[ADDITION] servercommunication towards the client.

Still in progress not functional because of a null exception when receiving the broadcast message.
This commit is contained in:
Dogukan
2020-10-21 17:47:48 +02:00
parent 381c142eaa
commit 74f8e868f6
4 changed files with 25 additions and 12 deletions

View File

@@ -69,7 +69,7 @@ namespace Client
private void handleData(byte[] message)
{
byte id = message[0];
byte id = message[4];
byte[] payload = new byte[message.Length - 1];
Array.Copy(message, 1, payload, 0, message.Length - 1);
switch (id)
@@ -83,7 +83,8 @@ namespace Client
string textUsername = combo.Item1;
string textMsg = combo.Item2;
//TODO display username and message in chat window
Debug.WriteLine("Message username: {0}\t Message: {1}", textUsername, textMsg);
Debug.WriteLine("[CLIENT] User name: {0}\t User message: {1}", textUsername, textMsg);
break;
case JSONConvert.LOBBY: