Merge pull request #9 from SemvdH/feature/playerList
Feature/player list
This commit is contained in:
@@ -13,9 +13,14 @@ using static SharedClientServer.JSONConvert;
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namespace Client
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{
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public delegate void LobbyJoinCallback(bool isHost);
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public delegate void RandomWord(string word);
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public delegate void HandleIncomingMsg(string username, string msg);
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internal delegate void HandleIncomingPlayer(Lobby lobby);
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public delegate void CanvasDataReceived(double[][] coordinates, Color color);
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public delegate void CanvasReset();
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public delegate void LobbyCallback(int id);
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class Client : ObservableObject
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{
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@@ -34,8 +39,12 @@ namespace Client
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public LobbyJoinCallback OnLobbyJoinSuccess;
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public Callback OnLobbiesReceivedAndWaitingForHost;
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public Callback OnServerDisconnect;
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public Callback OnLobbyUpdate;
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public LobbyCallback OnLobbyCreated;
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public LobbyCallback OnLobbyLeave;
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public RandomWord RandomWord;
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public HandleIncomingMsg IncomingMsg;
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public HandleIncomingPlayer IncomingPlayer;
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private ClientData data = ClientData.Instance;
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public CanvasDataReceived CanvasDataReceived;
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public CanvasReset CReset;
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@@ -57,6 +66,7 @@ namespace Client
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this.tcpClient.EndConnect(ar);
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this.stream = tcpClient.GetStream();
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OnSuccessfullConnect?.Invoke();
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OnLobbyUpdate = updateGameLobby;
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SendMessage(JSONConvert.ConstructUsernameMessage(username));
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this.stream.BeginRead(buffer, 0, buffer.Length, new AsyncCallback(OnReadComplete),null);
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@@ -72,6 +82,7 @@ namespace Client
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if (ar == null || (!ar.IsCompleted) || (!this.stream.CanRead) || !this.tcpClient.Client.Connected)
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return;
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try
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{
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int amountReceived = stream.EndRead(ar);
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@@ -129,7 +140,7 @@ namespace Client
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if(textUsername != data.User.Username)
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{
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ViewModels.ViewModelGame.HandleIncomingMsg(textUsername, textMsg);
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IncomingMsg?.Invoke(textUsername, textMsg);
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}
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//TODO display username and message in chat window
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@@ -147,6 +158,7 @@ namespace Client
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Lobbies = JSONConvert.GetLobbiesFromMessage(payload);
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OnLobbiesListReceived?.Invoke();
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OnLobbiesReceivedAndWaitingForHost?.Invoke();
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OnLobbyUpdate?.Invoke();
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break;
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case LobbyIdentifier.HOST:
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// we receive this when the server has made us a host of a new lobby
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@@ -156,7 +168,6 @@ namespace Client
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OnLobbyCreated?.Invoke(lobbyCreatedID);
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break;
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case LobbyIdentifier.JOIN_SUCCESS:
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OnLobbyJoinSuccess?.Invoke(JSONConvert.GetLobbyJoinIsHost(payload));
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break;
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case LobbyIdentifier.LEAVE:
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@@ -189,9 +200,11 @@ namespace Client
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case JSONConvert.RANDOMWORD:
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//Flag byte for receiving the random word.
