addlayer(not finished)

This commit is contained in:
DESKTOP-TV73FK0\woute
2020-09-18 14:16:41 +02:00
parent e98bf569f9
commit bc99bfd46b
2 changed files with 39 additions and 15 deletions

View File

@@ -37,7 +37,35 @@ namespace RH_Engine
};
return JsonConvert.SerializeObject(Payload(payload));
}
public string AddLayer(string uid, string texture)
{
dynamic payload = new
{
id = "scene/node/addlayer",
data = new
{
id = uid,
diffuse = @"C:\Users\woute\Downloads\NetworkEngine.18.10.10.1\NetworkEngine\data\NetworkEngine\textures\terrain\adesert_cracks_d.jpg",
normal = @"C:\Users\woute\Downloads\NetworkEngine.18.10.10.1\NetworkEngine\data\NetworkEngine\textures\terrain\adesert_mntn_d.jpg",
minHeight = 0,
maxHeight = 10,
fadeDist = 1
}
};
return JsonConvert.SerializeObject(Payload(payload));
}
public string UpdateTerrain()
{
dynamic payload = new
{
id = "scene/terrain/update",
data = new
{
}
};
return JsonConvert.SerializeObject(Payload(payload));
}
public string AddNodeCommand()
{