Merge branch 'dashboard_VR' into develop
This commit is contained in:
133
Client/Client.cs
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133
Client/Client.cs
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@@ -0,0 +1,133 @@
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using System;
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using System.Net.Sockets;
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using ProftaakRH;
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namespace Client
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{
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class Client : IDataReceiver
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{
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private TcpClient client;
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private NetworkStream stream;
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private byte[] buffer = new byte[1024];
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private int bytesReceived;
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private bool connected;
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private byte clientId = 0;
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public Client() : this("localhost", 5555)
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{
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}
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public Client(string adress, int port)
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{
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this.client = new TcpClient();
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this.bytesReceived = 0;
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this.connected = false;
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client.BeginConnect(adress, port, new AsyncCallback(OnConnect), null);
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}
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private void OnConnect(IAsyncResult ar)
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{
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this.client.EndConnect(ar);
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Console.WriteLine("Verbonden!");
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this.stream = this.client.GetStream();
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//TODO File in lezen
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Console.WriteLine("enter username");
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string username = Console.ReadLine();
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Console.WriteLine("enter password");
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string password = Console.ReadLine();
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byte[] message = DataParser.getJsonMessage(DataParser.GetLoginJson(username, password), this.clientId);
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this.stream.BeginWrite(message, 0, message.Length, new AsyncCallback(OnWrite), null);
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this.stream.BeginRead(this.buffer, 0, this.buffer.Length, new AsyncCallback(OnRead), null);
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//TODO lees OK message
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//temp moet eigenlijk een ok bericht ontvangen
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this.connected = true;
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}
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private void OnRead(IAsyncResult ar)
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{
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int receivedBytes = this.stream.EndRead(ar);
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byte[] lengthBytes = new byte[4];
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Array.Copy(this.buffer, 0, lengthBytes, 0, 4);
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int expectedMessageLength = BitConverter.ToInt32(lengthBytes);
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if (expectedMessageLength > this.buffer.Length)
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{
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throw new OutOfMemoryException("buffer to small");
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}
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if (expectedMessageLength > this.bytesReceived + receivedBytes)
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{
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//message hasn't completely arrived yet
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this.bytesReceived += receivedBytes;
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this.stream.BeginRead(this.buffer, this.bytesReceived, this.buffer.Length - this.bytesReceived, new AsyncCallback(OnRead), null);
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}
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else
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{
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//message completely arrived
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if (expectedMessageLength != this.bytesReceived + receivedBytes)
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{
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Console.WriteLine("something has gone completely wrong");
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}
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string identifier;
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bool isJson = DataParser.getJsonIdentifier(this.buffer, out identifier);
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if (isJson)
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{
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throw new NotImplementedException();
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}
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else if (DataParser.isRawData(this.buffer))
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{
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throw new NotImplementedException();
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}
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}
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this.stream.BeginRead(this.buffer, 0, this.buffer.Length, new AsyncCallback(OnRead), null);
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}
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private void OnWrite(IAsyncResult ar)
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{
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this.stream.EndWrite(ar);
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}
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#region interface
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//maybe move this to other place
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public void BPM(byte[] bytes)
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{
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if (bytes == null)
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{
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throw new ArgumentNullException("no bytes");
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}
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byte[] message = DataParser.GetRawDataMessage(bytes, clientId);
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this.stream.BeginWrite(message, 0, message.Length, new AsyncCallback(OnWrite), null);
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}
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public void Bike(byte[] bytes)
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{
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if (bytes == null)
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{
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throw new ArgumentNullException("no bytes");
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}
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byte[] message = DataParser.GetRawDataMessage(bytes, clientId);
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this.stream.BeginWrite(message, 0, message.Length, new AsyncCallback(OnWrite), null);
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}
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#endregion
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public bool IsConnected()
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{
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return this.connected;
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}
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}
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}
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@@ -5,8 +5,13 @@
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<TargetFramework>netcoreapp3.1</TargetFramework>
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<TargetFramework>netcoreapp3.1</TargetFramework>
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</PropertyGroup>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\Message\Message.csproj" />
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<ProjectReference Include="..\Message\Message.csproj" />
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<ProjectReference Include="..\ProftaakRH\ProftaakRH.csproj" />
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</ItemGroup>
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</ItemGroup>
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</Project>
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</Project>
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83
Client/DataParser.cs
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83
Client/DataParser.cs
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@@ -0,0 +1,83 @@
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using Newtonsoft.Json;
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using System;
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using System.Linq;
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using System.Text;
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namespace Client
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{
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class DataParser
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{
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public static byte[] GetLoginJson(string mUsername, string mPassword)
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{
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dynamic json = new
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{
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identifier = "LOGIN",
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data = new
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{
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username = mUsername,
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password = mPassword,
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}
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};
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return Encoding.ASCII.GetBytes(JsonConvert.SerializeObject(json));
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}
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public static bool getJsonIdentifier(byte[] bytes, out string identifier)
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{
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if (bytes.Length <= 6)
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{
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throw new ArgumentException("bytes to short");
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}
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byte messageId = bytes[4];
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if (messageId == 1)
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{
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dynamic json = JsonConvert.DeserializeObject(Encoding.ASCII.GetString(bytes.Skip(6).ToArray()));
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identifier = json.identifier;
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return true;
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}
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else
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{
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identifier = "";
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return false;
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}
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}
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public static bool isRawData(byte[] bytes)
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{
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if (bytes.Length <= 6)
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{
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throw new ArgumentException("bytes to short");
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}
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return bytes[5] == 0x02;
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}
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private static byte[] getMessage(byte[] payload, byte messageId, byte clientId)
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{
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byte[] res = new byte[payload.Length + 6];
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Array.Copy(BitConverter.GetBytes(payload.Length + 6), 0, res, 0, 4);
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res[4] = messageId;
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Array.Copy(payload, 0, res, 6, payload.Length);
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return res;
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}
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public static byte[] GetRawDataMessage(byte[] payload, byte clientId)
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{
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return getMessage(payload, 0x02, clientId);
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}
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public static byte[] getJsonMessage(byte[] payload, byte clientId)
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{
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return getMessage(payload, 0x01, clientId);
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}
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public static byte[] getJsonMessage(string message, byte clientId)
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{
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return getJsonMessage(Encoding.ASCII.GetBytes(message), clientId);
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|
}
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|
}
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|
}
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@@ -1,4 +1,5 @@
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using System;
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using System;
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using Hardware;
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namespace Client
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namespace Client
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{
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{
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@@ -7,6 +8,27 @@ namespace Client
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static void Main(string[] args)
|
static void Main(string[] args)
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{
|
{
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Console.WriteLine("Hello World!");
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Console.WriteLine("Hello World!");
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|
//connect fiets?
