[EDIT] edited servercommunication methods to use serverclient users

This commit is contained in:
Sem van der Hoeven
2020-10-20 16:34:29 +02:00
parent 0009393960
commit e90d782887

View File

@@ -99,7 +99,7 @@ namespace Server.Models
{
foreach (ServerClient sc in serverClients)
{
if (sc.Username != username) sc.sendMessage(message);
if (sc.User.Username != username) sc.sendMessage(message);
}
}
@@ -134,7 +134,7 @@ namespace Server.Models
foreach(ServerClient sc in serverClients)
{
if (sc.Username == user.Username)
if (sc.User.Username == user.Username)
{
serverClientsInlobbies[l].Add(sc);
break;