Merge branch 'develop' into wpf

This commit is contained in:
fabjuuuh
2020-10-07 11:07:40 +02:00
21 changed files with 729 additions and 103 deletions

View File

@@ -14,6 +14,9 @@ namespace Client
private bool connected;
private byte[] totalBuffer = new byte[1024];
private int totalBufferReceived = 0;
private EngineConnection engineConnection;
private bool sessionRunning = false;
private IHandler handler = null;
public Client() : this("localhost", 5555)
@@ -28,10 +31,26 @@ namespace Client
client.BeginConnect(adress, port, new AsyncCallback(OnConnect), null);
}
private void initEngine()
{
engineConnection = EngineConnection.INSTANCE;
engineConnection.OnNoTunnelId = retryEngineConnection;
if (!engineConnection.Connected) engineConnection.Connect();
}
private void retryEngineConnection()
{
Console.WriteLine("-- Could not connect to the VR engine. Please make sure you are running the simulation!");
Console.WriteLine("-- Press any key to retry connecting to the VR engine.");
Console.ReadKey();
engineConnection.CreateConnection();
}
private void OnConnect(IAsyncResult ar)
{
this.client.EndConnect(ar);
Console.WriteLine("Verbonden!");
Console.WriteLine("TCP client Verbonden!");
this.stream = this.client.GetStream();
@@ -75,6 +94,7 @@ namespace Client
if (responseStatus == "OK")
{
this.connected = true;
initEngine();
}
else
{
@@ -82,6 +102,26 @@ namespace Client
tryLogin();
}
break;
case DataParser.START_SESSION:
this.sessionRunning = true;
sendMessage(DataParser.getStartSessionJson());
break;
case DataParser.STOP_SESSION:
this.sessionRunning = false;
sendMessage(DataParser.getStopSessionJson());
break;
case DataParser.SET_RESISTANCE:
if (this.handler == null)
{
Console.WriteLine("handler is null");
sendMessage(DataParser.getSetResistanceResponseJson(false));
}
else
{
this.handler.setResistance(DataParser.getResistanceFromJson(payloadbytes));
sendMessage(DataParser.getSetResistanceResponseJson(true));
}
break;
default:
Console.WriteLine($"Received json with identifier {identifier}:\n{Encoding.ASCII.GetString(payloadbytes)}");
break;
@@ -100,6 +140,11 @@ namespace Client
}
private void sendMessage(byte[] message)
{
stream.BeginWrite(message, 0, message.Length, new AsyncCallback(OnWrite), null);
}
private void OnWrite(IAsyncResult ar)
{
this.stream.EndWrite(ar);
@@ -109,6 +154,10 @@ namespace Client
//maybe move this to other place
public void BPM(byte[] bytes)
{
if (!sessionRunning)
{
return;
}
if (bytes == null)
{
throw new ArgumentNullException("no bytes");
@@ -119,6 +168,10 @@ namespace Client
public void Bike(byte[] bytes)
{
if (!sessionRunning)
{
return;
}
if (bytes == null)
{
throw new ArgumentNullException("no bytes");
@@ -141,9 +194,18 @@ namespace Client
Console.WriteLine("enter password");
string password = Console.ReadLine();
byte[] message = DataParser.getJsonMessage(DataParser.GetLoginJson(username, password));
string hashUser = Hashing.Hasher.HashString(username);
string hashPassword = Hashing.Hasher.HashString(password);
byte[] message = DataParser.getJsonMessage(DataParser.GetLoginJson(hashUser, hashPassword));
this.stream.BeginWrite(message, 0, message.Length, new AsyncCallback(OnWrite), null);
}
public void setHandler(IHandler handler)
{
this.handler = handler;
}
}
}

View File

@@ -12,6 +12,9 @@
<ItemGroup>
<ProjectReference Include="..\Message\Message.csproj" />
<ProjectReference Include="..\ProftaakRH\ProftaakRH.csproj" />
<ProjectReference Include="..\RH-Engine\RH-Engine.csproj" />
</ItemGroup>
<Import Project="..\Hashing\Hashing.projitems" Label="Shared" />
</Project>