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|
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Client client = new Client();
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|
while (!client.IsConnected())
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|
{
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|
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|
}
|
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|
BLEHandler bLEHandler = new BLEHandler(client);
|
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|
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|
bLEHandler.Connect();
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|
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|
//BikeSimulator bikeSimulator = new BikeSimulator(client);
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|
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|
//bikeSimulator.StartSimulation();
|
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|
|
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|
while (true)
|
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|
{
|
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|
}
|
||||||
}
|
}
|
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}
|
}
|
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}
|
}
|
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@@ -8,6 +8,11 @@ namespace Message
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/// </summary>
|
/// </summary>
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public class Message
|
public class Message
|
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{
|
{
|
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|
|
||||||
|
public static void Main(string[] args)
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// identifier for the message
|
/// identifier for the message
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
|||||||
@@ -4,15 +4,16 @@ using System.Text;
|
|||||||
using Avans.TI.BLE;
|
using Avans.TI.BLE;
|
||||||
using System.Threading;
|
using System.Threading;
|
||||||
using System.Security.Cryptography;
|
using System.Security.Cryptography;
|
||||||
|
using ProftaakRH;
|
||||||
|
|
||||||
namespace Hardware
|
namespace Hardware
|
||||||
{
|
{
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// <c>BLEHandler</c> class that handles connection and traffic to and from the bike
|
/// <c>BLEHandler</c> class that handles connection and traffic to and from the bike
|
||||||
/// </summary>
|
/// </summary>
|
||||||
class BLEHandler
|
public class BLEHandler
|
||||||
{
|
{
|
||||||
IDataConverter dataConverter;
|
IDataReceiver dataReceiver;
|
||||||
private BLE bleBike;
|
private BLE bleBike;
|
||||||
private BLE bleHeart;
|
private BLE bleHeart;
|
||||||
public bool Running { get; set; }
|
public bool Running { get; set; }
|
||||||
@@ -20,10 +21,10 @@ namespace Hardware
|
|||||||
/// <summary>
|
/// <summary>
|
||||||
/// Makes a new BLEHandler object
|
/// Makes a new BLEHandler object
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="dataConverter">the dataconverter object</param>
|
/// <param name="dataReceiver">the dataconverter object</param>
|
||||||
public BLEHandler(IDataConverter dataConverter)
|
public BLEHandler(IDataReceiver dataReceiver)
|
||||||
{
|
{
|
||||||
this.dataConverter = dataConverter;
|
this.dataReceiver = dataReceiver;
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@@ -124,11 +125,11 @@ namespace Hardware
|
|||||||
{
|
{
|
||||||
byte[] payload = new byte[8];
|
byte[] payload = new byte[8];
|
||||||
Array.Copy(e.Data, 4, payload, 0, 8);
|
Array.Copy(e.Data, 4, payload, 0, 8);
|
||||||
this.dataConverter.Bike(payload);
|
this.dataReceiver.Bike(payload);
|
||||||
}
|
}
|
||||||
else if (e.ServiceName == "00002a37-0000-1000-8000-00805f9b34fb")
|
else if (e.ServiceName == "00002a37-0000-1000-8000-00805f9b34fb")
|
||||||
{
|
{
|
||||||
this.dataConverter.BPM(e.Data);
|
this.dataReceiver.BPM(e.Data);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -1,4 +1,5 @@
|
|||||||
using LibNoise.Primitive;
|
using LibNoise.Primitive;
|
||||||
|
using ProftaakRH;
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
@@ -9,9 +10,9 @@ using System.Threading;
|
|||||||
|
|
||||||
namespace Hardware.Simulators
|
namespace Hardware.Simulators
|
||||||
{
|
{
|
||||||
class BikeSimulator : IHandler
|
public class BikeSimulator : IHandler
|
||||||
{
|
{
|
||||||
IDataConverter dataConverter;
|
IDataReceiver dataReceiver;
|
||||||
private int elapsedTime = 0;
|
private int elapsedTime = 0;
|
||||||
private int eventCounter = 0;
|
private int eventCounter = 0;
|
||||||
private double distanceTraveled = 0;
|
private double distanceTraveled = 0;
|
||||||
@@ -29,10 +30,11 @@ namespace Hardware.Simulators
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
public BikeSimulator(IDataConverter dataConverter)
|
public BikeSimulator(IDataReceiver dataReceiver)
|
||||||
{
|
{
|
||||||
this.dataConverter = dataConverter;
|
this.dataReceiver = dataReceiver;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void StartSimulation()
|
public void StartSimulation()
|
||||||
{
|
{
|
||||||
//Example BLE Message
|
//Example BLE Message
|
||||||
@@ -41,16 +43,16 @@ namespace Hardware.Simulators
|
|||||||
float x = 0.0f;
|
float x = 0.0f;
|
||||||
|
|
||||||
//Perlin for Random values
|
//Perlin for Random values
|
||||||
ImprovedPerlin improvedPerlin = new ImprovedPerlin(0,LibNoise.NoiseQuality.Best);
|
ImprovedPerlin improvedPerlin = new ImprovedPerlin(0, LibNoise.NoiseQuality.Best);
|
||||||
|
|
||||||
while (true)
|
while (true)
|
||||||
{
|
{
|
||||||
CalculateVariables(improvedPerlin.GetValue(x)+1);
|
CalculateVariables(improvedPerlin.GetValue(x) + 1);
|
||||||
|
|
||||||
//Simulate sending data
|
//Simulate sending data
|
||||||
dataConverter.Bike(GenerateBike0x19());
|
dataReceiver.Bike(GenerateBike0x19());
|
||||||
dataConverter.Bike(GenerateBike0x10());
|
dataReceiver.Bike(GenerateBike0x10());
|
||||||
dataConverter.BPM(GenerateHeart());
|
dataReceiver.BPM(GenerateHeart());
|
||||||
|
|
||||||
Thread.Sleep(1000);
|
Thread.Sleep(1000);
|
||||||
|
|
||||||
@@ -65,21 +67,21 @@ namespace Hardware.Simulators
|
|||||||
private byte[] GenerateBike0x19()
|
private byte[] GenerateBike0x19()
|
||||||
{
|
{
|
||||||
byte statByte = (byte)(powerArray[1] >> 4);
|
byte statByte = (byte)(powerArray[1] >> 4);
|
||||||
byte[] bikeByte = { 0x19, Convert.ToByte(eventCounter%256), Convert.ToByte(cadence%254), accPowerArray[0], accPowerArray[1], powerArray[0], statByte, 0x20 };
|
byte[] bikeByte = { 0x19, Convert.ToByte(eventCounter % 256), Convert.ToByte(cadence % 254), accPowerArray[0], accPowerArray[1], powerArray[0], statByte, 0x20 };
|
||||||
return bikeByte;
|
return bikeByte;
|
||||||
}
|
}
|
||||||
|
|
||||||
//Generate an ANT message for page 0x10
|
//Generate an ANT message for page 0x10
|
||||||
private byte[] GenerateBike0x10()
|
private byte[] GenerateBike0x10()
|
||||||
{
|
{
|
||||||
byte[] bikeByte = { 0x10, Convert.ToByte(equipmentType), Convert.ToByte(elapsedTime*4%64), Convert.ToByte(distanceTraveled), speedArray[0], speedArray[1], Convert.ToByte(BPM), 0xFF };
|
byte[] bikeByte = { 0x10, Convert.ToByte(equipmentType), Convert.ToByte(elapsedTime * 4 % 64), Convert.ToByte(distanceTraveled), speedArray[0], speedArray[1], Convert.ToByte(BPM), 0xFF };
|
||||||
return bikeByte;
|
return bikeByte;
|
||||||
}
|
}
|
||||||
|
|
||||||
//Generate an ANT message for BPM
|
//Generate an ANT message for BPM
|
||||||
private byte[] GenerateHeart()
|
private byte[] GenerateHeart()
|
||||||
{
|
{
|
||||||
byte[] hartByte = { 0x00, Convert.ToByte(BPM)};
|
byte[] hartByte = { 0x00, Convert.ToByte(BPM) };
|
||||||
return hartByte;
|
return hartByte;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -114,13 +116,13 @@ namespace Hardware.Simulators
|
|||||||
//Input perlin value
|
//Input perlin value
|
||||||
private void CalculateVariables(float perlin)
|
private void CalculateVariables(float perlin)
|
||||||
{
|
{
|
||||||
this.speed = perlin * 5 / 0.01 ;
|
this.speed = perlin * 5 / 0.01;
|
||||||
short sped = (short)speed;
|
short sped = (short)speed;
|
||||||
speedArray = BitConverter.GetBytes(sped);
|
speedArray = BitConverter.GetBytes(sped);
|
||||||
this.distanceTraveled = (distanceTraveled+(speed*0.01)) % 256;
|
this.distanceTraveled = (distanceTraveled + (speed * 0.01)) % 256;
|
||||||
this.BPM = (int) (perlin * 80);
|
this.BPM = (int)(perlin * 80);
|
||||||
this.cadence = (int)speed/6;
|
this.cadence = (int)speed / 6;
|
||||||
this.power = ((1 + resistance) * speed)/14 % 4094;
|
this.power = ((1 + resistance) * speed) / 14 % 4094;
|
||||||
this.accPower = (this.accPower + this.power) % 65536;
|
this.accPower = (this.accPower + this.power) % 65536;
|
||||||
// TO DO power to power LSB & MSN
|
// TO DO power to power LSB & MSN
|
||||||
powerArray = BitConverter.GetBytes((short)this.power);
|
powerArray = BitConverter.GetBytes((short)this.power);
|
||||||
@@ -131,9 +133,9 @@ namespace Hardware.Simulators
|
|||||||
public void setResistance(byte[] bytes)
|
public void setResistance(byte[] bytes)
|
||||||
{
|
{
|
||||||
//TODO check if message is correct
|
//TODO check if message is correct
|
||||||
if(bytes.Length == 13)
|
if (bytes.Length == 13)
|
||||||
{
|
{
|
||||||
this.resistance = Convert.ToDouble(bytes[11])/2;
|
this.resistance = Convert.ToDouble(bytes[11]) / 2;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,4 +1,5 @@
|
|||||||
using System;
|
using ProftaakRH;
|
||||||
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Text;
|
using System.Text;
|
||||||
|
|
||||||
@@ -7,7 +8,7 @@ namespace Hardware
|
|||||||
/// <summary>
|
/// <summary>
|
||||||
/// DataConverter class that handles all conversion of received data from the BLE bike.