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int lobbyId = JSONConvert.GetLobbyID(payload);
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string randomWord = JSONConvert.GetRandomWord(payload);
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if (data.Lobby?.ID == lobbyId)
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RandomWord?.Invoke(randomWord);
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if(data.Lobby?.ID == lobbyId)
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ViewModels.ViewModelGame.HandleRandomWord(JSONConvert.GetRandomWord(payload));
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break;
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default:
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Debug.WriteLine("[CLIENT] Received weird identifier: " + id);
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@@ -201,11 +214,20 @@ namespace Client
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}
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private void updateGameLobby()
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{
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foreach (var item in Lobbies)
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{
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Debug.WriteLine("[CLIENT] lobby data: {0}", item.Users.Count);
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if (item.ID == data.Lobby?.ID)
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IncomingPlayer?.Invoke(item);
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}
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}
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public void SendMessage(byte[] message)
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{
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Debug.WriteLine("[CLIENT] sending message " + Encoding.ASCII.GetString(message));
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stream.BeginWrite(message, 0, message.Length, new AsyncCallback(OnWriteComplete), null);
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}
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private void OnWriteComplete(IAsyncResult ar)
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@@ -1,4 +1,3 @@
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using Client.Views;
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using GalaSoft.MvvmLight.Command;
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using SharedClientServer;
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@@ -29,6 +28,7 @@ namespace Client.ViewModels
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private Timer queueTimer;
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public static ObservableCollection<string> Messages { get; } = new ObservableCollection<string>();
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public ObservableCollection<string> Players { get; } = new ObservableCollection<string>();
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private dynamic _payload;
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@@ -47,6 +47,14 @@ namespace Client.ViewModels
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}
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}
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private string _randomWord;
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public string RandomWord
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{
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get { return _randomWord; }
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set { _randomWord = value; }
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}
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public static string Word
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{
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get;
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@@ -80,6 +88,9 @@ namespace Client.ViewModels
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ButtonResetCanvas = new RelayCommand(CanvasResetLocal);
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data.Client.CanvasDataReceived = UpdateCanvasWithNewData;
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data.Client.CReset = CanvasResetData;
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data.Client.RandomWord = HandleRandomWord;
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data.Client.IncomingMsg = HandleIncomingMsg;
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data.Client.IncomingPlayer = HandleIncomingPlayer;
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}
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public ICommand OnKeyDown { get; set; }
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@@ -237,6 +248,16 @@ namespace Client.ViewModels
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Word = randomWord;
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});
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}
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public void HandleIncomingPlayer(Lobby lobby)
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{
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Application.Current.Dispatcher.Invoke(delegate
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{
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Players.Clear();
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foreach (var item in lobby.Users)
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{
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Players.Add(item.Username);
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}
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});
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}
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}
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}
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@@ -22,16 +22,9 @@
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<Grid Grid.Column="0" Grid.Row="1">
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<Grid.RowDefinitions>
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<RowDefinition/>
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<RowDefinition/>
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<RowDefinition/>
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<RowDefinition/>
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<RowDefinition/>
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<RowDefinition/>
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<RowDefinition/>
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<RowDefinition/>
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</Grid.RowDefinitions>
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<ListBox Name="PlayerList" ItemsSource="{Binding Path=Players}" Margin="10,0,0,10" FontSize="20"/>
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</Grid>
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<Grid Grid.Row="0" Grid.Column="1">
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@@ -44,13 +37,15 @@
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<Label Grid.Row="0" Grid.Column="0" VerticalAlignment="Center" FontSize="20" Content="Pick a color -->"/>