View File

@@ -3,6 +3,7 @@ using Newtonsoft.Json.Serialization;
using System;
using System.Globalization;
using System.Linq;
using System.Runtime.InteropServices.WindowsRuntime;
using System.Text;
namespace Client
@@ -10,7 +11,10 @@ namespace Client
public class DataParser
{
public const string LOGIN = "LOGIN";
public const string LOGIN_RESPONSE = "LOGIN_RESPONSE";
public const string LOGIN_RESPONSE = "LOGIN RESPONSE";
public const string START_SESSION = "START SESSION";
public const string STOP_SESSION = "STOP SESSION";
public const string SET_RESISTANCE = "SET RESISTANCE";
/// <summary>
/// makes the json object with LOGIN identifier and username and password
/// </summary>
@@ -59,6 +63,15 @@ namespace Client
return getMessage(Encoding.ASCII.GetBytes(JsonConvert.SerializeObject(json)), 0x01);
}
private static byte[] getJsonMessage(string mIdentifier)
{
dynamic json = new
{
identifier = mIdentifier,
};
return getMessage(Encoding.ASCII.GetBytes(JsonConvert.SerializeObject(json)), 0x01);
}
public static byte[] getLoginResponse(string mStatus)
{
return getJsonMessage(LOGIN_RESPONSE, new { status = mStatus });
@@ -150,15 +163,42 @@ namespace Client
return getMessage(payload, 0x01);
}
/// <summary>
/// constructs a message with the message and clientId
/// </summary>
/// <param name="message"></param>
/// <param name="clientId"></param>
/// <returns>the message ready for sending</returns>
public static byte[] getJsonMessage(string message)
public static byte[] getStartSessionJson()
{
return getJsonMessage(Encoding.ASCII.GetBytes(message));
return getJsonMessage(START_SESSION);
}
public static byte[] getStopSessionJson()
{
return getJsonMessage(STOP_SESSION);
}
public static byte[] getSetResistanceJson(float mResistance)
{
dynamic data = new
{
resistance = mResistance
};
return getJsonMessage(SET_RESISTANCE, data);
}
public static byte[] getSetResistanceResponseJson(bool mWorked)
{
dynamic data = new
{
worked = mWorked
};
return getJsonMessage(SET_RESISTANCE, data);
}
public static float getResistanceFromJson(byte[] json)
{
return ((dynamic)JsonConvert.DeserializeObject(Encoding.ASCII.GetString(json))).data.resistance;
}
public static bool getResistanceFromResponseJson(byte[] json)
{
return ((dynamic)JsonConvert.DeserializeObject(Encoding.ASCII.GetString(json))).data.worked;
}

180
Client/EngineConnection.cs Normal file
View File

@@ -0,0 +1,180 @@
using System;
using System.Collections.Generic;
using System.Text;
using RH_Engine;
using System.Net.Sockets;
namespace Client
{
public delegate void HandleSerial(string message);
public delegate void HandleNoTunnelId();
public sealed class EngineConnection
{
private static EngineConnection instance = null;
private static readonly object padlock = new object();
public HandleNoTunnelId OnNoTunnelId;
private static PC[] PCs = {
//new PC("DESKTOP-M2CIH87", "Fabian"),
//new PC("T470S", "Shinichi"),
//new PC("DESKTOP-DHS478C", "semme"),
new PC("HP-ZBOOK-SEM", "Sem")
//new PC("DESKTOP-TV73FKO", "Wouter"),
//new PC("DESKTOP-SINMKT1", "Ralf van Aert"),
//new PC("NA", "Bart")
};
private static ServerResponseReader serverResponseReader;
private static string sessionId = string.Empty;
private static string tunnelId = string.Empty;
private static string routeId = string.Empty;
private static string panelId = string.Empty;
private static string bikeId = string.Empty;
private static NetworkStream stream;
private static Dictionary<string, HandleSerial> serialResponses = new Dictionary<string, HandleSerial>();
private Command mainCommand;
public bool Connected = false;
EngineConnection()
{
}
public static EngineConnection INSTANCE
{
get
{
lock (padlock)
{
if (instance == null)
{
instance = new EngineConnection();
}
}
return instance;
}
}
public void Connect()
{
TcpClient client = new TcpClient("145.48.6.10", 6666);
stream = client.GetStream();
initReader();
CreateConnection();
}
/// <summary>
/// connects to the server and creates the tunnel
/// </summary>
/// <param name="stream">the network stream to use</param>
public void CreateConnection()
{
WriteTextMessage( "{\r\n\"id\" : \"session/list\",\r\n\"serial\" : \"list\"\r\n}");
// wait until we have got a sessionId
while (sessionId == string.Empty) { }
string tunnelCreate = "{\"id\" : \"tunnel/create\", \"data\" : {\"session\" : \"" + sessionId + "\"}}";
WriteTextMessage(tunnelCreate);
// wait until we have a tunnel id
while (tunnelId == string.Empty) { }
if (tunnelId != null)
{
Write("got tunnel id! " + tunnelId);
}
mainCommand = new Command(tunnelId);
}
/// <summary>
/// initializes and starts the reading of the responses from the vr server
/// </summary>
/// <param name="stream">the networkstream</param>
private void initReader()
{
serverResponseReader = new ServerResponseReader(stream);
serverResponseReader.callback = HandleResponse;
serverResponseReader.StartRead();
Connected = true;
}
/// <summary>
/// callback method that handles responses from the server
/// </summary>
/// <param name="message">the response message from the server</param>
public void HandleResponse(string message)
{
string id = JSONParser.GetID(message);
// because the first messages don't have a serial, we need to check on the id
if (id == "session/list")
{
sessionId = JSONParser.GetSessionID(message, PCs);
}
else if (id == "tunnel/create")
{
tunnelId = JSONParser.GetTunnelID(message);
if (tunnelId == null)
{
Write("could not find a valid tunnel id!");
OnNoTunnelId?.Invoke();
Connected = false;
return;
}
}
if (message.Contains("serial"))
{
//Console.WriteLine("GOT MESSAGE WITH SERIAL: " + message + "\n\n\n");
string serial = JSONParser.GetSerial(message);
//Console.WriteLine("Got serial " + serial);
if (serialResponses.ContainsKey(serial)) serialResponses[serial].Invoke(message);
}
}
/// <summary>
/// method that sends the speciefied message with the specified serial, and executes the given action upon receivind a reply from the server with this serial.
/// </summary>
/// <param name="stream">the networkstream to use</param>
/// <param name="message">the message to send</param>
/// <param name="serial">the serial to check for</param>
/// <param name="action">the code to be executed upon reveiving a reply from the server with the specified serial</param>
public void SendMessageAndOnResponse(string message, string serial, HandleSerial action)
{
serialResponses.Add(serial, action);
WriteTextMessage(message);
}
/// <summary>
/// writes a message to the server
/// </summary>
/// <param name="stream">the network stream to use</param>
/// <param name="message">the message to send</param>
public void WriteTextMessage(string message)
{
byte[] msg = Encoding.ASCII.GetBytes(message);
byte[] res = new byte[msg.Length + 4];
Array.Copy(BitConverter.GetBytes(msg.Length), 0, res, 0, 4);
Array.Copy(msg, 0, res, 4, msg.Length);
stream.Write(res);
//Write("sent message " + message);
}
public void Write(string msg)
{
Console.WriteLine( "[ENGINECONNECT] " + msg);
}
}
}