|
/// DataConverter class that handles all conversion of received data from the BLE bike.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
class DataConverter : IDataConverter
|
class DataConverter : IDataReceiver
|
||||||
{
|
{
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Receives, parses and displays any incoming data from the bike.
|
/// Receives, parses and displays any incoming data from the bike.
|
||||||
@@ -37,7 +38,7 @@ namespace Hardware
|
|||||||
Console.WriteLine($"Speed is : {input * 0.01}m/s (Range 65.534m/4)");
|
Console.WriteLine($"Speed is : {input * 0.01}m/s (Range 65.534m/4)");
|
||||||
if (bytes[6] != 0xFF)
|
if (bytes[6] != 0xFF)
|
||||||
{
|
{
|
||||||
Console.WriteLine("Heart rate byte: {0}", Convert.ToString(bytes[6],2));
|
Console.WriteLine("Heart rate byte: {0}", Convert.ToString(bytes[6], 2));
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case 0x19:
|
case 0x19:
|
||||||
@@ -51,7 +52,7 @@ namespace Hardware
|
|||||||
|
|
||||||
Console.WriteLine($"Accumulated power: {accumPower} watt (Rollover 65536)");
|
Console.WriteLine($"Accumulated power: {accumPower} watt (Rollover 65536)");
|
||||||
|
|
||||||
int instantPower = (bytes[5]) | (bytes[6] & 0b00001111)<<8;
|
int instantPower = (bytes[5]) | (bytes[6] & 0b00001111) << 8;
|
||||||
|
|
||||||
|
|
||||||
if (instantPower != 0xFFF)
|
if (instantPower != 0xFFF)
|
||||||
@@ -103,13 +104,4 @@ namespace Hardware
|
|||||||
Console.WriteLine();
|
Console.WriteLine();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Dataconverter interface for handling data received from the bike
|
|
||||||
/// </summary>
|
|
||||||
interface IDataConverter
|
|
||||||
{
|
|
||||||
void BPM(byte[] bytes);
|
|
||||||
void Bike(byte[] bytes);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|||||||
12
ProftaakRH/IDataReceiver.cs
Normal file
12
ProftaakRH/IDataReceiver.cs
Normal file
@@ -0,0 +1,12 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Text;
|
||||||
|
|
||||||
|
namespace ProftaakRH
|
||||||
|
{
|
||||||
|
public interface IDataReceiver
|
||||||
|
{
|
||||||
|
void BPM(byte[] bytes);
|
||||||
|
void Bike(byte[] bytes);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -11,11 +11,11 @@ namespace ProftaakRH
|
|||||||
{
|
{
|
||||||
static void Main(string[] agrs)
|
static void Main(string[] agrs)
|
||||||
{
|
{
|
||||||
IDataConverter dataConverter = new DataConverter();
|
IDataReceiver dataReceiver = new DataConverter();
|
||||||
BLEHandler bLEHandler = new BLEHandler(dataConverter);
|
BLEHandler bLEHandler = new BLEHandler(dataReceiver);
|
||||||
//BikeSimulator bikeSimulator = new BikeSimulator(dataConverter);
|
BikeSimulator bikeSimulator = new BikeSimulator(dataReceiver);
|
||||||
//bikeSimulator.setResistance(bikeSimulator.GenerateResistance(1f));
|
bikeSimulator.setResistance(bikeSimulator.GenerateResistance(1f));
|
||||||
//bikeSimulator.StartSimulation();
|
bikeSimulator.StartSimulation();
|
||||||
|
|
||||||
|
|
||||||
bool running = true;
|
bool running = true;
|
||||||
@@ -24,7 +24,7 @@ namespace ProftaakRH
|
|||||||
string input = Console.ReadLine();
|
string input = Console.ReadLine();
|
||||||
input.ToLower();
|
input.ToLower();
|
||||||
input.Trim();
|
input.Trim();
|
||||||
if(input == "quit")
|
if (input == "quit")
|
||||||
{
|
{
|
||||||
running = false;
|
running = false;
|
||||||
break;
|
break;
|
||||||
|
|||||||
@@ -7,6 +7,7 @@
|
|||||||
|
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<PackageReference Include="LibNoise" Version="0.2.0" />
|
<PackageReference Include="LibNoise" Version="0.2.0" />
|
||||||
|
<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<Reference Include="BLELibrary">
|
<Reference Include="BLELibrary">
|
||||||
|
|||||||
@@ -1,10 +1,6 @@
|
|||||||
using LibNoise.Primitive;
|
using LibNoise.Primitive;
|
||||||
using Newtonsoft.Json;
|
using Newtonsoft.Json;
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.IO;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading;
|
|
||||||
|
|
||||||
namespace RH_Engine
|
namespace RH_Engine
|
||||||
{
|
{
|
||||||
@@ -16,9 +12,7 @@ namespace RH_Engine
|
|||||||
public const string STANDARD_LEFTHAND = "LeftHand";
|
public const string STANDARD_LEFTHAND = "LeftHand";
|
||||||
public const string STANDARD_RIGHTHAND = "RightHand";
|
public const string STANDARD_RIGHTHAND = "RightHand";
|
||||||
|
|
||||||
|
private string tunnelID;
|
||||||
|
|
||||||
string tunnelID;
|
|
||||||
|
|
||||||
public Command(string tunnelID)
|
public Command(string tunnelID)
|
||||||
{
|
{
|
||||||
@@ -35,10 +29,10 @@ namespace RH_Engine
|
|||||||
size = sizeArray,
|
size = sizeArray,
|
||||||
heights = heightsArray
|
heights = heightsArray
|
||||||
}
|
}
|
||||||
|
|
||||||
};
|
};
|
||||||
return JsonConvert.SerializeObject(Payload(payload));
|
return JsonConvert.SerializeObject(Payload(payload));
|
||||||
}
|
}
|
||||||
|
|
||||||
public string AddLayer(string uid, string texture)
|
public string AddLayer(string uid, string texture)
|
||||||
{
|
{
|
||||||
dynamic payload = new
|
dynamic payload = new
|
||||||
@@ -56,6 +50,7 @@ namespace RH_Engine
|
|||||||
};
|
};
|
||||||
return JsonConvert.SerializeObject(Payload(payload));
|
return JsonConvert.SerializeObject(Payload(payload));
|
||||||
}
|
}
|
||||||
|
|
||||||
public string UpdateTerrain()
|
public string UpdateTerrain()
|
||||||
{
|
{
|
||||||
dynamic payload = new
|
dynamic payload = new
|
||||||
@@ -63,7 +58,6 @@ namespace RH_Engine
|
|||||||
id = "scene/terrain/update",
|
id = "scene/terrain/update",
|
||||||
data = new
|
data = new
|
||||||
{
|
{
|
||||||
|
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
return JsonConvert.SerializeObject(Payload(payload));
|
return JsonConvert.SerializeObject(Payload(payload));
|
||||||
@@ -91,37 +85,135 @@ namespace RH_Engine
|
|||||||
|
|
||||||
public string DeleteNode(string uuid)
|
public string DeleteNode(string uuid)
|
||||||
{
|
{
|
||||||
|
|
||||||
dynamic payload = new
|
dynamic payload = new
|
||||||
{
|
{
|
||||||
id = "scene/node/delete",
|
id = "scene/node/delete",
|
||||||
data = new
|
data = new
|
||||||
{
|
{
|
||||||
id = uuid,
|
id = uuid,
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
};
|
};
|
||||||
return JsonConvert.SerializeObject(Payload(payload));
|
return JsonConvert.SerializeObject(Payload(payload));
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public string AddBikeModel()
|
public string addPanel(string serialToSend, string uuidBike)
|
||||||
{
|
{
|
||||||
return AddModel("bike", "data\\NetworkEngine\\models\\bike\\bike.fbx");
|
dynamic payload = new
|
||||||
}
|
|
||||||
|
|
||||||
public string AddModel(string nodeName, string fileLocation)
|
|
||||||
{
|
{
|
||||||
return AddModel(nodeName, fileLocation, null, new float[] { 0, 0, 0 }, 1, new float[] { 0, 0, 0 });
|
id = "scene/node/add",
|
||||||
}
|
serial = serialToSend,
|
||||||
|
data = new
|
||||||
public string AddModel(string nodeName, string fileLocation, float[] positionVector, float scalar, float[] rotationVector)
