand, 22, new float[] { 34f, 1f, -20f }, 6); - PlaceHouse(mainCommand, 14, new float[] { 0f, 1f, -20f }, new float[] { 0f, 210f, 0f }, 7); + PlaceHouse(2, new float[] { 10f, 1f, 30f }, 1); + PlaceHouse(1, new float[] { 42f, 1f, 22f }, new float[] { 0f, 90f, 0f }, 2); + PlaceHouse(11, new float[] { -20f, 1f, 0f }, new float[] { 0f, -35f, 0f }, 3); + PlaceHouse(7, new float[] { -15f, 1f, 50f }, new float[] { 0f, -50f, 0f }, 4); + PlaceHouse(24, new float[] { 40f, 1f, 40f }, new float[] { 0f, 75f, 0f }, 5); + PlaceHouse(22, new float[] { 34f, 1f, -20f }, 6); + PlaceHouse(14, new float[] { 0f, 1f, -20f }, new float[] { 0f, 210f, 0f }, 7); } - private void PlaceHouse(Command mainCommand, int numberHousemodel, float[] position, int serialNumber) + private void PlaceHouse(int numberHousemodel, float[] position, int serialNumber) { - PlaceHouse(mainCommand, numberHousemodel, position, new float[] { 0f, 0f, 0f }, serialNumber); + PlaceHouse(numberHousemodel, position, new float[] { 0f, 0f, 0f }, serialNumber); } - private void PlaceHouse(Command mainCommand, int numberHousemodel, float[] position, float[] rotation, int serialNumber) + private void PlaceHouse(int numberHousemodel, float[] position, float[] rotation, int serialNumber) { string folderHouses = @"data\NetworkEngine\models\houses\set1\"; SendMessageAndOnResponse(mainCommand.AddModel("House1", "housePlacement" + serialNumber, folderHouses + "house" + numberHousemodel + ".obj", position, 4, rotation), "housePlacement" + serialNumber, (message) => Console.WriteLine(message)); @@ -316,16 +316,16 @@ namespace ClientApp.Utils ImprovedPerlin improvedPerlin = new ImprovedPerlin(0, LibNoise.NoiseQuality.Best); for (int i = 0; i < 256 * 256; i++) { - height[i] = improvedPerlin.GetValue(x / 10, x / 10, x * 100) / 3.5f + 1; + height[i] = improvedPerlin.GetValue(x /10, x / 10, x * 100) / 3.5f + 1; - if (height[i] > 1.1f) - { - height[i] = height[i] * 0.8f; - } - else if (height[i] < 0.9f) - { - height[i] = height[i] * 1.2f; - } + //if (height[i] > 1.1f) + //{ + // height[i] = height[i] * 0.8f; + //} + //else if (height[i] < 0.9f) + //{ + // height[i] = height[i] * 1.2f; + //} x += 0.001f; }