the fuck?????

This commit is contained in:
Sem van der Hoeven
2020-10-22 22:04:20 +02:00
parent eae05d17df
commit 5e408091cb
4 changed files with 314 additions and 257 deletions

View File

@@ -10,7 +10,7 @@ using static SharedClientServer.JSONConvert;
namespace Client
{
public delegate void LobbyJoinCallback(bool isHost);
public delegate void CanvasDataReceived(double[] coordinates, Color color);
public delegate void CanvasDataReceived(double[][] coordinates, Color color);
public delegate void CanvasReset();
public delegate void LobbyCallback(int id);
class Client : ObservableObject
@@ -58,7 +58,7 @@ namespace Client
private void OnReadComplete(IAsyncResult ar)
{
int amountReceived = stream.EndRead(ar);
if (totalBufferReceived + amountReceived > 1024)
if (totalBufferReceived + amountReceived > 2048)
{
throw new OutOfMemoryException("buffer too small");
}
@@ -83,7 +83,7 @@ namespace Client
Debug.WriteLine($"reduced buffer: {expectedMessageLength}");
expectedMessageLength = BitConverter.ToInt32(totalBuffer, 0);
}
ar.AsyncWaitHandle.WaitOne();
stream.BeginRead(buffer, 0, buffer.Length, new AsyncCallback(OnReadComplete), null);
}
@@ -149,18 +149,21 @@ namespace Client
case JSONConvert.CANVAS:
// canvas data
//clientData.CanvasData = JSONConvert.getCoordinates(payload);
CanvasInfo type = JSONConvert.GetCanvasMessageType(payload);
int type = JSONConvert.GetCanvasMessageType(payload);
switch (type)
{
case CanvasInfo.RESET:
case JSONConvert.CANVAS_RESET:
CReset?.Invoke();
break;
case CanvasInfo.DRAWING:
case JSONConvert.CANVAS_WRITING:
CanvasDataReceived?.Invoke(JSONConvert.getCoordinates(payload), JSONConvert.getCanvasDrawingColor(payload));
// we hebben gedrawed, dus stuur dat we weer kunnen drawen
break;
}
break;
break;
default:
Debug.WriteLine("[CLIENT] Received weird identifier: " + id);

View File

@@ -3,9 +3,11 @@
using GalaSoft.MvvmLight.Command;
using SharedClientServer;
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.ComponentModel;
using System.Diagnostics;
using System.Timers;
using System.Windows;
using System.Windows.Input;
using System.Windows.Media;
@@ -19,7 +21,12 @@ namespace Client.ViewModels
private ClientData data = ClientData.Instance;
private GameWindow window;
private Point currentPoint = new Point();
private Color color;
public Color color;
public double[][] buffer;
public int pos = 0;
public int maxLines = 1;
public Queue<double[][]> linesQueue;
private Timer queueTimer;
public static ObservableCollection<string> Messages { get; } = new ObservableCollection<string>();
@@ -59,6 +66,9 @@ namespace Client.ViewModels
//_username = data.User.Username;
//Messages.Add($"{data.User.Username}: {Message}");
}
buffer = new double[maxLines][];
linesQueue = new Queue<double[][]>();
OnKeyDown = new RelayCommand(ChatBox_KeyDown);
ButtonStartGame = new RelayCommand(BeginGame);
ButtonResetCanvas = new RelayCommand(CanvasResetLocal);
@@ -72,6 +82,10 @@ namespace Client.ViewModels
public void BeginGame()
{
queueTimer = new Timer(500);
queueTimer.Start();
queueTimer.Elapsed += sendArrayFromQueue;
data.Client.SendMessage(JSONConvert.ConstructGameStartData(data.Lobby.ID));
}
@@ -79,7 +93,7 @@ namespace Client.ViewModels
private void CanvasResetLocal()
{
this.window.CanvasForPaint.Children.Clear();
data.Client.SendMessage(JSONConvert.GetMessageToSend(JSONConvert.CANVAS, JSONConvert.CanvasInfo.RESET));
data.Client.SendMessage(JSONConvert.GetMessageToSend(JSONConvert.CANVAS, JSONConvert.CANVAS_RESET));
}
@@ -109,9 +123,33 @@ namespace Client.ViewModels
coordinates[2] = line.X2;
coordinates[3] = line.Y2;
currentPoint = e.GetPosition(window.CanvasForPaint);
buffer[pos] = coordinates;
pos++;
window.CanvasForPaint.Children.Add(line);
data.Client.SendMessage(JSONConvert.ConstructCanvasDataSend(JSONConvert.CanvasInfo.DRAWING,coordinates, color));
if (pos == maxLines)
{
double[][] temp = new double[maxLines][];
for (int i = 0; i < maxLines; i++)
{
temp[i] = buffer[i];
}
linesQueue.Enqueue(temp);
Array.Clear(buffer, 0, buffer.Length);
pos = 0;
}
}
}
private void sendArrayFromQueue(object sender, ElapsedEventArgs e)
{
if (linesQueue.Count != 0)
{
Debug.WriteLine("[GAME] sending canvas data...");
double[][] temp = linesQueue.Dequeue();
data.Client.SendMessage(JSONConvert.GetMessageToSend(JSONConvert.CANVAS, JSONConvert.ConstructDrawingCanvasData(temp,color)));
}
}
@@ -125,17 +163,20 @@ namespace Client.ViewModels
color = colorSelected;
}
private void UpdateCanvasWithNewData(double[] coordinates, Color color)
private void UpdateCanvasWithNewData(double[][] buffer, Color color)
{
Application.Current.Dispatcher.Invoke(delegate
{
Line line = new Line();
line.Stroke = new SolidColorBrush(color);
line.X1 = coordinates[0];
line.Y1 = coordinates[1];
line.X2 = coordinates[2];
line.Y2 = coordinates[3];
this.window.CanvasForPaint.Children.Add(line);
foreach (double[] arr in buffer)
{
Line line = new Line();
line.Stroke = new SolidColorBrush(color);
line.X1 = arr[0];
line.Y1 = arr[1];
line.X2 = arr[2];
line.Y2 = arr[3];
this.window.CanvasForPaint.Children.Add(line);
}
});
}