|
|
||||||
{
|
{
|
||||||
return AddModel(nodeName, fileLocation, null, positionVector, scalar, rotationVector);
|
name = "dashboard",
|
||||||
|
parent = uuidBike,
|
||||||
|
components = new
|
||||||
|
{
|
||||||
|
panel = new
|
||||||
|
{
|
||||||
|
size = new int[] { 1, 1 },
|
||||||
|
resolution = new int[] { 512, 512 },
|
||||||
|
background = new int[] { 1, 0, 0, 0 },
|
||||||
|
castShadow = false
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
return JsonConvert.SerializeObject(Payload(payload));
|
||||||
}
|
}
|
||||||
|
|
||||||
public string AddModel(string nodeName, string fileLocation, string animationLocation, float[] positionVector, float scalar, float[] rotationVector)
|
public string ColorPanel(string uuidPanel)
|
||||||
|
{
|
||||||
|
dynamic payload = new
|
||||||
|
{
|
||||||
|
id = "scene/panel/setclearcolor",
|
||||||
|
data = new
|
||||||
|
{
|
||||||
|
id = uuidPanel,
|
||||||
|
color = new int[] { 1, 1, 1, 1 }
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
return JsonConvert.SerializeObject(Payload(payload));
|
||||||
|
}
|
||||||
|
|
||||||
|
public string SwapPanel(string uuid)
|
||||||
|
{
|
||||||
|
dynamic payload = new
|
||||||
|
{
|
||||||
|
id = "scene/panel/swap",
|
||||||
|
data = new
|
||||||
|
{
|
||||||
|
id = uuid
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
return JsonConvert.SerializeObject(Payload(payload));
|
||||||
|
}
|
||||||
|
|
||||||
|
public string bikeSpeed(string uuidPanel, double speed)
|
||||||
|
{
|
||||||
|
dynamic payload = new
|
||||||
|
{
|
||||||
|
id = "scene/panel/drawtext",
|
||||||
|
data = new
|
||||||
|
{
|
||||||
|
id = uuidPanel,
|
||||||
|
text = "Bike speed placeholder",
|
||||||
|
position = new int[] { 0, 0 },
|
||||||
|
size = 32.0,
|
||||||
|
color = new int[] { 0, 0, 0, 1 },
|
||||||
|
font = "segoeui"
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
return JsonConvert.SerializeObject(Payload(payload));
|
||||||
|
}
|
||||||
|
|
||||||
|
public string SwapPanelCommand(string uuid)
|
||||||
|
{
|
||||||
|
dynamic payload = new
|
||||||
|
{
|
||||||
|
id = "scene/panel/swap",
|
||||||
|
data = new
|
||||||
|
{
|
||||||
|
id = uuid
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
return JsonConvert.SerializeObject(Payload(payload));
|
||||||
|
}
|
||||||
|
|
||||||
|
public string ClearPanel(string uuid)
|
||||||
|
{
|
||||||
|
dynamic payload = new
|
||||||
|
{
|
||||||
|
id = "scene/panel/clear",
|
||||||
|
data = new
|
||||||
|
{
|
||||||
|
id = uuid
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
return JsonConvert.SerializeObject(Payload(payload));
|
||||||
|
}
|
||||||
|
|
||||||
|
public string AddBikeModel(string serial)
|
||||||
|
{
|
||||||
|
return AddModel("bike", serial, "data\\NetworkEngine\\models\\bike\\bike.fbx");
|
||||||
|
}
|
||||||
|
|
||||||
|
public string AddModel(string nodeName, string serial, string fileLocation)
|
||||||
|
{
|
||||||
|
return AddModel(nodeName, serial, fileLocation, null, new float[] { 0, 0, 0 }, 1, new float[] { 0, 0, 0 });
|
||||||
|
}
|
||||||
|
|
||||||
|
public string AddModel(string nodeName, string serial, string fileLocation, float[] positionVector, float scalar, float[] rotationVector)
|
||||||
|
{
|
||||||
|
return AddModel(nodeName, serial, fileLocation, null, positionVector, scalar, rotationVector);
|
||||||
|
}
|
||||||
|
|
||||||
|
public string AddModel(string nodeName, string serialToSend, string fileLocation, string animationLocation, float[] positionVector, float scalar, float[] rotationVector)
|
||||||
{
|
{
|
||||||
string namename = nodeName;
|
string namename = nodeName;
|
||||||
bool animatedBool = false;
|
bool animatedBool = false;
|
||||||
@@ -133,6 +225,7 @@ namespace RH_Engine
|
|||||||
dynamic payload = new
|
dynamic payload = new
|
||||||
{
|
{
|
||||||
id = "scene/node/add",
|
id = "scene/node/add",
|
||||||
|
serial = serialToSend,
|
||||||
data = new
|
data = new
|
||||||
{
|
{
|
||||||
name = namename,
|
name = namename,
|
||||||
@@ -143,7 +236,6 @@ namespace RH_Engine
|
|||||||
position = positionVector,
|
position = positionVector,
|
||||||
scale = scalar,
|
scale = scalar,
|
||||||
rotation = rotationVector
|
rotation = rotationVector
|
||||||
|
|
||||||
},
|
},
|
||||||
model = new
|
model = new
|
||||||
{
|
{
|
||||||
@@ -154,7 +246,6 @@ namespace RH_Engine
|
|||||||
},
|
},
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
};
|
};
|
||||||
return JsonConvert.SerializeObject(Payload(payload));
|
return JsonConvert.SerializeObject(Payload(payload));
|
||||||
}
|
}
|
||||||
@@ -184,14 +275,14 @@ namespace RH_Engine
|
|||||||
return JsonConvert.SerializeObject(Payload(payload));
|
return JsonConvert.SerializeObject(Payload(payload));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public string RouteCommand(string serialToSend)
|
||||||
public string RouteCommand()
|
|
||||||
{
|
{
|
||||||
ImprovedPerlin improvedPerlin = new ImprovedPerlin(4325, LibNoise.NoiseQuality.Best);
|
ImprovedPerlin improvedPerlin = new ImprovedPerlin(4325, LibNoise.NoiseQuality.Best);
|
||||||
Random r = new Random();
|
Random r = new Random();
|
||||||
dynamic payload = new
|
dynamic payload = new
|
||||||
{
|
{
|
||||||
id = "route/add",
|
id = "route/add",
|
||||||
|
serial = serialToSend,
|
||||||
data = new
|
data = new
|
||||||
{
|
{
|
||||||
nodes = new dynamic[]
|
nodes = new dynamic[]
|
||||||
@@ -241,13 +332,44 @@ namespace RH_Engine
|
|||||||
private int[] GetDir()
|
private int[] GetDir()
|
||||||
{
|
{
|
||||||
Random rng = new Random();
|
Random rng = new Random();
|
||||||
int[] dir = {rng.Next(50), 0, rng.Next(50)};
|
int[] dir = { rng.Next(50), 0, rng.Next(50) };
|
||||||
return dir;
|
return dir;
|
||||||
}
|
}
|
||||||
|
|
||||||
public string FollowRouteCommand()
|
public string RouteFollow(string routeID, string nodeID, float speedValue)
|
||||||
{
|
{
|
||||||
return "";
|
return RouteFollow(routeID, nodeID, speedValue, new float[] { 0, 0, 0 });
|
||||||
|
}
|
||||||
|
|
||||||
|
public string RouteFollow(string routeID, string nodeID, float speedValue, float[] rotateOffsetVector, float[] positionOffsetVector)
|
||||||
|
{
|
||||||
|
return RouteFollow(routeID, nodeID, speedValue, 0, "XYZ", 1, true, rotateOffsetVector, positionOffsetVector);
|
||||||
|
}
|
||||||
|
|
||||||
|
public string RouteFollow(string routeID, string nodeID, float speedValue, float[] positionOffsetVector)
|
||||||
|
{
|
||||||
|
return RouteFollow(routeID, nodeID, speedValue, 0, "XYZ", 1, true, new float[] { 0, 0, 0 }, positionOffsetVector);
|
||||||
|
}
|
||||||
|
private string RouteFollow(string routeID, string nodeID, float speedValue, float offsetValue, string rotateValue, float smoothingValue, bool followHeightValue, float[] rotateOffsetVector, float[] positionOffsetVector)
|
||||||
|
{
|
||||||
|
dynamic payload = new
|
||||||
|
{
|
||||||
|
id = "route/follow",
|
||||||
|
data = new
|
||||||
|
{
|
||||||
|
route = routeID,
|
||||||
|
node = nodeID,
|
||||||
|
speed = speedValue,
|
||||||
|
offset = offsetValue,
|
||||||
|
rotate = rotateValue,
|
||||||
|
smoothing = smoothingValue,
|
||||||
|
followHeight = followHeightValue,
|
||||||
|
rotateOffset = rotateOffsetVector,
|
||||||
|
positionOffset = positionOffsetVector
|
||||||
|
|
||||||
|
}
|
||||||
|
};
|
||||||
|
return JsonConvert.SerializeObject(Payload(payload));
|
||||||
}
|
}
|
||||||
|
|
||||||
public string RoadCommand(string uuid_route)
|
public string RoadCommand(string uuid_route)
|
||||||
@@ -268,11 +390,12 @@ namespace RH_Engine
|
|||||||
return JsonConvert.SerializeObject(Payload(payload));
|
return JsonConvert.SerializeObject(Payload(payload));
|
||||||
}
|
}
|
||||||
|
|
||||||
public string GetSceneInfoCommand()
|
public string GetSceneInfoCommand(string serialToSend)
|
||||||
{
|
{
|
||||||
dynamic payload = new
|
dynamic payload = new
|
||||||
{
|
{
|
||||||
id = "scene/get"
|
id = "scene/get",
|
||||||
|
serial = serialToSend
|
||||||
};
|
};
|
||||||
|
|
||||||
return JsonConvert.SerializeObject(Payload(payload));
|
return JsonConvert.SerializeObject(Payload(payload));
|
||||||
@@ -282,7 +405,8 @@ namespace RH_Engine
|
|||||||
{
|
{
|
||||||
dynamic payload = new
|
dynamic payload = new
|
||||||
{
|
{
|
||||||
id = "scene/reset"
|
id = "scene/reset",
|
||||||
|
serial = "reset"
|
||||||
};
|
};
|
||||||
|
|
||||||
return JsonConvert.SerializeObject(Payload(payload));
|
return JsonConvert.SerializeObject(Payload(payload));
|
||||||
@@ -295,7 +419,6 @@ namespace RH_Engine
|
|||||||
throw new Exception("The time must be between 0 and 24!");
|
throw new Exception("The time must be between 0 and 24!");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
dynamic payload = new
|
dynamic payload = new
|
||||||
{
|
{
|
||||||
id = "scene/skybox/settime",
|
id = "scene/skybox/settime",
|
||||||
@@ -303,13 +426,10 @@ namespace RH_Engine
|
|||||||
{
|
{
|
||||||
time = timeToSet
|
time = timeToSet
|
||||||
}
|
}
|
||||||
|
|
||||||
};
|
};
|
||||||
return JsonConvert.SerializeObject(Payload(payload));
|
return JsonConvert.SerializeObject(Payload(payload));
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
private object Payload(dynamic message)
|
private object Payload(dynamic message)
|
||||||
{
|
{
|
||||||
return new
|
return new
|
||||||
@@ -322,8 +442,5 @@ namespace RH_Engine
|
|||||||
}
|
}
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -1,9 +1,5 @@
|
|||||||
using System;
|
using Newtonsoft.Json;
|
||||||
using System.Collections.Generic;
|
using System;
|
||||||
using System.IO;
|
|
||||||
using System.Net.Sockets;
|
|
||||||
using System.Text;
|
|
||||||
using Newtonsoft.Json;
|
|
||||||
|
|
||||||
namespace RH_Engine
|
namespace RH_Engine
|
||||||
{
|
{
|
||||||
@@ -27,14 +23,13 @@ namespace RH_Engine
|
|||||||
}
|
}
|
||||||
|
|
||||||
return res;
|
return res;
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public static string GetSessionID(string msg, PC[] PCs)
|
public static string GetSessionID(string msg, PC[] PCs)
|
||||||
{
|
{
|
||||||
dynamic jsonData = JsonConvert.DeserializeObject(msg);
|
dynamic jsonData = JsonConvert.DeserializeObject(msg);
|
||||||
Newtonsoft.Json.Linq.JArray data = jsonData.data;
|
Newtonsoft.Json.Linq.JArray data = jsonData.data;
|
||||||
for (int i = data.Count-1; i >= 0; i--)
|
for (int i = data.Count - 1; i >= 0; i--)
|
||||||
{
|
{
|
||||||
dynamic d = data[i];
|
dynamic d = data[i];
|
||||||
foreach (PC pc in PCs)
|
foreach (PC pc in PCs)
|
||||||
@@ -50,6 +45,18 @@ namespace RH_Engine
|
|||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public static string GetSerial(string json)
|
||||||
|
{
|
||||||
|
dynamic jsonData = JsonConvert.DeserializeObject(json);
|
||||||
|
return jsonData.data.data.serial;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static string GetID(string json)
|
||||||
|
{
|
||||||
|
dynamic d = JsonConvert.DeserializeObject(json);
|
||||||
|
return d.id;
|
||||||
|
}
|
||||||
|
|
||||||
public static string GetTunnelID(string json)
|
public static string GetTunnelID(string json)
|
||||||
{
|
{
|
||||||
dynamic jsonData = JsonConvert.DeserializeObject(json);
|
dynamic jsonData = JsonConvert.DeserializeObject(json);
|
||||||
@@ -60,15 +67,30 @@ namespace RH_Engine
|
|||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
|
|
||||||
public static string GetRouteID(string json)
|
/// <summary>
|
||||||
|
/// method to get the uuid from requests for adding a node,route or road
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="json">the json response froo the server</param>
|
||||||
|
/// <returns>the uuid of the created object</returns>
|
||||||
|
public static string GetResponseUuid(string json)
|
||||||
{
|
{
|
||||||
dynamic jsonData = JsonConvert.DeserializeObject(json);
|
dynamic jsonData = JsonConvert.DeserializeObject(json);
|
||||||
if (jsonData.data.status == "ok")
|
if (jsonData.data.data.status == "ok")
|
||||||
{
|
{
|
||||||
return jsonData.data.uuid;
|
return jsonData.data.data.data.uuid;
|
||||||
}
|
}
|
||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public static string getPanelID(string json)
|
||||||
|
{
|
||||||
|
dynamic jsonData = JsonConvert.DeserializeObject(json);
|
||||||
|
if (jsonData.data.data.data.name == "dashboard")
|
||||||
|
{
|
||||||
|
Console.WriteLine(jsonData.data.data.data.uuid);
|
||||||
|
return jsonData.data.data.data.uuid;
|
||||||
|
}
|
||||||
|
return null;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -1,35 +1,97 @@
|
|||||||
using LibNoise.Primitive;
|
using LibNoise.Primitive;
|
||||||
using Newtonsoft.Json;
|
using Newtonsoft.Json;
|
||||||
using Newtonsoft.Json.Linq;
|
using Newtonsoft.Json.Linq;
|
||||||
using System;
|
using System;
|
||||||
using System.Globalization;
|
using System.Collections.Generic;
|
||||||
using System.IO;
|
|
||||||
using System.Net.Sockets;
|
using System.Net.Sockets;
|
||||||
using System.Runtime.Intrinsics.X86;
|
|
||||||
using System.Security.Cryptography.X509Certificates;
|
|
||||||
using System.Text;
|
using System.Text;
|
||||||
using System.Threading;
|
|
||||||
|
|
||||||
namespace RH_Engine
|
namespace RH_Engine
|
||||||
{
|
{
|
||||||
|
public delegate void HandleSerial(string message);
|
||||||
|
|
||||||
internal class Program
|
class Program
|
||||||
{
|
{
|
||||||
private static PC[] PCs = {
|
private static PC[] PCs = {
|
||||||
//new PC("DESKTOP-M2CIH87", "Fabian"),
|
//new PC("DESKTOP-M2CIH87", "Fabian"),
|
||||||
new PC("T470S", "Shinichi"),
|
//new PC("T470S", "Shinichi"),
|
||||||
//new PC("DESKTOP-DHS478C", "semme"),
|
//new PC("DESKTOP-DHS478C", "semme"),
|
||||||
|
new PC("HP-ZBOOK-SEM", "Sem"),
|
||||||
//new PC("DESKTOP-TV73FKO", "Wouter"),
|
//new PC("DESKTOP-TV73FKO", "Wouter"),
|
||||||
//new PC("DESKTOP-SINMKT1", "Ralf"),
|
new PC("DESKTOP-SINMKT1", "Ralf van Aert"),
|
||||||
//new PC("NA", "Bart")
|
//new PC("NA", "Bart")
|
||||||
};
|
};
|
||||||
|
|
||||||
|
