[ADD] added timer start on next round message receive

This commit is contained in:
Sem van der Hoeven
2020-10-23 15:44:18 +02:00
parent 6512518fb7
commit bf09dba850
4 changed files with 83 additions and 5 deletions

View File

@@ -210,6 +210,17 @@ namespace Client
default:
Debug.WriteLine("[CLIENT] Received weird identifier: " + id);
break;
case JSONConvert.GAME:
switch (JSONConvert.GetGameCommand(payload))
{
case JSONConvert.GameCommand.TIMER_ELAPSED:
int lobbyElapsedID = JSONConvert.GetLobbyID(payload);
//todo set next round
break;
}
break;
}
SendMessage(JSONConvert.GetMessageToSend(JSONConvert.MESSAGE_RECEIVED,null));