View File

@@ -50,7 +50,7 @@ namespace Server.Models
{
int bytesReceived = this.stream.EndRead(ar);
if (totalBufferReceived + bytesReceived > 1024)
if (totalBufferReceived + bytesReceived > 2048)
{
throw new OutOfMemoryException("buffer is too small!");
}
@@ -149,21 +149,21 @@ namespace Server.Models
break;
case JSONConvert.CANVAS:
Debug.WriteLine("[SERVERCLIENT] GOT A MESSAGE FROM THE CLIENT ABOUT THE CANVAS!!!");
CanvasInfo typeToCheck = JSONConvert.GetCanvasMessageType(payload);
int typeToCheck = JSONConvert.GetCanvasMessageType(payload);
switch (typeToCheck)
{
case CanvasInfo.DRAWING:
case JSONConvert.CANVAS_WRITING:
dynamic canvasData = new
{
type = JSONConvert.GetCanvasMessageType(payload),
coordinatesLine = JSONConvert.getCoordinates(payload),
canvasType = typeToCheck,
coords = JSONConvert.getCoordinates(payload),
color = JSONConvert.getCanvasDrawingColor(payload)
};
serverCom.SendToLobby(serverCom.GetLobbyForUser(User), JSONConvert.GetMessageToSend(CANVAS, canvasData));
serverCom.SendToLobby(serverCom.GetLobbyForUser(User),JSONConvert.GetMessageToSend(JSONConvert.CANVAS,canvasData));
break;
case CanvasInfo.RESET:
case JSONConvert.CANVAS_RESET:
dynamic canvasDataForReset = new
{
type = JSONConvert.GetCanvasMessageType(payload)