private static ServerResponseReader serverResponseReader;
|
||||||
|
private static string sessionId = string.Empty;
|
||||||
|
private static string tunnelId = string.Empty;
|
||||||
|
private static string routeId = string.Empty;
|
||||||
|
private static string panelId = string.Empty;
|
||||||
|
private static string bikeId = string.Empty;
|
||||||
|
|
||||||
|
private static Dictionary<string, HandleSerial> serialResponses = new Dictionary<string, HandleSerial>();
|
||||||
|
|
||||||
private static void Main(string[] args)
|
private static void Main(string[] args)
|
||||||
{
|
{
|
||||||
TcpClient client = new TcpClient("145.48.6.10", 6666);
|
TcpClient client = new TcpClient("145.48.6.10", 6666);
|
||||||
|
|
||||||
CreateConnection(client.GetStream());
|
CreateConnection(client.GetStream());
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// initializes and starts the reading of the responses from the vr server
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="stream">the networkstream</param>
|
||||||
|
private static void initReader(NetworkStream stream)
|
||||||
|
{
|
||||||
|
serverResponseReader = new ServerResponseReader(stream);
|
||||||
|
serverResponseReader.callback = HandleResponse;
|
||||||
|
serverResponseReader.StartRead();
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// callback method that handles responses from the server
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="message">the response message from the server</param>
|
||||||
|
public static void HandleResponse(string message)
|
||||||
|
{
|
||||||
|
string id = JSONParser.GetID(message);
|
||||||
|
|
||||||
|
// because the first messages don't have a serial, we need to check on the id
|
||||||
|
if (id == "session/list")
|
||||||
|
{
|
||||||
|
sessionId = JSONParser.GetSessionID(message, PCs);
|
||||||
|
}
|
||||||
|
else if (id == "tunnel/create")
|
||||||
|
{
|
||||||
|
tunnelId = JSONParser.GetTunnelID(message);
|
||||||
|
if (tunnelId == null)
|
||||||
|
{
|
||||||
|
Console.WriteLine("could not find a valid tunnel id!");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (message.Contains("serial"))
|
||||||
|
{
|
||||||
|
//Console.WriteLine("GOT MESSAGE WITH SERIAL: " + message + "\n\n\n");
|
||||||
|
string serial = JSONParser.GetSerial(message);
|
||||||
|
//Console.WriteLine("Got serial " + serial);
|
||||||
|
if (serialResponses.ContainsKey(serial)) serialResponses[serial].Invoke(message);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// method that sends the speciefied message with the specified serial, and executes the given action upon receivind a reply from the server with this serial.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="stream">the networkstream to use</param>
|
||||||
|
/// <param name="message">the message to send</param>
|
||||||
|
/// <param name="serial">the serial to check for</param>
|
||||||
|
/// <param name="action">the code to be executed upon reveiving a reply from the server with the specified serial</param>
|
||||||
|
public static void SendMessageAndOnResponse(NetworkStream stream, string message, string serial, HandleSerial action)
|
||||||
|
{
|
||||||
|
serialResponses.Add(serial, action);
|
||||||
|
WriteTextMessage(stream, message);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@@ -47,65 +109,30 @@ namespace RH_Engine
|
|||||||
|
|
||||||
stream.Write(res);
|
stream.Write(res);
|
||||||
|
|
||||||
//Console.WriteLine("sent message " + message);
|
Console.WriteLine("sent message " + message);
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// reads a response from the server
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="stream">the network stream to use</param>
|
|
||||||
/// <returns>the returned message from the server</returns>
|
|
||||||
public static string ReadPrefMessage(NetworkStream stream)
|
|
||||||
{
|
|
||||||
byte[] lengthBytes = new byte[4];
|
|
||||||
|
|
||||||
stream.Read(lengthBytes, 0, 4);
|
|
||||||
Console.WriteLine("read message..");
|
|
||||||
|
|
||||||
int length = BitConverter.ToInt32(lengthBytes);
|
|
||||||
|
|
||||||
//Console.WriteLine("length is: " + length);
|
|
||||||
|
|
||||||
byte[] buffer = new byte[length];
|
|
||||||
int totalRead = 0;
|
|
||||||
|
|
||||||
//read bytes until stream indicates there are no more
|
|
||||||
do
|
|
||||||
{
|
|
||||||
int read = stream.Read(buffer, totalRead, buffer.Length - totalRead);
|
|
||||||
totalRead += read;
|
|
||||||
//Console.WriteLine("ReadMessage: " + read);
|
|
||||||
} while (totalRead < length);
|
|
||||||
|
|
||||||
return Encoding.UTF8.GetString(buffer, 0, totalRead);
|
|
||||||
}
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// connects to the server and creates the tunnel
|
/// connects to the server and creates the tunnel
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="stream">the network stream to use</param>
|
/// <param name="stream">the network stream to use</param>
|
||||||
private static void CreateConnection(NetworkStream stream)
|
private static void CreateConnection(NetworkStream stream)
|
||||||
{
|
{
|
||||||
WriteTextMessage(stream, "{\r\n\"id\" : \"session/list\"\r\n}");
|
initReader(stream);
|
||||||
string id = JSONParser.GetSessionID(ReadPrefMessage(stream), PCs);
|
|
||||||
|
|
||||||
string tunnelCreate = "{\"id\" : \"tunnel/create\", \"data\" : {\"session\" : \"" + id + "\"}}";
|
WriteTextMessage(stream, "{\r\n\"id\" : \"session/list\",\r\n\"serial\" : \"list\"\r\n}");
|
||||||
|
|
||||||
|
// wait until we have got a sessionId
|
||||||
|
while (sessionId == string.Empty) { }
|
||||||
|
|
||||||
|
string tunnelCreate = "{\"id\" : \"tunnel/create\", \"data\" : {\"session\" : \"" + sessionId + "\"}}";
|
||||||
|
|
||||||
WriteTextMessage(stream, tunnelCreate);
|
WriteTextMessage(stream, tunnelCreate);
|
||||||
|
|
||||||
string tunnelResponse = ReadPrefMessage(stream);
|
// wait until we have a tunnel id
|
||||||
|
while (tunnelId == string.Empty) { }
|
||||||
Console.WriteLine(tunnelResponse);
|
Console.WriteLine("got tunnel id! sending commands...");
|
||||||
|
sendCommands(stream, tunnelId);
|
||||||
string tunnelID = JSONParser.GetTunnelID(tunnelResponse);
|
|
||||||
if (tunnelID == null)
|
|
||||||
{
|
|
||||||
Console.WriteLine("could not find a valid tunnel id!");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
sendCommands(stream, tunnelID);
|
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@@ -117,27 +144,40 @@ namespace RH_Engine
|
|||||||
{
|
{
|
||||||
Command mainCommand = new Command(tunnelID);
|
Command mainCommand = new Command(tunnelID);
|
||||||
|
|
||||||
|
|
||||||
WriteTextMessage(stream, mainCommand.ResetScene());
|
WriteTextMessage(stream, mainCommand.ResetScene());
|
||||||
ReadPrefMessage(stream);
|
SendMessageAndOnResponse(stream, mainCommand.RouteCommand("routeID"), "routeID", (message) => routeId = JSONParser.GetResponseUuid(message));
|
||||||
string routeid = CreateRoute(stream, mainCommand);
|
|
