idk
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@@ -32,7 +32,22 @@ namespace RH_Engine
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public string AddNodeCommand()
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public string AddNodeCommand()
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{
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{
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return "";
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dynamic payload = new
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{
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id = "scene/node/add",
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data = new
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{
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name = "newNode",
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components = new
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{
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terrain = new
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{
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smoothnormals = true
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}
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}
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}
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};
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return JsonConvert.SerializeObject(Payload(payload));
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}
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}
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public string DeleteGroundPaneCommand()
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public string DeleteGroundPaneCommand()
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@@ -12,10 +12,10 @@ namespace RH_Engine
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internal class Program
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internal class Program
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{
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{
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private static PC[] PCs = {
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private static PC[] PCs = {
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new PC("DESKTOP-M2CIH87", "Fabian"),
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new PC("DESKTOP-TV73FK0", "woute"),
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new PC("T470S", "Shinichi"),
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//new PC("DESKTOP-M2CIH87", "Fabian"),
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new PC("DESKTOP-DHS478C", "semme"),
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//new PC("T470S", "Shinichi"),
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new PC("DESKTOP-TV73FKO", "Wouter"),
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//new PC("DESKTOP-DHS478C", "semme"),
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new PC("NA", "Ralf"),
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new PC("NA", "Ralf"),
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new PC("NA", "Bart") };
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new PC("NA", "Bart") };
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private static void Main(string[] args)
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private static void Main(string[] args)
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@@ -86,14 +86,15 @@ namespace RH_Engine
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}
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}
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CreateGraphics createGraphics = new CreateGraphics(tunnelID);
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CreateGraphics createGraphics = new CreateGraphics(tunnelID);
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string command = createGraphics.SkyboxCommand(2);
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Console.WriteLine("tunnelID is: " + tunnelID);
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Console.WriteLine("tunnelID is: " + tunnelID);
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WriteTextMessage(stream, command);
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WriteTextMessage(stream, createGraphics.TerrainCommand(new int[] { 2, 2 }, new int[] { 1, 1, 1, 1 }));
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Console.WriteLine(ReadPrefMessage(stream));
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Console.WriteLine(ReadPrefMessage(stream));
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WriteTextMessage(stream, createGraphics.AddNodeCommand());
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Console.WriteLine(ReadPrefMessage(stream));
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}
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}
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}
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}
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