View File

@@ -1,239 +1,252 @@
using Client;
using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Text;
using Client;
using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Text;
using System.Windows.Media;
namespace SharedClientServer
{
class JSONConvert
{
public const byte LOGIN = 0x01;
public const byte MESSAGE = 0x02;
public const byte LOBBY = 0x03;
public const byte CANVAS = 0x04;
public const byte GAME = 0x05;
public enum LobbyIdentifier
{
HOST,
JOIN,
JOIN_SUCCESS,
LEAVE,
LIST,
REQUEST
}
public enum CanvasInfo
namespace SharedClientServer
{
class JSONConvert
{
public const byte LOGIN = 0x01;
public const byte MESSAGE = 0x02;
public const byte LOBBY = 0x03;
public const byte CANVAS = 0x04;
public const byte GAME = 0x05;
public const int CANVAS_WRITING = 0;
public const int CANVAS_RESET = 1;
public enum LobbyIdentifier
{
DRAWING,
RESET
}
public static (string,string) GetUsernameAndMessage(byte[] json)
{
string msg = Encoding.ASCII.GetString(json);
dynamic payload = JsonConvert.DeserializeObject(msg);
return (payload.username, payload.message);
}
public static string GetUsernameLogin(byte[] json)
{
dynamic payload = JsonConvert.DeserializeObject(Encoding.ASCII.GetString(json));
return payload.username;
}
public static byte[] ConstructUsernameMessage(string uName)
{
return GetMessageToSend(LOGIN, new
{
username = uName
});
}
#region lobby messages
public static byte[] ConstructLobbyHostMessage()
{
return GetMessageToSend(LOBBY, new
{
identifier = LobbyIdentifier.HOST
});
}
public static byte[] ConstructLobbyHostCreatedMessage(int lobbyID)
{
return GetMessageToSend(LOBBY, new
{
identifier = LobbyIdentifier.HOST,
id = lobbyID
}) ;
}
public static byte[] ConstructLobbyRequestMessage()
{
return GetMessageToSend(LOBBY, new
{
identifier = LobbyIdentifier.REQUEST
});
}
public static byte[] ConstructLobbyListMessage(Lobby[] lobbiesList)
{
return GetMessageToSend(LOBBY, new
{
identifier = LobbyIdentifier.LIST,
lobbies = lobbiesList
});
}
public static byte[] ConstructLobbyJoinMessage(int lobbyID)
{
return GetMessageToSend(LOBBY, new
{
identifier = LobbyIdentifier.JOIN,
id = lobbyID
});
}
public static byte[] ConstructLobbyLeaveMessage(int lobbyID)
{
return GetMessageToSend(LOBBY, new
{
identifier = LobbyIdentifier.LEAVE,
id = lobbyID
});
}
public static LobbyIdentifier GetLobbyIdentifier(byte[] json)
{
dynamic payload = JsonConvert.DeserializeObject(Encoding.ASCII.GetString(json));
return payload.identifier;
}
public static Lobby[] GetLobbiesFromMessage(byte[] json)
{
dynamic payload = JsonConvert.DeserializeObject(Encoding.ASCII.GetString(json));
JArray lobbiesArray = payload.lobbies;
Debug.WriteLine("[JSONCONVERT] got lobbies from message" + lobbiesArray.ToString());
Lobby[] lobbiesTemp = lobbiesArray.ToObject<Lobby[]>();
Debug.WriteLine("lobbies in array: ");
foreach (Lobby l in lobbiesTemp)
{
Debug.WriteLine("players: " + l.PlayersIn);
}
return lobbiesTemp;
}
public static int GetLobbyID(byte[] json)
{
dynamic payload = JsonConvert.DeserializeObject(Encoding.ASCII.GetString(json));
return payload.id;
}
public static Lobby GetLobby(byte[] json)
{
dynamic payload = JsonConvert.DeserializeObject(Encoding.ASCII.GetString(json));
JObject dynamicAsObject = payload.lobby;
return dynamicAsObject.ToObject<Lobby>();
}
public static byte[] ConstructLobbyJoinSuccessMessage(bool isHost)
{
return GetMessageToSend(LOBBY, new { identifier = LobbyIdentifier.JOIN_SUCCESS,
host = isHost});
}
public static bool GetLobbyJoinIsHost(byte[] json)
{
dynamic payload = JsonConvert.DeserializeObject(Encoding.ASCII.GetString(json));
return payload.host;
}
#endregion
public static byte[] ConstructCanvasDataSend(CanvasInfo typeToSend, double[] coordinates, Color colorToSend)
{
return GetMessageToSend(CANVAS, new
{
type = typeToSend,
coordinatesLine = coordinates,