||||||
|
|
||||||
WriteTextMessage(stream, mainCommand.TerrainCommand(new int[] { 256, 256 }, null));
|
//WriteTextMessage(stream, mainCommand.TerrainCommand(new int[] { 256, 256 }, null));
|
||||||
Console.WriteLine(ReadPrefMessage(stream));
|
//string command;
|
||||||
string command;
|
|
||||||
|
|
||||||
command = mainCommand.AddBikeModel();
|
SendMessageAndOnResponse(stream, mainCommand.AddBikeModel("bikeID"), "bikeID", (message) => bikeId = JSONParser.GetResponseUuid(message));
|
||||||
|
|
||||||
WriteTextMessage(stream, command);
|
SendMessageAndOnResponse(stream, mainCommand.addPanel("panelID", bikeId), "panelID",
|
||||||
|
(message) =>
|
||||||
|
{
|
||||||
|
panelId = JSONParser.GetResponseUuid(message);
|
||||||
|
while (bikeId == string.Empty) { }
|
||||||
|
WriteTextMessage(stream, mainCommand.RouteFollow(routeId, bikeId, 5, new float[] { 0, -(float)Math.PI / 2f, 0 }, new float[] { 0, 0, 0 }));
|
||||||
|
});
|
||||||
|
|
||||||
Console.WriteLine(ReadPrefMessage(stream));
|
Console.WriteLine("id of head " + GetId(Command.STANDARD_HEAD, stream, mainCommand));
|
||||||
|
|
||||||
command = mainCommand.AddModel("car", "data\\customModels\\TeslaRoadster.fbx");
|
//command = mainCommand.AddModel("car", "data\\customModels\\TeslaRoadster.fbx");
|
||||||
|
//WriteTextMessage(stream, command);
|
||||||
WriteTextMessage(stream, command);
|
|
||||||
|
|
||||||
Console.WriteLine(ReadPrefMessage(stream));
|
|
||||||
|
|
||||||
|
//command = mainCommand.addPanel();
|
||||||
|
// WriteTextMessage(stream, command);
|
||||||
|
// string response = ReadPrefMessage(stream);
|
||||||
|
// Console.WriteLine("add Panel response: \n\r" + response);
|
||||||
|
// string uuidPanel = JSONParser.getPanelID(response);
|
||||||
|
// WriteTextMessage(stream, mainCommand.ClearPanel(uuidPanel));
|
||||||
|
// Console.WriteLine(ReadPrefMessage(stream));
|
||||||
|
// WriteTextMessage(stream, mainCommand.bikeSpeed(uuidPanel, 2.42));
|
||||||
|
// Console.WriteLine(ReadPrefMessage(stream));
|
||||||
|
// WriteTextMessage(stream, mainCommand.ColorPanel(uuidPanel));
|
||||||
|
// Console.WriteLine("Color panel: " + ReadPrefMessage(stream));
|
||||||
|
// WriteTextMessage(stream, mainCommand.SwapPanel(uuidPanel));
|
||||||
|
// Console.WriteLine("Swap panel: " + ReadPrefMessage(stream));
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@@ -160,19 +200,6 @@ namespace RH_Engine
|
|||||||
}
|
}
|
||||||
Console.WriteLine("Could not find id of " + name);
|
Console.WriteLine("Could not find id of " + name);
|
||||||
return null;
|
return null;
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
public static string CreateRoute(NetworkStream stream, Command createGraphics)
|
|
||||||
{
|
|
||||||
WriteTextMessage(stream, createGraphics.RouteCommand());
|
|
||||||
dynamic response = JsonConvert.DeserializeObject(ReadPrefMessage(stream));
|
|
||||||
if (response.data.data.id == "route/add")
|
|
||||||
{
|
|
||||||
return response.data.data.data.uuid;
|
|
||||||
}
|
|
||||||
return null;
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void CreateTerrain(NetworkStream stream, Command createGraphics)
|
public static void CreateTerrain(NetworkStream stream, Command createGraphics)
|
||||||
@@ -185,12 +212,9 @@ namespace RH_Engine
|
|||||||
height[i] = improvedPerlin.GetValue(x / 10, x / 10, x * 100) + 1;
|
height[i] = improvedPerlin.GetValue(x / 10, x / 10, x * 100) + 1;
|
||||||
x += 0.001f;
|
x += 0.001f;
|
||||||
}
|
}
|
||||||
|
|
||||||
WriteTextMessage(stream, createGraphics.TerrainCommand(new int[] { 256, 256 }, height));
|
WriteTextMessage(stream, createGraphics.TerrainCommand(new int[] { 256, 256 }, height));
|
||||||
Console.WriteLine(ReadPrefMessage(stream));
|
|
||||||
|
|
||||||
WriteTextMessage(stream, createGraphics.AddNodeCommand());
|
WriteTextMessage(stream, createGraphics.AddNodeCommand());
|
||||||
Console.WriteLine(ReadPrefMessage(stream));
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@@ -201,9 +225,14 @@ namespace RH_Engine
|
|||||||
/// <returns>all the children objects in the current scene</returns>
|
/// <returns>all the children objects in the current scene</returns>
|
||||||
public static JArray GetChildren(NetworkStream stream, Command createGraphics)
|
public static JArray GetChildren(NetworkStream stream, Command createGraphics)
|
||||||
{
|
{
|
||||||
WriteTextMessage(stream, createGraphics.GetSceneInfoCommand());
|
JArray res = null;
|
||||||
dynamic response = JsonConvert.DeserializeObject(ReadPrefMessage(stream));
|
SendMessageAndOnResponse(stream, createGraphics.GetSceneInfoCommand("getChildren"), "getChildren", (message) =>
|
||||||
return response.data.data.data.children;
|
{
|
||||||
|
dynamic response = JsonConvert.DeserializeObject(message);
|
||||||
|
res = response.data.data.data.children;
|
||||||
|
});
|
||||||
|
while (res == null) { }
|
||||||
|
return res;
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@@ -225,15 +254,7 @@ namespace RH_Engine
|
|||||||
}
|
}
|
||||||
|
|
||||||
return res;
|
return res;
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public static string getUUIDFromResponse(string response)
|
|
||||||
{
|
|
||||||
dynamic JSON = JsonConvert.DeserializeObject(response);
|
|
||||||
return JSON.data.data.data.uuid;
|
|
||||||
}
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@@ -246,6 +267,7 @@ namespace RH_Engine
|
|||||||
this.host = host;
|
this.host = host;
|
||||||
this.user = user;
|
this.user = user;
|
||||||
}
|
}
|
||||||
|
|
||||||
public string host { get; }
|
public string host { get; }
|
||||||
public string user { get; }
|
public string user { get; }
|
||||||
|
|
||||||
|
|||||||
77
RH-Engine/ServerResponseReader.cs
Normal file
77
RH-Engine/ServerResponseReader.cs
Normal file
@@ -0,0 +1,77 @@
|
|||||||
|
using System;
|
||||||
|
using System.Net.Sockets;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading;
|
||||||
|
|
||||||
|
namespace RH_Engine
|
||||||
|
{
|
||||||
|
public delegate void OnResponse(string response);
|
||||||
|
|
||||||
|
class ServerResponseReader
|
||||||
|
{
|
||||||
|
public OnResponse callback
|
||||||
|
{
|
||||||
|
get; set;
|
||||||
|
}
|
||||||
|
|
||||||
|
public NetworkStream Stream { get; }
|
||||||
|
|
||||||
|
public ServerResponseReader(NetworkStream stream)
|
||||||
|
{
|
||||||
|
this.Stream = stream;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void StartRead()
|
||||||
|
{
|
||||||
|
Thread t = new Thread(() =>
|
||||||
|
{
|
||||||
|
if (this.callback == null)
|
||||||
|
{
|
||||||
|
throw new Exception("Callback not initialized!");
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
Console.WriteLine("Starting loop for reading");
|
||||||
|
while (true)
|
||||||
|
{
|
||||||
|
string res = ReadPrefMessage(Stream);
|
||||||
|
//Console.WriteLine("[SERVERRESPONSEREADER] got message from server: " + res);
|
||||||
|
this.callback(res);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
t.Start();
