made serverConnection true thread safe singleton
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@@ -3,6 +3,7 @@ using SharedClientServer;
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Net;
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using System.Net.Sockets;
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using System.Text;
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@@ -13,13 +14,30 @@ namespace Server.Models
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private TcpListener listener;
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private List<ServerClient> serverClients;
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public bool Started = false;
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private static readonly object padlock = new object();
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private static ServerCommunication instance = null;
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public ServerCommunication(TcpListener listener)
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private ServerCommunication()
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{
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this.listener = listener;
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listener = new TcpListener(IPAddress.Any, 5555);
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serverClients = new List<ServerClient>();
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}
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public static ServerCommunication INSTANCE
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{
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get
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{
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lock (padlock)
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{
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if (instance == null) {
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instance = new ServerCommunication();
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}
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}
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return INSTANCE;
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}
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}
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public void Start()
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{
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listener.Start();
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