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<xctk:ColorPicker Name="ClrPcker_Background" SelectedColorChanged="ClrPcker_Background_SelectedColorChanged_1" Grid.Column="1" HorizontalAlignment="Left" VerticalAlignment="Center" Height="22" Width="100"/>
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<Label Name="GuessWord" Grid.Row="0" Grid.Column="1" Content="{Binding Path=RandomWord, Mode=OneWay, UpdateSourceTrigger=PropertyChanged}" VerticalAlignment="Center" HorizontalAlignment="Center"/>
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<Label Grid.Row="0" Grid.Column="2" FontSize="20" Content="" VerticalAlignment="Center" HorizontalAlignment="Center"/>
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<Button Name="CanvasReset" Click="CanvasReset_Click" Grid.Row="0" Grid.Column="3" Content="RESET"/>
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</Grid>
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<Button Name="StartGame" Grid.Row="0" Grid.Column="2" Content="Start Game" FontSize="20" Command="{Binding ButtonStartGame}" IsEnabled="{Binding IsHost}"/>
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<Label Name="GuessWord" Grid.Row="0" Grid.Column="1" Content="{Binding Path=Word, UpdateSourceTrigger=PropertyChanged}" Margin="418,-5,103,5"/>
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<Border Grid.Row="1" Grid.Column="1" Margin ="10,10,10,10" BorderBrush="Black" BorderThickness ="2.5">
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@@ -62,9 +57,9 @@
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</Border>
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<Grid Grid.Column="2" Grid.Row="1">
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<ListBox Name ="TextBox" ItemsSource="{Binding Path=Messages}" Margin="0,0,0,69"/>
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<ListBox Name ="TextBox" ItemsSource="{Binding Path=Messages}" Margin="0,0,10,69" />
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<TextBox Name="ChatBox" Text="{Binding Message, Mode=TwoWay, UpdateSourceTrigger=PropertyChanged}" Margin="0,465,0,0">
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<TextBox Name="ChatBox" Text="{Binding Message, Mode=TwoWay, UpdateSourceTrigger=PropertyChanged}" Margin="0,465,10,0">
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<TextBox.InputBindings>
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<KeyBinding Key="Return" Command="{Binding OnKeyDown}"/>
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</TextBox.InputBindings>
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@@ -11,6 +11,7 @@
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<RowDefinition Height="60"/>
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<RowDefinition Height="50"/>
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<RowDefinition Height="30"/>
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<RowDefinition Height="100"/>
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</Grid.RowDefinitions>
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<Grid.ColumnDefinitions>
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@@ -22,8 +23,9 @@
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<Label Grid.Row="1" FontSize="30" Content="Enter a username:"/>
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<Label Grid.Row="2" FontSize="15" Content="(max amount of characters for the username is 10)"/>
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<TextBox Name="usernameTextbox" Grid.Row="1" Grid.Column="1" MaxLength="10" FontSize="30" VerticalAlignment="Center" HorizontalAlignment="Left" Width="250"/>
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<TextBox Name="usernameTextbox" Grid.Row="1" Grid.Column="1" MaxLength="69" FontSize="30" VerticalAlignment="Center" HorizontalAlignment="Left" Width="250"/>
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<Button Content="ENTER" Grid.Column="1" Grid.Row="1" VerticalAlignment="Center" HorizontalAlignment="Right" Width="100" Height="40" Click="Button_EnterUsername"/>
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<Label Grid.Row="3" Grid.Column="0" Content="Tip of the century: base64 != UTF8!" FontSize="20" FontWeight="Bold"/>
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</Grid>
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</Window>
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@@ -1,4 +1,5 @@
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using SharedClientServer;
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using Client.ViewModels;
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using SharedClientServer;
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using System;
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using System.Collections.Generic;
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using System.Text;
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@@ -59,6 +59,7 @@ namespace Server.Models
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throw new OutOfMemoryException("buffer is too small!");
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}
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// copy the received bytes into the buffer
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Array.Copy(buffer, 0, totalBuffer, totalBufferReceived, bytesReceived);
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// add the bytes we received to the total amount
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@@ -90,6 +91,7 @@ namespace Server.Models
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}
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ar.AsyncWaitHandle.WaitOne();
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// start reading for a new message
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stream.BeginRead(buffer, 0, buffer.Length, new AsyncCallback(OnRead), null);
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@@ -232,6 +234,7 @@ namespace Server.Models
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ServerCommunication.INSTANCE.sendToAll(JSONConvert.ConstructLobbyListMessage(ServerCommunication.INSTANCE.lobbies.ToArray()));
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OnMessageReceivedOk = () =>
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{
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serverCom.sendToAll(JSONConvert.GetMessageToSend(JSONConvert.RANDOMWORD, new
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{
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id = serverCom.GetLobbyForUser(User).ID,
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@@ -6,7 +6,7 @@ using System.Text;
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namespace Client
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{
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class Lobby : INotifyPropertyChanged
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internal class Lobby : INotifyPropertyChanged
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{
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public event PropertyChangedEventHandler PropertyChanged;
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