Merge branch 'master' into feature/playerList

This commit is contained in:
SemvdH
2020-10-23 12:53:35 +02:00
committed by GitHub
13 changed files with 522 additions and 214 deletions

View File

@@ -5,22 +5,31 @@ using System.Diagnostics;
using System.IO;
using System.Net.Sockets;
using System.Text;
using System.Windows.Media;
using System.Windows;
using static SharedClientServer.JSONConvert;
namespace Client
{
public delegate void LobbyCallback(int id);
public delegate void LobbyJoinCallback(bool isHost);
public delegate void RandomWord(string word);
public delegate void HandleIncomingMsg(string username, string msg);
internal delegate void HandleIncomingPlayer(Lobby lobby);
public delegate void CanvasDataReceived(double[][] coordinates, Color color);
public delegate void CanvasReset();
public delegate void LobbyCallback(int id);
class Client : ObservableObject
{
private ClientData clientData = ClientData.Instance;
private TcpClient tcpClient;
private NetworkStream stream;
private byte[] buffer = new byte[1024];
private byte[] totalBuffer = new byte[1024];
private byte[] buffer = new byte[2048];
private byte[] totalBuffer = new byte[2048];
private int totalBufferReceived = 0;
public int Port = 5555;
public bool Connected = false;
@@ -37,6 +46,8 @@ namespace Client
public HandleIncomingMsg IncomingMsg;
public HandleIncomingPlayer IncomingPlayer;
private ClientData data = ClientData.Instance;
public CanvasDataReceived CanvasDataReceived;
public CanvasReset CReset;
public Lobby[] Lobbies { get; set; }
public Client(string username)
@@ -68,6 +79,7 @@ namespace Client
private void OnReadComplete(IAsyncResult ar)
{
if (ar == null || (!ar.IsCompleted) || (!this.stream.CanRead) || !this.tcpClient.Client.Connected)
return;
@@ -75,11 +87,12 @@ namespace Client
{
int amountReceived = stream.EndRead(ar);
if (totalBufferReceived + amountReceived > 1024)
if (totalBufferReceived + amountReceived > 2048)
{
throw new OutOfMemoryException("buffer too small");
}
Array.Copy(buffer, 0, totalBuffer, totalBufferReceived, amountReceived);
totalBufferReceived += amountReceived;
@@ -91,7 +104,6 @@ namespace Client
byte[] message = new byte[expectedMessageLength];
// put the message received into the message array
Array.Copy(totalBuffer, 0, message, 0, expectedMessageLength);
handleData(message);
totalBufferReceived -= expectedMessageLength;
@@ -105,7 +117,6 @@ namespace Client
Debug.WriteLine("[CLIENT] server not responding! got error: " + e.Message);
OnServerDisconnect?.Invoke();
}
}
private void handleData(byte[] message)
@@ -169,7 +180,22 @@ namespace Client
case JSONConvert.CANVAS:
// canvas data
break;
//clientData.CanvasData = JSONConvert.getCoordinates(payload);
int type = JSONConvert.GetCanvasMessageType(payload);
switch (type)
{
case JSONConvert.CANVAS_RESET:
CReset?.Invoke();
break;
case JSONConvert.CANVAS_WRITING:
CanvasDataReceived?.Invoke(JSONConvert.getCoordinates(payload), JSONConvert.getCanvasDrawingColor(payload));
// we hebben gedrawed, dus stuur dat we weer kunnen drawen
break;
}
break;
case JSONConvert.RANDOMWORD:
//Flag byte for receiving the random word.