View File

@@ -1,6 +1,9 @@
using System;
using Hardware;
using Hardware.Simulators;
using RH_Engine;
using System.Security.Cryptography;
using System.Text;
namespace Client
{
@@ -11,7 +14,6 @@ namespace Client
Console.WriteLine("Hello World!");
//connect fiets?
Client client = new Client();
@@ -19,13 +21,18 @@ namespace Client
{
}
//BLEHandler bLEHandler = new BLEHandler(client);
BLEHandler bLEHandler = new BLEHandler(client);
//bLEHandler.Connect();
bLEHandler.Connect();
BikeSimulator bikeSimulator = new BikeSimulator(client);
client.setHandler(bLEHandler);
bikeSimulator.StartSimulation();
//BikeSimulator bikeSimulator = new BikeSimulator(client);
//bikeSimulator.StartSimulation();
//client.setHandler(bikeSimulator);
while (true)
{

27
Hashing/Hasher.cs Normal file
View File

@@ -0,0 +1,27 @@
using System;
using System.Collections.Generic;
using System.Security.Cryptography;
using System.Text;
namespace Hashing
{
class Hasher
{
public static byte[] GetHash(string input)
{
using (HashAlgorithm algorithm = SHA256.Create())
{
return algorithm.ComputeHash(Encoding.UTF8.GetBytes(input));
}
}
public static string HashString(string input)
{
StringBuilder sb = new StringBuilder();
foreach (byte b in GetHash(input)) {
sb.Append(b.ToString("X2"));
}
return sb.ToString();
}
}
}

14
Hashing/Hashing.projitems Normal file
View File

@@ -0,0 +1,14 @@
<?xml version="1.0" encoding="utf-8"?>
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<MSBuildAllProjects>$(MSBuildAllProjects);$(MSBuildThisFileFullPath)</MSBuildAllProjects>
<HasSharedItems>true</HasSharedItems>
<SharedGUID>70277749-d423-4871-b692-2efc5a6ed932</SharedGUID>
</PropertyGroup>
<PropertyGroup Label="Configuration">
<Import_RootNamespace>Hashing</Import_RootNamespace>
</PropertyGroup>
<ItemGroup>
<Compile Include="$(MSBuildThisFileDirectory)Hasher.cs" />
</ItemGroup>
</Project>

13
Hashing/Hashing.shproj Normal file
View File

@@ -0,0 +1,13 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup Label="Globals">
<ProjectGuid>70277749-d423-4871-b692-2efc5a6ed932</ProjectGuid>
<MinimumVisualStudioVersion>14.0</MinimumVisualStudioVersion>
</PropertyGroup>
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<Import Project="$(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v$(VisualStudioVersion)\CodeSharing\Microsoft.CodeSharing.Common.Default.props" />
<Import Project="$(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v$(VisualStudioVersion)\CodeSharing\Microsoft.CodeSharing.Common.props" />
<PropertyGroup />
<Import Project="Hashing.projitems" Label="Shared" />
<Import Project="$(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v$(VisualStudioVersion)\CodeSharing\Microsoft.CodeSharing.CSharp.targets" />
</Project>

View File

@@ -11,7 +11,7 @@ namespace Hardware
/// <summary>
/// <c>BLEHandler</c> class that handles connection and traffic to and from the bike
/// </summary>
public class BLEHandler
public class BLEHandler : IHandler
{
List<IDataReceiver> dataReceivers;
private BLE bleBike;
@@ -25,11 +25,13 @@ namespace Hardware
public BLEHandler(IDataReceiver dataReceiver)
{
this.dataReceivers = new List<IDataReceiver> { dataReceiver };
}
public BLEHandler(List<IDataReceiver> dataReceivers)
{
this.dataReceivers = dataReceivers;
}
public void addDataReceiver(IDataReceiver dataReceiver)
@@ -43,6 +45,7 @@ namespace Hardware
public void Connect()
{
BLE bleBike = new BLE();
Thread.Sleep(1000); // We need some time to list available devices
// List available devices
@@ -170,6 +173,11 @@ namespace Hardware
/// <param name="percentage">The precentage of resistance to set</param>
public void setResistance(float percentage)
{
if (!this.Running)
{
Console.WriteLine("BLE is not running");
return;
}
byte[] antMessage = new byte[13];
antMessage[0] = 0x4A;
antMessage[1] = 0x09;

