only connects when username and password are entered
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@@ -28,14 +28,14 @@ namespace Client
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this.client = new TcpClient();
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this.connected = false;
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client.BeginConnect(adress, port, new AsyncCallback(OnConnect), null);
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initEngine();
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}
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private void initEngine()
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{
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engineConnection = EngineConnection.INSTANCE;
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engineConnection.Connect();
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if (!engineConnection.Connected) engineConnection.Connect();
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}
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@@ -154,7 +154,9 @@ namespace Client
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byte[] message = DataParser.getJsonMessage(DataParser.GetLoginJson(username, password));
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this.stream.BeginWrite(message, 0, message.Length, new AsyncCallback(OnWrite), null);
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initEngine();
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}
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}
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}
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