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@@ -106,11 +106,16 @@ namespace RH_Engine
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Console.WriteLine(ReadPrefMessage(stream));
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}
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/// <summary>
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/// gets the id of the object with the given name
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/// </summary>
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/// <param name="name">the name of the object</param>
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/// <param name="stream">the network stream to send requests to</param>
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/// <param name="createGraphics">the create graphics object to create all the commands</param>
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/// <returns> the uuid of the object with the given name, <c>null</c> otherwise.</returns>
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public static string GetId(string name, NetworkStream stream, CreateGraphics createGraphics)
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{
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WriteTextMessage(stream, createGraphics.GetSceneInfoCommand());
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dynamic response = JsonConvert.DeserializeObject(ReadPrefMessage(stream));
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JArray children = response.data.data.data.children;
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JArray children = GetChildren(stream, createGraphics);
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foreach (dynamic child in children)
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{
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@@ -124,6 +129,41 @@ namespace RH_Engine
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}
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/// <summary>
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/// gets all the children in the current scene
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/// </summary>
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/// <param name="stream">the network stream to send requests to</param>
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/// <param name="createGraphics">the create graphics object to create all the commands</param>
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/// <returns>all the children objects in the current scene</returns>
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public static JArray GetChildren(NetworkStream stream, CreateGraphics createGraphics)
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{
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WriteTextMessage(stream, createGraphics.GetSceneInfoCommand());
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dynamic response = JsonConvert.DeserializeObject(ReadPrefMessage(stream));
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return response.data.data.data.children;
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}
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/// <summary>
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/// returns all objects in the current scene, as name-uuid tuples.
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/// </summary>
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/// <param name="stream">the network stream to send requests to</param>
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/// <param name="createGraphics">the create graphics object to create all the commands</param>
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/// <returns>an array of name-uuid tuples for each object</returns>
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public static (string,string)[] GetObjectsInScene(NetworkStream stream, CreateGraphics createGraphics)
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{
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JArray children = GetChildren(stream, createGraphics);
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(string, string)[] res = new (string, string)[children.Count];
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int i = 0;
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foreach (dynamic child in children)
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{
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res[i] = (child.name, child.uuid);
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i++;
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}
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return res;
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}
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}
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