View File

@@ -98,32 +98,7 @@ namespace Hardware.Simulators
return hartByte;
}
//Generate an ANT message for resistance
public byte[] GenerateResistance(float percentage)
{
byte[] antMessage = new byte[13];
antMessage[0] = 0x4A;
antMessage[1] = 0x09;
antMessage[2] = 0x4E;
antMessage[3] = 0x05;
antMessage[4] = 0x30;
for (int i = 5; i < 11; i++)
{
antMessage[i] = 0xFF;
}
antMessage[11] = (byte)Math.Max(Math.Min(Math.Round(percentage / 0.5), 255), 0);
//antMessage[11] = 50; //hardcoded for testing
byte checksum = 0;
for (int i = 0; i < 12; i++)
{
checksum ^= antMessage[i];
}
antMessage[12] = checksum;//reminder that i am dumb :P
return antMessage;
}
//Calculates the needed variables
//Input perlin value
@@ -143,20 +118,11 @@ namespace Hardware.Simulators
}
//Set resistance in simulated bike
public void setResistance(byte[] bytes)
public void setResistance(float percentage)
{
//TODO check if message is correct
if (bytes.Length == 13)
{
this.resistance = Convert.ToDouble(bytes[11]) / 2;
}
this.resistance = (byte)Math.Max(Math.Min(Math.Round(percentage / 0.5), 255), 0);
}
}
//Interface for receiving a message on the simulated bike
interface IHandler
{
void setResistance(byte[] bytes);
}
}

11
ProftaakRH/IHandler.cs Normal file
View File

@@ -0,0 +1,11 @@
using System;
using System.Collections.Generic;
using System.Text;
namespace ProftaakRH
{
public interface IHandler
{
void setResistance(float percentage);
}
}

View File

@@ -14,7 +14,7 @@ namespace ProftaakRH
IDataReceiver dataReceiver = new DataConverter();
BLEHandler bLEHandler = new BLEHandler(dataReceiver);
BikeSimulator bikeSimulator = new BikeSimulator(dataReceiver);
bikeSimulator.setResistance(bikeSimulator.GenerateResistance(1f));
bikeSimulator.setResistance(1);
bikeSimulator.StartSimulation();

View File

@@ -15,7 +15,14 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Message", "..\Message\Messa
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "DokterApp", "..\DokterApp\DokterApp.csproj", "{B150F08B-13DA-4D17-BD96-7E89F52727C6}"
EndProject
Project("{D954291E-2A0B-460D-934E-DC6B0785DB48}") = "Hashing", "..\Hashing\Hashing.shproj", "{70277749-D423-4871-B692-2EFC5A6ED932}"
EndProject
Global
GlobalSection(SharedMSBuildProjectFiles) = preSolution
..\Hashing\Hashing.projitems*{5759dd20-7a4f-4d8d-b986-a70a7818c112}*SharedItemsImports = 5
..\Hashing\Hashing.projitems*{70277749-d423-4871-b692-2efc5a6ed932}*SharedItemsImports = 13
..\Hashing\Hashing.projitems*{b1ab6f51-a20d-4162-9a7f-b3350b7510fd}*SharedItemsImports = 5
EndGlobalSection
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU

