Merge branch 'master' into feature/playerList

This commit is contained in:
SemvdH
2020-10-23 12:53:35 +02:00
committed by GitHub
13 changed files with 522 additions and 214 deletions

View File

@@ -27,14 +27,29 @@
<ListBox Name="PlayerList" ItemsSource="{Binding Path=Players}" Margin="10,0,0,10" FontSize="20"/>
</Grid>
<Button Name="CanvasReset" Click="CanvasReset_Click" Grid.Row="0" Grid.Column="2" Margin="84,10,10,10" Content="RESET"/>
<Grid Grid.Row="0" Grid.Column="1">
<Grid.ColumnDefinitions>
<ColumnDefinition Width="160"/>
<ColumnDefinition Width="160"/>
<ColumnDefinition Width="*"/>
<ColumnDefinition Width="100"/>
</Grid.ColumnDefinitions>
<Label Grid.Row="0" Grid.Column="0" VerticalAlignment="Center" FontSize="20" Content="Pick a color -->"/>
<xctk:ColorPicker Name="ClrPcker_Background" SelectedColorChanged="ClrPcker_Background_SelectedColorChanged_1" Grid.Column="1" HorizontalAlignment="Left" VerticalAlignment="Center" Height="22" Width="100"/>
<Label Name="GuessWord" Grid.Row="0" Grid.Column="1" Content="{Binding Path=RandomWord, Mode=OneWay, UpdateSourceTrigger=PropertyChanged}" VerticalAlignment="Center" HorizontalAlignment="Center"/>
<xctk:ColorPicker Name="ClrPcker_Background" SelectedColorChanged="ClrPcker_Background_SelectedColorChanged_1" Grid.Column="1" HorizontalAlignment="Left" VerticalAlignment="Center" Height="22" Width="100"/>
<Label Grid.Row="0" Grid.Column="2" FontSize="20" Content="" VerticalAlignment="Center" HorizontalAlignment="Center"/>
<Button Name="CanvasReset" Click="CanvasReset_Click" Grid.Row="0" Grid.Column="3" Content="RESET"/>
</Grid>
<Button Name="StartGame" Grid.Row="0" Grid.Column="2" Content="Start Game" FontSize="20" Command="{Binding ButtonStartGame}" IsEnabled="{Binding IsHost}"/>
<Border Grid.Row="1" Grid.Column="1" Margin ="10,10,10,10" BorderBrush="Black" BorderThickness ="2.5">
<Canvas Name="CanvasForPaint" MouseDown="CanvasForPaint_MouseDown" MouseMove="CanvasForPaint_MouseMove">
<Canvas Name="CanvasForPaint" MouseDown="CanvasForPaint_MouseDown" MouseMove="CanvasForPaint_MouseMove" MouseUp="CanvasForPaint_MouseUp">
<Canvas.Background>
<SolidColorBrush Color="White" Opacity="0"/>
</Canvas.Background>