diff --git a/RH-Engine/CreateGraphics.cs b/RH-Engine/CreateGraphics.cs deleted file mode 100644 index 03e3b1a..0000000 --- a/RH-Engine/CreateGraphics.cs +++ /dev/null @@ -1,359 +0,0 @@ -using LibNoise.Primitive; -using Newtonsoft.Json; -using System; -using System.Collections.Generic; -using System.IO; -using System.Text; -using System.Threading; - -namespace RH_Engine -{ - class CreateGraphics - { - public const string STANDARD_HEAD = "Head"; - public const string STANDARD_GROUND = "GroundPlane"; - public const string STANDARD_SUN = "SunLight"; - public const string STANDARD_LEFTHAND = "LeftHand"; - public const string STANDARD_RIGHTHAND = "RightHand"; - - - - string tunnelID; - - public CreateGraphics(string tunnelID) - { - this.tunnelID = tunnelID; - } - - public string TerrainCommand(int[] sizeArray, float[] heightsArray) - { - dynamic payload = new - { - id = "scene/terrain/add", - data = new - { - size = sizeArray, - heights = heightsArray - } - - }; - return JsonConvert.SerializeObject(Payload(payload)); - } - public string AddLayer(string uid, string texture) - { - dynamic payload = new - { - id = "scene/node/addlayer", - data = new - { - id = uid, - diffuse = @"C:\Users\woute\Downloads\NetworkEngine.18.10.10.1\NetworkEngine\data\NetworkEngine\textures\terrain\adesert_cracks_d.jpg", - normal = @"C:\Users\woute\Downloads\NetworkEngine.18.10.10.1\NetworkEngine\data\NetworkEngine\textures\terrain\adesert_mntn_d.jpg", - minHeight = 0, - maxHeight = 10, - fadeDist = 1 - } - }; - return JsonConvert.SerializeObject(Payload(payload)); - } - public string UpdateTerrain() - { - dynamic payload = new - { - id = "scene/terrain/update", - data = new - { - - } - }; - return JsonConvert.SerializeObject(Payload(payload)); - } - - public string AddNodeCommand() - { - dynamic payload = new - { - id = "scene/node/add", - data = new - { - name = "newNode", - components = new - { - terrain = new - { - smoothnormals = true - } - } - } - }; - return JsonConvert.SerializeObject(Payload(payload)); - } - - public string DeleteNode(string uuid) - { - - dynamic payload = new - { - id = "scene/node/delete", - data = new - { - id = uuid, - - } - - }; - return JsonConvert.SerializeObject(Payload(payload)); - - } - - public string AddBikeModel() - { - return AddModel("bike", "data\\NetworkEngine\\models\\bike\\bike.fbx"); - } - - public string AddModel(string nodeName, string fileLocation) - { - return AddModel(nodeName, fileLocation, null, new float[] { 0, 0, 0 }, 1, new float[] { 0, 0, 0 }); - } - - public string AddModel(string nodeName, string fileLocation, float[] positionVector, float scalar, float[] rotationVector) - { - return AddModel(nodeName, fileLocation, null, positionVector, scalar, rotationVector); - } - - public string AddModel(string nodeName, string fileLocation, string animationLocation, float[] positionVector, float scalar, float[] rotationVector) - { - string namename = nodeName; - bool animatedBool = false; - if (animationLocation != null) - { - animatedBool = true; - } - - dynamic payload = new - { - id = "scene/node/add", - data = new - { - name = namename, - components = new - { - transform = new - { - position = positionVector, - scale = scalar, - rotation = rotationVector - - }, - model = new - { - file = fileLocation, - cullbackfaces = true, - animated = animatedBool, - animation = animationLocation - }, - } - } - - }; - return JsonConvert.SerializeObject(Payload(payload)); - } - - public string MoveTo(string uuid, float[] positionVector, string rotateValue, float speedValue, float timeValue) - { - return MoveTo(uuid, "idk", positionVector, rotateValue, "linear", false, speedValue, timeValue); - } - - private string MoveTo(string uuid, string stopValue, float[] positionVector, string rotateValue, string interpolateValue, bool followHeightValue, float speedValue, float timeValue) - { - dynamic payload = new - { - id = "scene/node/moveto", - data = new - { - id = uuid, - stop = stopValue, - position = positionVector, - rotate = rotateValue, - interpolate = interpolateValue, - followheight = followHeightValue, - speed = speedValue, - time = timeValue - } - }; - return JsonConvert.SerializeObject(Payload(payload)); - } - - public string RouteCommand() - { - ImprovedPerlin improvedPerlin = new ImprovedPerlin(4325, LibNoise.NoiseQuality.Best); - Random r = new Random(); - dynamic payload = new - { - id = "route/add", - data = new - { - nodes = new dynamic[] - { - new - { - /*pos = GetPos(0.6f, improvedPerlin)*/ - pos = new int[] {0,0,5 }, - dir = new int[] { r.Next(20,100),0,-r.Next(20, 100) } - }, - new - { - //pos = GetPos(1.6f, improvedPerlin), - pos = new int[] {50,0,0 }, - dir = new int[] { r.Next(20, 100),0,r.Next(20, 100) } - }, - new - { - //pos = GetPos(2.654f, improvedPerlin), - pos = new int[] {20,0,20 }, - dir = new int[] { r.Next(20, 100),0,r.Next(20, 100) } - }, - new - { - //pos = GetPos(3.6543f, improvedPerlin), - pos = new int[] {10,0,50 }, - dir = new int[] { -r.Next(3,7),0,r.Next(3,7) } - }, - new - { - pos = new int[] {0,0,50 }, - dir = new int[] { -r.Next(20, 50),0,-r.Next(20, 50) } - } - } - } - }; - Console.WriteLine("route command: " + JsonConvert.SerializeObject(Payload(payload))); - return JsonConvert.SerializeObject(Payload(payload)); - } - - public string RouteFollow(string routeID, string nodeID, float speedValue) - { - return RouteFollow(routeID, nodeID, speedValue, new float[] { 0, 0, 0 }); - } - - public string RouteFollow(string routeID, string nodeID, float speedValue, float[] positionOffsetVector) - { - return RouteFollow(routeID, nodeID, speedValue, 0, "XYZ", 1, true, new float[] { 0, 0, 0 }, positionOffsetVector); - } - private string RouteFollow(string routeID, string nodeID, float speedValue, float offsetValue, string rotateValue, float smoothingValue, bool followHeightValue, float[] rotateOffsetVector, float[] positionOffsetVector) - { - dynamic payload = new - { - id = "route/follow", - data = new - { - route = routeID, - node = nodeID, - speed = speedValue, - offset = offsetValue, - rotate = rotateValue, - smoothing = smoothingValue, - followHeight = followHeightValue, - rotateOffset = rotateOffsetVector, - positionOffset = positionOffsetVector - - } - }; - return JsonConvert.SerializeObject(Payload(payload)); - } - - private float[] GetPos(float n, ImprovedPerlin improvedPerlin) - { - float[] res = new float[] { improvedPerlin.GetValue(n) * 50, 0, improvedPerlin.GetValue(n) * 50 }; - return res; - } - - private int[] GetDir() - { - Random rng = new Random(); - int[] dir = { rng.Next(50), 0, rng.Next(50) }; - return dir; - } - - public string FollowRouteCommand() - { - return ""; - } - - public string RoadCommand(string uuid_route) - { - Console.WriteLine("road"); - dynamic payload = new - { - id = "scene/road/add", - data = new - { - route = uuid_route, - diffuse = "data/NetworkEngine/textures/tarmac_diffuse.png", - normal = "data/NetworkEngine/textures/tarmac_normale.png", - specular = "data/NetworkEngine/textures/tarmac_specular.png", - heightoffset = 1f - } - }; - return JsonConvert.SerializeObject(Payload(payload)); - } - - public string GetSceneInfoCommand() - { - dynamic payload = new - { - id = "scene/get" - }; - - return JsonConvert.SerializeObject(Payload(payload)); - } - - public string ResetScene() - { - dynamic payload = new - { - id = "scene/reset" - }; - - return JsonConvert.SerializeObject(Payload(payload)); - } - - public string SkyboxCommand(double timeToSet) - { - if (timeToSet < 0 || timeToSet > 24) - { - throw new Exception("The time must be between 0 and 24!"); - } - - - dynamic payload = new - { - id = "scene/skybox/settime", - data = new - { - time = timeToSet - } - - }; - return JsonConvert.SerializeObject(Payload(payload)); - - } - - - private object Payload(dynamic message) - { - return new - { - id = "tunnel/send", - data = new - { - dest = tunnelID, - data = message, - } - }; - } - - - - } -}