View File

@@ -4,7 +4,7 @@ using System;
namespace RH_Engine
{
class Command
public class Command
{
public const string STANDARD_HEAD = "Head";
public const string STANDARD_GROUND = "GroundPlane";
@@ -83,11 +83,12 @@ namespace RH_Engine
return JsonConvert.SerializeObject(Payload(payload));
}
public string DeleteNode(string uuid)
public string DeleteNode(string uuid, string serialCode)
{
dynamic payload = new
{
id = "scene/node/delete",
serial = serialCode,
data = new
{
id = uuid,
@@ -105,14 +106,13 @@ namespace RH_Engine
data = new
{
name = "dashboard",
parent = uuidBike,
components = new
{
panel = new
{
size = new int[] { 1, 1 },
resolution = new int[] { 512, 512 },
background = new int[] { 1, 0, 0, 0 },
background = new int[] { 1, 1, 1, 1 },
castShadow = false
}
}
@@ -151,17 +151,18 @@ namespace RH_Engine
return JsonConvert.SerializeObject(Payload(payload));
}
public string bikeSpeed(string uuidPanel, double speed)
public string bikeSpeed(string uuidPanel, string serialCode, double speed)
{
dynamic payload = new
{
id = "scene/panel/drawtext",
serial = serialCode,
data = new
{
id = uuidPanel,
text = "Bike speed placeholder",
position = new int[] { 0, 0 },
size = 32.0,
text = "Speed: " + speed.ToString(),
position = new int[] { 4, 24 },
size = 36.0,
color = new int[] { 0, 0, 0, 1 },
font = "segoeui"
}
@@ -250,16 +251,17 @@ namespace RH_Engine
return JsonConvert.SerializeObject(Payload(payload));
}
public string MoveTo(string uuid, float[] positionVector, float rotateValue, float speedValue, float timeValue)
public string MoveTo(string uuid, string serial, float[] positionVector, string rotateValue, int speedValue, int timeValue)
{
return MoveTo(uuid, "idk", positionVector, rotateValue, "linear", false, speedValue, timeValue);
return MoveTo(uuid, serial, "stop", positionVector, rotateValue, "linear", false, speedValue, timeValue);
}
private string MoveTo(string uuid, string stopValue, float[] positionVector, float rotateValue, string interpolateValue, bool followHeightValue, float speedValue, float timeValue)
private string MoveTo(string uuid, string serialCode, string stopValue, float[] positionVector, string rotateValue, string interpolateValue, bool followHeightValue, int speedValue, int timeValue)
{
dynamic payload = new
{
id = "scene/node/moveto",
serial = serialCode,
data = new
{
id = uuid,
@@ -319,7 +321,7 @@ namespace RH_Engine
}
}
};
Console.WriteLine("route command: " + JsonConvert.SerializeObject(Payload(payload)));
//Console.WriteLine("route command: " + JsonConvert.SerializeObject(Payload(payload)));
return JsonConvert.SerializeObject(Payload(payload));
}
@@ -350,7 +352,7 @@ namespace RH_Engine
{
return RouteFollow(routeID, nodeID, speedValue, 0, "XYZ", 1, true, new float[] { 0, 0, 0 }, positionOffsetVector);
}
private string RouteFollow(string routeID, string nodeID, float speedValue, float offsetValue, string rotateValue, float smoothingValue, bool followHeightValue, float[] rotateOffsetVector, float[] positionOffsetVector)
public string RouteFollow(string routeID, string nodeID, float speedValue, float offsetValue, string rotateValue, float smoothingValue, bool followHeightValue, float[] rotateOffsetVector, float[] positionOffsetVector)
{
dynamic payload = new
{

View File

@@ -3,7 +3,7 @@ using System;
namespace RH_Engine
{
class JSONParser
public class JSONParser
{
/// <summary>
/// returns all the users from the given response
@@ -25,6 +25,20 @@ namespace RH_Engine
return res;
}
public static string GetIdSceneInfoChild(string msg, string nodeName)
{
dynamic jsonData = JsonConvert.DeserializeObject(msg);
Newtonsoft.Json.Linq.JArray children = jsonData.data.data.data.children;
foreach (dynamic d in children)
{
if (d.name == nodeName)
{
return d.uuid;
}
}
return null;
}
public static string GetSessionID(string msg, PC[] PCs)
{
dynamic jsonData = JsonConvert.DeserializeObject(msg);
@@ -36,7 +50,7 @@ namespace RH_Engine
{
if (d.clientinfo.host == pc.host && d.clientinfo.user == pc.user)
{
Console.WriteLine("connecting to {0}, on {1} with id {2}", pc.user, pc.host, d.id);
Console.WriteLine("[JSONPARSER] connecting to {0}, on {1} with id {2}", pc.user, pc.host, d.id);
return d.id;
}
}
@@ -45,6 +59,12 @@ namespace RH_Engine
return null;
}
public static bool GetStatus(string json)
{
dynamic jsonData = JsonConvert.DeserializeObject(json);
return jsonData.data.data.status == "ok";
}
public static string GetSerial(string json)
{
dynamic jsonData = JsonConvert.DeserializeObject(json);

View File

@@ -1,4 +1,5 @@
using LibNoise.Primitive;
using Microsoft.VisualBasic.FileIO;
using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
using System;
@@ -10,13 +11,13 @@ namespace RH_Engine
{
public delegate void HandleSerial(string message);
class Program
public class Program
{
private static PC[] PCs = {
//new PC("DESKTOP-M2CIH87", "Fabian"),
//new PC("T470S", "Shinichi"),
//new PC("DESKTOP-DHS478C", "semme"),
new PC("HP-ZBOOK-SEM", "Sem"),
//new PC("HP-ZBOOK-SEM", "Sem"),
//new PC("DESKTOP-TV73FKO", "Wouter"),
new PC("DESKTOP-SINMKT1", "Ralf van Aert"),
//new PC("NA", "Bart")
@@ -25,9 +26,11 @@ namespace RH_Engine
private static ServerResponseReader serverResponseReader;
private static string sessionId = string.Empty;
private static string tunnelId = string.Empty;
private static string cameraId = string.Empty;
private static string routeId = string.Empty;
private static string panelId = string.Empty;
private static string bikeId = string.Empty;
private static string headId = string.Empty;
private static Dictionary<string, HandleSerial> serialResponses = new Dictionary<string, HandleSerial>();
@@ -55,6 +58,7 @@ namespace RH_Engine
/// <param name="message">the response message from the server</param>
public static void HandleResponse(string message)
{
//Console.WriteLine(message);
string id = JSONParser.GetID(message);
// because the first messages don't have a serial, we need to check on the id
@@ -109,7 +113,7 @@ namespace RH_Engine
stream.Write(res);
Console.WriteLine("sent message " + message);
//Console.WriteLine("sent message " + message);
}
/// <summary>
@@ -144,23 +148,86 @@ namespace RH_Engine
{
Command mainCommand = new Command(tunnelID);
// Reset scene
WriteTextMessage(stream, mainCommand.ResetScene());
//headId = GetId("Root", stream, mainCommand);
//while (headId == string.Empty) { }
//Get sceneinfo
SendMessageAndOnResponse(stream, mainCommand.GetSceneInfoCommand("sceneinfo"), "sceneinfo",
(message) =>
{
//Console.WriteLine("\r\n\r\n\r\nscene info" + message);
cameraId = JSONParser.GetIdSceneInfoChild(message, "Camera");
string headId = JSONParser.GetIdSceneInfoChild(message, "Head");
string handLeftId = JSONParser.GetIdSceneInfoChild(message, "LeftHand");
string handRightId = JSONParser.GetIdSceneInfoChild(message, "RightHand");
//Force(stream, mainCommand.DeleteNode(handLeftId, "deleteHandL"), "deleteHandL", (message) => Console.WriteLine("Left hand deleted"));
//Force(stream, mainCommand.DeleteNode(handRightId, "deleteHandR"), "deleteHandR", (message) => Console.WriteLine("Right hand deleted"));
});
//Add route, bike and put camera and bike to follow route at same speed.
SendMessageAndOnResponse(stream, mainCommand.RouteCommand("routeID"), "routeID", (message) => routeId = JSONParser.GetResponseUuid(message));
SendMessageAndOnResponse(stream, mainCommand.AddBikeModel("bikeID"), "bikeID",
(message) =>
{
bikeId = JSONParser.GetResponseUuid(message);
SendMessageAndOnResponse(stream, mainCommand.addPanel("panelAdd", bikeId), "panelAdd",
(message) =>
{
bool speedReplied = false;
bool moveReplied = true;
panelId = JSONParser.getPanelID(message);
WriteTextMessage(stream, mainCommand.ClearPanel(panelId));
SendMessageAndOnResponse(stream, mainCommand.MoveTo(panelId, "panelMove", new float[] { 0f, 0f, 0f }, "Z", 1, 5), "panelMove",
(message) =>
{
Console.WriteLine(message);
SendMessageAndOnResponse(stream, mainCommand.bikeSpeed(panelId, "bikeSpeed", 5.0), "bikeSpeed",
(message) =>
{
WriteTextMessage(stream, mainCommand.SwapPanel(panelId));
});
});
//while (!(speedReplied && moveReplied)) { }
while (cameraId == string.Empty) { }
SetFollowSpeed(5.0f, stream, mainCommand);
});
});
//Force(stream, mainCommand.addPanel("panelID", bikeId), "panelID",
// (message) =>
// {
// Console.WriteLine("panel response: " + message);
// panelId = JSONParser.GetResponseUuid(message);
// while(bikeId == string.Empty) { }
// SetFollowSpeed(5.0f, stream, mainCommand);
// });
//SendMessageAndOnResponse(stream, maincommand.addpanel("panelid", bikeid), "panelid",
// (message) =>
// {
// console.writeline("panelid: " + message);
// //panelid = jsonparser.getpanelid(message);
// panelid = jsonparser.getresponseuuid(message);
// while (bikeid == string.empty) { }
// setfollowspeed(5.0f, stream, maincommand);
// });
//WriteTextMessage(stream, mainCommand.TerrainCommand(new int[] { 256, 256 }, null));
//string command;
SendMessageAndOnResponse(stream, mainCommand.AddBikeModel("bikeID"), "bikeID", (message) => bikeId = JSONParser.GetResponseUuid(message));
SendMessageAndOnResponse(stream, mainCommand.addPanel("panelID", bikeId), "panelID",
(message) =>
{
panelId = JSONParser.GetResponseUuid(message);
while (bikeId == string.Empty) { }
WriteTextMessage(stream, mainCommand.RouteFollow(routeId, bikeId, 5, new float[] { 0, -(float)Math.PI / 2f, 0 }, new float[] { 0, 0, 0 }));
});
Console.WriteLine("id of head " + GetId(Command.STANDARD_HEAD, stream, mainCommand));
<<<<<<< HEAD
//Console.WriteLine("id of head " + GetId(Command.STANDARD_HEAD, stream, mainCommand));
//command = mainCommand.AddModel("car", "data\\customModels\\TeslaRoadster.fbx");
//WriteTextMessage(stream, command);
@@ -178,6 +245,9 @@ namespace RH_Engine
// Console.WriteLine("Color panel: " + ReadPrefMessage(stream));
// WriteTextMessage(stream, mainCommand.SwapPanel(uuidPanel));
// Console.WriteLine("Swap panel: " + ReadPrefMessage(stream));
=======
Console.WriteLine("id of head " + GetId(Command.STANDARD_HEAD, stream, mainCommand));
>>>>>>> develop
}
/// <summary>
@@ -255,6 +325,30 @@ namespace RH_Engine
return res;
}
private static void SetFollowSpeed(float speed, NetworkStream stream, Command mainCommand)
{
WriteTextMessage(stream, mainCommand.RouteFollow(routeId, bikeId, speed, new float[] { 0, -(float)Math.PI / 2f, 0 }, new float[] { 0, 0, 0 }));
WriteTextMessage(stream, mainCommand.RouteFollow(routeId, cameraId, speed));
WriteTextMessage(stream, mainCommand.RouteFollow(routeId, panelId, speed, 0, "XYZ", 1, false, new float[] { 0, 0, 0 }, new float[] { 0f, 0f, 150f }));
}
//string routeID, string nodeID, float speedValue, float offsetValue, string rotateValue, float smoothingValue, bool followHeightValue, float[] rotateOffsetVector, float[] positionOffsetVector)
private static void Force(NetworkStream stream, string message, string serial, HandleSerial action)
{
SendMessageAndOnResponse(stream, message, serial,
(message) =>
{
if (!JSONParser.GetStatus(message))
{
serialResponses.Remove(serial);
Force(stream, message, serial,action);
} else
{
action(message);
}
}
);
}
}
/// <summary>

View File

@@ -0,0 +1,8 @@
{
"profiles": {
"RH-Engine": {
"commandName": "Project",
"nativeDebugging": true
}
}
}

View File

@@ -7,7 +7,7 @@ namespace RH_Engine
{
public delegate void OnResponse(string response);
class ServerResponseReader
public class ServerResponseReader
{
public OnResponse callback
{
@@ -31,7 +31,7 @@ namespace RH_Engine
}
else
{
Console.WriteLine("Starting loop for reading");
Console.WriteLine("[SERVERRESPONSEREADER] Starting loop for reading");
while (true)
{
string res = ReadPrefMessage(Stream);

View File

@@ -5,6 +5,7 @@ using System.Net.Sockets;
using System.Text;
using Client;
using Newtonsoft.Json;
using System.Security.Cryptography;
namespace Server
{
@@ -19,6 +20,7 @@ namespace Server
private SaveData saveData;
private string username = null;
private DateTime sessionStart;
private string fileName;
@@ -30,6 +32,7 @@ namespace Server
this.communication = communication;
this.tcpClient = tcpClient;
this.stream = this.tcpClient.GetStream();
this.fileName = Directory.GetCurrentDirectory() + "/userInfo.dat";
stream.BeginRead(buffer, 0, buffer.Length, new AsyncCallback(OnRead), null);
}
@@ -103,45 +106,120 @@ namespace Server
{
Console.WriteLine("Log in");
this.username = username;
byte[] response = DataParser.getLoginResponse("OK");
stream.BeginWrite(response, 0, response.Length, new AsyncCallback(OnWrite), null);
this.saveData = new SaveData(Directory.GetCurrentDirectory() + "/" + username, sessionStart.ToString("yyyy-MM-dd HH-mm-ss"));
sendMessage(DataParser.getLoginResponse("OK"));
sendMessage(DataParser.getStartSessionJson());
}
else
{
byte[] response = DataParser.getLoginResponse("wrong username or password");
stream.BeginWrite(response, 0, response.Length, new AsyncCallback(OnWrite), null);
sendMessage(DataParser.getLoginResponse("wrong username or password"));
}
}
else
{
byte[] response = DataParser.getLoginResponse("invalid json");
stream.BeginWrite(response, 0, response.Length, new AsyncCallback(OnWrite), null);
sendMessage(DataParser.getLoginResponse("invalid json"));
}
break;
case DataParser.START_SESSION:
this.saveData = new SaveData(Directory.GetCurrentDirectory() + "/" + this.username + "/" + sessionStart.ToString("yyyy-MM-dd HH-mm-ss"));
break;
case DataParser.STOP_SESSION:
this.saveData = null;
break;
case DataParser.SET_RESISTANCE:
worked = DataParser.getResistanceFromResponseJson(payloadbytes);
Console.WriteLine($"set resistance worked is " + worked);
//set resistance on doctor GUI
break;
default:
Console.WriteLine($"Received json with identifier {identifier}:\n{Encoding.ASCII.GetString(payloadbytes)}");
break;
}
saveData?.WriteDataJSON(Encoding.ASCII.GetString(payloadbytes));
Array.Copy(message, 5, payloadbytes, 0, message.Length - 5);
dynamic json = JsonConvert.DeserializeObject(Encoding.ASCII.GetString(payloadbytes));
saveData.WriteDataJSON(Encoding.ASCII.GetString(payloadbytes));
}
else if (DataParser.isRawData(message))
{
Console.WriteLine(BitConverter.ToString(message));
saveData.WriteDataRAW(ByteArrayToString(message));
Console.WriteLine(BitConverter.ToString(payloadbytes));
if (payloadbytes.Length == 8)
{
saveData?.WriteDataRAWBike(payloadbytes);
}
else if (payloadbytes.Length == 2)
{
saveData?.WriteDataRAWBPM(payloadbytes);
}
else
{
Console.WriteLine("received raw data with weird lenght " + BitConverter.ToString(payloadbytes));
}
}
}
private void sendMessage(byte[] message)
{
stream.BeginWrite(message, 0, message.Length, new AsyncCallback(OnWrite), null);
}
private bool verifyLogin(string username, string password)
{
return username == password;
Console.WriteLine("got hashes " + username + "\n" + password);
if (!File.Exists(fileName))
{
File.Create(fileName);
Console.WriteLine("file doesnt exist");
newUsers(username, password);
Console.WriteLine("true");
return true;
}
else
{
Console.WriteLine("file exists, located at " + Path.GetFullPath(fileName));
string[] usernamesPasswords = File.ReadAllLines(fileName);
if (usernamesPasswords.Length == 0)
{
newUsers(username, password);
return true;
}
foreach (string s in usernamesPasswords)
{
string[] combo = s.Split(" ");
if (combo[0] == username)
{
Console.WriteLine("correct info");
return combo[1] == password;
}
}
Console.WriteLine("combo was not found in file");
}
Console.WriteLine("false");
return false;
}
private void newUsers(string username, string password)
{
Console.WriteLine("creating new entry in file");
using (StreamWriter sw = File.AppendText(fileName))
{
sw.WriteLine(username + " " + password);
}
}
public static string ByteArrayToString(byte[] ba)
{
StringBuilder hex = new StringBuilder(ba.Length * 2);