color = colorToSend
}); ;
}
public static CanvasInfo GetCanvasMessageType(byte[] payload)
HOST,
JOIN,
JOIN_SUCCESS,
LEAVE,
LIST,
REQUEST
}
public static (string,string) GetUsernameAndMessage(byte[] json)
{
dynamic json = JsonConvert.DeserializeObject(Encoding.ASCII.GetString(payload));
CanvasInfo type = json.type;
return type;
}
public static double[] getCoordinates(byte[] payload)
{
dynamic json = JsonConvert.DeserializeObject(Encoding.ASCII.GetString(payload));
JArray coordinatesArray = json.coordinatesLine;
double[] coordinates = coordinatesArray.ToObject<double[]>();
return coordinates;
}
string msg = Encoding.UTF8.GetString(json);
dynamic payload = JsonConvert.DeserializeObject(msg);
return (payload.username, payload.message);
}
public static string GetUsernameLogin(byte[] json)
{
dynamic payload = JsonConvert.DeserializeObject(Encoding.UTF8.GetString(json));
return payload.username;
}
public static byte[] ConstructUsernameMessage(string uName)
{
return GetMessageToSend(LOGIN, new
{
username = uName
});
}
#region lobby messages
public static byte[] ConstructLobbyHostMessage()
{
return GetMessageToSend(LOBBY, new
{
identifier = LobbyIdentifier.HOST
});
}
public static byte[] ConstructLobbyHostCreatedMessage(int lobbyID)
{
return GetMessageToSend(LOBBY, new
{
identifier = LobbyIdentifier.HOST,
id = lobbyID
}) ;
}
public static byte[] ConstructLobbyRequestMessage()
{
return GetMessageToSend(LOBBY, new
{
identifier = LobbyIdentifier.REQUEST
});
}
public static byte[] ConstructLobbyListMessage(Lobby[] lobbiesList)
{
return GetMessageToSend(LOBBY, new
{
identifier = LobbyIdentifier.LIST,
lobbies = lobbiesList
});
}
public static byte[] ConstructLobbyJoinMessage(int lobbyID)
{
return GetMessageToSend(LOBBY, new
{
identifier = LobbyIdentifier.JOIN,
id = lobbyID
});
}
public static byte[] ConstructLobbyLeaveMessage(int lobbyID)
{
return GetMessageToSend(LOBBY, new
{
identifier = LobbyIdentifier.LEAVE,
id = lobbyID
});
}
public static LobbyIdentifier GetLobbyIdentifier(byte[] json)
{
dynamic payload = JsonConvert.DeserializeObject(Encoding.UTF8.GetString(json));
return payload.identifier;
}
public static Lobby[] GetLobbiesFromMessage(byte[] json)
{
dynamic payload = JsonConvert.DeserializeObject(Encoding.UTF8.GetString(json));
JArray lobbiesArray = payload.lobbies;
Debug.WriteLine("[JSONCONVERT] got lobbies from message" + lobbiesArray.ToString());
Lobby[] lobbiesTemp = lobbiesArray.ToObject<Lobby[]>();
Debug.WriteLine("lobbies in array: ");
foreach (Lobby l in lobbiesTemp)
{
Debug.WriteLine("players: " + l.PlayersIn);
}
return lobbiesTemp;
}
public static int GetLobbyID(byte[] json)
{
dynamic payload = JsonConvert.DeserializeObject(Encoding.UTF8.GetString(json));
return payload.id;
}
public static Lobby GetLobby(byte[] json)
{
dynamic payload = JsonConvert.DeserializeObject(Encoding.UTF8.GetString(json));
JObject dynamicAsObject = payload.lobby;
return dynamicAsObject.ToObject<Lobby>();
}
public static byte[] ConstructLobbyJoinSuccessMessage(bool isHost)
{
return GetMessageToSend(LOBBY, new { identifier = LobbyIdentifier.JOIN_SUCCESS,
host = isHost});
}
public static bool GetLobbyJoinIsHost(byte[] json)
{
dynamic payload = JsonConvert.DeserializeObject(Encoding.UTF8.GetString(json));
return payload.host;
}
#endregion
public static byte[] ConstructCanvasDataSend(int typeToSend, double[][] buffer, Color colorToSend)
{
return GetMessageToSend(CANVAS, new
{
canvasType = typeToSend,
coords = buffer,
color = colorToSend
}); ;
}
public static byte[] ConstructDrawingCanvasData(double[][] buffer, Color colorToSend)
{
return GetMessageToSend(CANVAS, new
{
canvasType = CANVAS_WRITING,
coords = buffer,
color = colorToSend
}); ;
}
public static int GetCanvasMessageType(byte[] payload)
{
dynamic json = JsonConvert.DeserializeObject(Encoding.UTF8.GetString(payload));