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// reads a response from the server
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="stream">the network stream to use</param>
|
||||||
|
/// <returns>the returned message from the server</returns>
|
||||||
|
public static string ReadPrefMessage(NetworkStream stream)
|
||||||
|
{
|
||||||
|
byte[] lengthBytes = new byte[4];
|
||||||
|
|
||||||
|
int streamread = stream.Read(lengthBytes, 0, 4);
|
||||||
|
//Console.WriteLine("read message.. " + streamread);
|
||||||
|
|
||||||
|
int length = BitConverter.ToInt32(lengthBytes);
|
||||||
|
|
||||||
|
//Console.WriteLine("length is: " + length);
|
||||||
|
|
||||||
|
byte[] buffer = new byte[length];
|
||||||
|
int totalRead = 0;
|
||||||
|
|
||||||
|
//read bytes until stream indicates there are no more
|
||||||
|
do
|
||||||
|
{
|
||||||
|
int read = stream.Read(buffer, totalRead, buffer.Length - totalRead);
|
||||||
|
totalRead += read;
|
||||||
|
//Console.WriteLine("ReadMessage: " + read);
|
||||||
|
} while (totalRead < length);
|
||||||
|
|
||||||
|
return Encoding.UTF8.GetString(buffer, 0, totalRead);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
87
Server/Client.cs
Normal file
87
Server/Client.cs
Normal file
@@ -0,0 +1,87 @@
|
|||||||
|
using System;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Net.Sockets;
|
||||||
|
using System.Text;
|
||||||
|
using Newtonsoft.Json;
|
||||||
|
|
||||||
|
namespace Server
|
||||||
|
{
|
||||||
|
class Client
|
||||||
|
{
|
||||||
|
private Communication communication;
|
||||||
|
private TcpClient tcpClient;
|
||||||
|
private NetworkStream stream;
|
||||||
|
private byte[] buffer = new byte[1024];
|
||||||
|
private byte[] totalBuffer = new byte[1024];
|
||||||
|
private int bytesReceived;
|
||||||
|
|
||||||
|
|
||||||
|
public string Username { get; set; }
|
||||||
|
|
||||||
|
public Client(Communication communication, TcpClient tcpClient)
|
||||||
|
{
|
||||||
|
this.communication = communication;
|
||||||
|
this.tcpClient = tcpClient;
|
||||||
|
this.stream = this.tcpClient.GetStream();
|
||||||
|
stream.BeginRead(buffer, 0, buffer.Length, new AsyncCallback(OnRead), null);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnRead(IAsyncResult ar)
|
||||||
|
{
|
||||||
|
int receivedBytes = this.stream.EndRead(ar);
|
||||||
|
byte[] lengthBytes = new byte[4];
|
||||||
|
|
||||||
|
Array.Copy(this.buffer, 0, lengthBytes, 0, 4);
|
||||||
|
|
||||||
|
int expectedMessageLength = BitConverter.ToInt32(lengthBytes);
|
||||||
|
|
||||||
|
if (expectedMessageLength > this.buffer.Length)
|
||||||
|
{
|
||||||
|
throw new OutOfMemoryException("buffer to small");
|
||||||
|
}
|
||||||
|
|
||||||
|
if (expectedMessageLength > this.bytesReceived + receivedBytes)
|
||||||
|
{
|
||||||
|
//message hasn't completely arrived yet
|
||||||
|
this.bytesReceived += receivedBytes;
|
||||||
|
Console.WriteLine("segmented message, {0} arrived", receivedBytes);
|
||||||
|
this.stream.BeginRead(this.buffer, this.bytesReceived, this.buffer.Length - this.bytesReceived, new AsyncCallback(OnRead), null);
|
||||||
|
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
//message completely arrived
|
||||||
|
if (expectedMessageLength != this.bytesReceived + receivedBytes)
|
||||||
|
{
|
||||||
|
Console.WriteLine("something has gone completely wrong");
|
||||||
|
Console.WriteLine($"expected: {expectedMessageLength} bytesReceive: {bytesReceived} receivedBytes: {receivedBytes}");
|
||||||
|
Console.WriteLine($"received WEIRD data {BitConverter.ToString(buffer.Take(receivedBytes).ToArray())} string {Encoding.ASCII.GetString(buffer.Take(receivedBytes).ToArray())}");
|
||||||
|
|
||||||
|
}
|
||||||
|
else if (buffer[4] == 0x02)
|
||||||
|
{
|
||||||
|
Console.WriteLine($"received raw data {BitConverter.ToString(buffer.Skip(5).Take(expectedMessageLength).ToArray())}");
|
||||||
|
}
|
||||||
|
else if (buffer[4] == 0x01)
|
||||||
|
{
|
||||||
|
byte[] packet = new byte[expectedMessageLength];
|
||||||
|
Console.WriteLine(Encoding.ASCII.GetString(buffer) + " " + expectedMessageLength);
|
||||||
|
Array.Copy(buffer, 5, packet, 0, expectedMessageLength - 5);
|
||||||
|
Console.WriteLine(Encoding.ASCII.GetString(packet));
|
||||||
|
HandleData(Encoding.ASCII.GetString(packet));
|
||||||
|
}
|
||||||
|
this.bytesReceived = 0;
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
this.stream.BeginRead(this.buffer, 0, this.buffer.Length, new AsyncCallback(OnRead), null);
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
private void HandleData(string packet)
|
||||||
|
{
|
||||||
|
Console.WriteLine("Data " + packet);
|
||||||
|
JsonConvert.DeserializeObject(packet);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
39
Server/Communication.cs
Normal file
39
Server/Communication.cs
Normal file
@@ -0,0 +1,39 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.IO.Pipes;
|
||||||
|
using System.Net.Sockets;
|
||||||
|
using System.Text;
|
||||||
|
|
||||||
|
namespace Server
|
||||||
|
{
|
||||||
|
class Communication
|
||||||
|
{
|
||||||
|
private TcpListener listener;
|
||||||
|
private List<Client> clients;
|
||||||
|
|
||||||
|
public Communication(TcpListener listener)
|
||||||
|
{
|
||||||
|
this.listener = listener;
|
||||||
|
this.clients = new List<Client>();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Start()
|
||||||
|
{
|
||||||
|
listener.Start();
|
||||||
|
listener.BeginAcceptTcpClient(new AsyncCallback(OnConnect), null);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnConnect(IAsyncResult ar)
|
||||||
|
{
|
||||||
|
var tcpClient = listener.EndAcceptTcpClient(ar);
|
||||||
|
Console.WriteLine($"Client connected from {tcpClient.Client.RemoteEndPoint}");
|
||||||
|
clients.Add(new Client(this, tcpClient));
|
||||||
|
listener.BeginAcceptTcpClient(new AsyncCallback(OnConnect), null);
|
||||||
|
}
|
||||||
|
|
||||||
|
internal void Disconnect(Client client)
|
||||||
|
{
|
||||||
|
clients.Remove(client);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -1,4 +1,5 @@
|
|||||||
using System;
|
using System.Net;
|
||||||
|
using System.Net.Sockets;
|
||||||
|
|
||||||
namespace Server
|
namespace Server
|
||||||
{
|
{
|
||||||
@@ -6,7 +7,13 @@ namespace Server
|
|||||||
{
|
{
|
||||||
static void Main(string[] args)
|
static void Main(string[] args)
|
||||||
{
|
{
|
||||||
Console.WriteLine("Hello World!");
|
Communication communication = new Communication(new TcpListener(IPAddress.Any, 5555));
|
||||||
|
communication.Start();
|
||||||
|
|
||||||
|
while (true)
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -6,7 +6,7 @@
|
|||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
|
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ProjectReference Include="..\Message\Message.csproj" />
|
<PackageReference Include="Newtonsoft.Json" Version="12.0.3" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
|
||||||
</Project>
|
</Project>
|
||||||
|
|||||||
Reference in New Issue
Block a user