[ADDED] the inlog screen and a data singleton for the client
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@@ -41,7 +41,7 @@ namespace Client
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succes = false;
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if (_users.Count < _maxPlayers)
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{
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_users.Add(new User(username, 0));
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_users.Add(new User(username, 0, false));
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succes = true;
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}
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}
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