diff --git a/Client/Client.cs b/Client/Client.cs index 5346d92..8a51785 100644 --- a/Client/Client.cs +++ b/Client/Client.cs @@ -24,6 +24,7 @@ namespace Client public Callback OnLobbyJoinSuccess; public Callback OnLobbiesReceivedAndWaitingForHost; public OnLobbyCreated OnLobbyCreated; + private ClientData data = ClientData.Instance; public Lobby[] Lobbies { get; set; } public Client(string username) @@ -81,6 +82,7 @@ namespace Client byte[] payload = new byte[message.Length - 5]; Array.Copy(message, 5, payload, 0, message.Length - 5); + Debug.WriteLine("[CLIENT] GOT STRING" + Encoding.ASCII.GetString(payload)); switch (id) { case JSONConvert.LOGIN: @@ -92,6 +94,11 @@ namespace Client string textUsername = combo.Item1; string textMsg = combo.Item2; + if(textUsername != data.User.Username) + { + ViewModels.ViewModelGame.HandleIncomingMsg(textUsername, textMsg); + } + //TODO display username and message in chat window Debug.WriteLine("[CLIENT] INCOMING MESSAGE!"); Debug.WriteLine("[CLIENT] User name: {0}\t User message: {1}", textUsername, textMsg); diff --git a/Client/ViewModels/ViewModelGame.cs b/Client/ViewModels/ViewModelGame.cs index 65fd353..298a7fc 100644 --- a/Client/ViewModels/ViewModelGame.cs +++ b/Client/ViewModels/ViewModelGame.cs @@ -20,13 +20,13 @@ namespace Client.ViewModels private Point currentPoint = new Point(); private Color color; - public ObservableCollection Messages { get; } = new ObservableCollection(); + public static ObservableCollection Messages { get; } = new ObservableCollection(); private dynamic _payload; - private string _username; + public string _username; - private string _message; + public string _message; public string Message { get @@ -120,7 +120,13 @@ namespace Client.ViewModels data.Client.SendMessage(JSONConvert.GetMessageToSend(JSONConvert.MESSAGE, _payload)); } - + public static void HandleIncomingMsg(string username, string message) + { + Application.Current.Dispatcher.Invoke(delegate + { + Messages.Add($"{username}: {message}"); + }); + } } } diff --git a/Server/Models/ServerClient.cs b/Server/Models/ServerClient.cs index 90eab73..125c8f7 100644 --- a/Server/Models/ServerClient.cs +++ b/Server/Models/ServerClient.cs @@ -122,11 +122,15 @@ namespace Server.Models string textUsername = combo.Item1; string textMsg = combo.Item2; - Debug.WriteLine("[SERVERCLIENT] User name: {0}\t User message: {1}", textUsername, textMsg); + //Takes the data sent from the client, and then sets it in a data packet to be sent. + dynamic packet = new + { + username = textUsername, + message = textMsg + }; - // todo handle sending to all except this user the username and message to display in chat - serverCom.SendToLobby(ServerCommunication.INSTANCE.GetLobbyForUser(User),payload); - Debug.WriteLine("Payload has been sent!"); + //Sends the incomming message to be broadcast to all of the clients inside the current lobby. + serverCom.SendToLobby(serverCom.GetLobbyForUser(User), JSONConvert.GetMessageToSend(JSONConvert.MESSAGE, packet)); break; case JSONConvert.LOBBY: