added status
This commit is contained in:
@@ -2,6 +2,7 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Controls;
|
||||
using System.Windows.Input;
|
||||
using ClientApp.Utils;
|
||||
@@ -12,15 +13,15 @@ namespace ClientApp.ViewModels
|
||||
class LoginViewModel : ObservableObject
|
||||
{
|
||||
public string Username { get; set; }
|
||||
//private MainWindowViewModel mainWindowViewModel;
|
||||
private MainWindowViewModel mainWindowViewModel;
|
||||
public LoginViewModel(MainWindowViewModel mainWindowViewModel)
|
||||
{
|
||||
//this.mainWindowViewModel = mainWindowViewModel;
|
||||
this.mainWindowViewModel = mainWindowViewModel;
|
||||
LoginCommand = new RelayCommand<object>((parameter) =>
|
||||
{
|
||||
Debug.WriteLine($"username {Username} password {((PasswordBox)parameter).Password}");
|
||||
//TODO send username and password to server
|
||||
mainWindowViewModel.SelectedViewModel = new MainViewModel();
|
||||
this.mainWindowViewModel.SelectedViewModel = new MainViewModel();
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
@@ -1,17 +1,29 @@
|
||||
using ClientApp.Utils;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
using ClientApp.Models;
|
||||
using ClientApp.Utils;
|
||||
using GalaSoft.MvvmLight.Command;
|
||||
using System.Windows.Input;
|
||||
|
||||
namespace ClientApp.ViewModels
|
||||
{
|
||||
class MainViewModel : ObservableObject
|
||||
{
|
||||
public string StatusLabelText { get; set; }
|
||||
public Info infoModel { get; set; }
|
||||
public ICommand RetryServerCommand { get; set; }
|
||||
public ICommand RetryVREngineCommand { get; set; }
|
||||
|
||||
public MainViewModel()
|
||||
{
|
||||
StatusLabelText = "Status: not running";
|
||||
this.infoModel = new Info();
|
||||
this.RetryServerCommand = new RelayCommand(() =>
|
||||
{
|
||||
//try connect server
|
||||
this.infoModel.ConnectedToServer = true;
|
||||
});
|
||||
this.RetryVREngineCommand = new RelayCommand(() =>
|
||||
{
|
||||
//try connect vr-engine
|
||||
this.infoModel.ConnectedToVREngine = true;
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user