var temp = Convert.FromBase64String(json);
string fdasf = System.Text.Encoding.UTF8.GetString(temp);
int cType = temp.canvasType;
return cType;
}
public static double[][] getCoordinates(byte[] payload)
{
Debug.WriteLine("got coords " + Encoding.UTF8.GetString(payload));
dynamic json = JsonConvert.DeserializeObject(Encoding.UTF8.GetString(payload));
JArray coordinatesArray = json.coords;
double[][] coordinates = coordinatesArray.ToObject<double[][]>();
return coordinates;
}
public static Color getCanvasDrawingColor(byte[] payload)
{
dynamic json = JsonConvert.DeserializeObject(Encoding.ASCII.GetString(payload));
dynamic json = JsonConvert.DeserializeObject(Encoding.UTF8.GetString(payload));
Color color = json.color;
return color;
}
public static byte[] ConstructGameStartData(int lobbyID)
{
string startGame = "startGame";
return GetMessageToSend(GAME, new
{
command = startGame,
lobbyToStart = lobbyID
}); ;
}
public static string GetGameCommand(byte[] payload)
{
dynamic json = JsonConvert.DeserializeObject(Encoding.ASCII.GetString(payload));
return json.command;
}
public static int GetStartGameLobbyID(byte[] payload)
{
dynamic json = JsonConvert.DeserializeObject(Encoding.ASCII.GetString(payload));
return json.lobbyToStart;
}
/// <summary>
/// constructs a message that can be sent to the clients or server
/// </summary>
/// <param name="identifier">the identifier for what kind of message it is</param>
/// <param name="payload">the json payload</param>
/// <returns>a byte array containing a message that can be sent to clients or server</returns>
public static byte[] GetMessageToSend(byte identifier, dynamic payload)
{
// convert the dynamic to bytes
byte[] payloadBytes = Encoding.ASCII.GetBytes(JsonConvert.SerializeObject(payload));
// make the array that holds the message and copy the payload into it with the first spot containing the identifier
byte[] res = new byte[payloadBytes.Length + 5];
// put the payload in the res array
Array.Copy(payloadBytes, 0, res, 5, payloadBytes.Length);
// put the identifier at the start of the payload part
res[4] = identifier;
// put the length of the payload at the start of the res array
Array.Copy(BitConverter.GetBytes(payloadBytes.Length+5),0,res,0,4);
return res;
}
}
}
}
public static byte[] ConstructGameStartData(int lobbyID)
{
string startGame = "startGame";
return GetMessageToSend(GAME, new
{
command = startGame,
lobbyToStart = lobbyID
}); ;
}
public static string GetGameCommand(byte[] payload)
{
dynamic json = JsonConvert.DeserializeObject(Encoding.UTF8.GetString(payload));
return json.command;
}
public static int GetStartGameLobbyID(byte[] payload)
{
dynamic json = JsonConvert.DeserializeObject(Encoding.UTF8.GetString(payload));
return json.lobbyToStart;
}
/// <summary>
/// constructs a message that can be sent to the clients or server
/// </summary>
/// <param name="identifier">the identifier for what kind of message it is</param>
/// <param name="payload">the json payload</param>
/// <returns>a byte array containing a message that can be sent to clients or server</returns>
public static byte[] GetMessageToSend(byte identifier, dynamic payload)
{
// convert the dynamic to bytes
string json = JsonConvert.SerializeObject(payload);
byte[] payloadBytes = Encoding.UTF8.GetBytes(json);
// make the array that holds the message and copy the payload into it with the first spot containing the identifier
byte[] res = new byte[payloadBytes.Length + 5];
// put the payload in the res array
Array.Copy(payloadBytes, 0, res, 5, payloadBytes.Length);
// put the identifier at the start of the payload part
res[4] = identifier;
// put the length of the payload at the start of the res array
Array.Copy(BitConverter.GetBytes(payloadBytes.Length+5),0,res,0,4);
return res;
}
}
}