View File

@@ -2,17 +2,19 @@
using System.Collections.Generic;
using System.IO;
using System.Text;
using System.Threading;
namespace Server
{
class SaveData
{
private string path;
private string filename;
public SaveData(string path, string filename)
private const string jsonFilename = "/json.txt";
private const string rawBikeFilename = "/rawBike.bin";
private const string rawBPMFilename = "/rawBPM.bin";
public SaveData(string path)
{
this.path = path;
this.filename = filename;
if (!Directory.Exists(path))
{
Directory.CreateDirectory(path);
@@ -25,18 +27,100 @@ namespace Server
public void WriteDataJSON(string data)
{
using (StreamWriter sw = File.AppendText(this.path + "/json"+filename+".txt"))
using (StreamWriter sw = File.AppendText(this.path + jsonFilename))
{
sw.WriteLine(data);
}
}
public void WriteDataRAW(string data)
public void WriteDataRAWBPM(byte[] data)
{
using (StreamWriter sw = File.AppendText(this.path + "/rawFiets" + filename + ".txt"))
if (data.Length != 2)
{
sw.WriteLine(data);
throw new ArgumentException("data should have length of 2");
}
WriteRawData(data, this.path + rawBPMFilename);
}
public void WriteDataRAWBike(byte[] data)
{
if (data.Length != 8)
{
throw new ArgumentException("data should have length of 8");
}
WriteRawData(data, this.path + rawBikeFilename);
}
private void WriteRawData(byte[] data, string fileLocation)
{
int length = 0;
try
{
FileInfo fi = new FileInfo(fileLocation);
length = (int)fi.Length;
}
catch
{
// do nothing
}
using (BinaryWriter sw = new BinaryWriter(File.Open(fileLocation, FileMode.Create)))
{
sw.Seek(length, SeekOrigin.End);
sw.Write(data);
sw.Flush();
}
}
/// <summary>
/// gets BPM graph data out of file.
/// if you want 100 datapoints but here are onlny 50, de last 50 datapoint will be 0
/// if you want 100 datapoints where it takes the average of 2, the last 75 will be 0
/// if the file isn't created yet it will retun null
/// </summary>
/// <param name="outputSize">the amount of data points for the output</param>
/// <param name="averageOver">the amount of data points form the file for one data point in the output</param>
/// <returns>byte array with data points from file</returns>
public byte[] getBPMgraphData(int outputSize, int averageOver)
{
if (File.Exists(this.path + rawBPMFilename))
{
FileInfo fi = new FileInfo(this.path + rawBPMFilename);
int length = (int)fi.Length;
byte[] output = new byte[outputSize];
int messageSize = 2;
int readSize = messageSize * averageOver;
byte[] readBuffer = new byte[readSize];
using (FileStream fileStream = new FileStream(this.path + rawBPMFilename, FileMode.Open, FileAccess.Read))
{
for (int i = 1; i >= outputSize; i++)
{
if (length - (i * readSize) < 0)
{
break;
}
fileStream.Read(readBuffer, length - (i * readSize), readSize);
//handling data
int total = 0;
for (int j = 0; j < averageOver; j++)
{
total += readBuffer[j * messageSize + 1];
}
output[i - 1] = (byte)(total / averageOver);
}
}
return output;
}
else
{
return null;
}
}
}
}

View File

@@ -13,4 +13,6 @@
<ProjectReference Include="..\Client\Client.csproj" />
</ItemGroup>
<Import Project="..\Hashing\Hashing.projitems" Label="Shared" />
</Project>