Merge remote-tracking branch 'origin/setupBranch' into setupBranch

This commit is contained in:
Dogukan
2020-10-20 19:53:35 +02:00
16 changed files with 298 additions and 52 deletions

View File

@@ -1,4 +1,5 @@
using System;
using Client.Views;
using System;
using System.Collections.Generic;
using System.Configuration;
using System.Data;
@@ -17,9 +18,9 @@ namespace Client
protected override void OnStartup(StartupEventArgs e)
{
base.OnStartup(e);
MainWindow startWindow = new MainWindow();
ViewModel VM = new ViewModel();
startWindow.DataContext = VM;
LoginScreen startWindow = new LoginScreen();
//ViewModel VM = new ViewModel();
//startWindow.DataContext = VM;
startWindow.Show();
}

View File

@@ -16,11 +16,12 @@ namespace Client
private int totalBufferReceived = 0;
public int Port = 5555;
public bool Connected = false;
//TODO send login packet to server with ClientServerUtil.createpayload(0x01,dynamic json with username)
public string Username { get; }
private string username;
public Callback OnSuccessfullConnect;
public Client()
public Client(string username)
{
this.username = username;
this.tcpClient = new TcpClient();
Debug.WriteLine("Starting connect to server");
tcpClient.BeginConnect("localhost", Port, new AsyncCallback(OnConnect), null);
@@ -31,6 +32,8 @@ namespace Client
Debug.Write("finished connecting to server");
this.tcpClient.EndConnect(ar);
this.stream = tcpClient.GetStream();
OnSuccessfullConnect?.Invoke();
SendMessage(JSONConvert.ConstructUsernameMessage(username));
this.stream.BeginRead(buffer, 0, buffer.Length, new AsyncCallback(OnReadComplete),null);
}
@@ -72,10 +75,10 @@ namespace Client
Array.Copy(message, 1, payload, 0, message.Length - 1);
switch (id)
{
case 0x01:
case JSONConvert.LOGIN:
// json log in username data
break;
case 0x02:
case JSONConvert.MESSAGE:
// json message data
(string, string) combo = JSONConvert.GetUsernameAndMessage(payload);
string textUsername = combo.Item1;
@@ -84,11 +87,11 @@ namespace Client
break;
case 0x03:
case JSONConvert.LOBBY:
// lobby data
//TODO fill lobby with the data received
break;
case 0x04:
case JSONConvert.CANVAS:
// canvas data
break;
default:
@@ -100,11 +103,13 @@ namespace Client
public void SendMessage(byte[] message)
{
Debug.WriteLine("[CLIENT] sending message " + Encoding.ASCII.GetString(message));
stream.BeginWrite(message, 0, message.Length, new AsyncCallback(OnWriteComplete), null);
}
private void OnWriteComplete(IAsyncResult ar)
{
Debug.WriteLine("[CLIENT] finished writing");
stream.EndWrite(ar);
}
}

59
Client/ClientData.cs Normal file
View File

@@ -0,0 +1,59 @@
using SharedClientServer;
using System;
using System.Collections.Generic;
using System.Data;
using System.Text;
namespace Client
{
class ClientData
{
private static ClientData _instance;
private static readonly object padlock = new object();
public static ClientData Instance
{
get
{
lock (padlock)
{
if (_instance == null)
{
_instance = new ClientData();
}
return _instance;
}
}
}
private User _user;
private Client _client;
private Lobby _lobby;
private ClientData()
{
}
public User User
{
get { return _user; }
set { _user = value; }
}
public Client Client
{
get { return _client; }
set { _client = value; }
}
public Lobby Lobby
{
get { return _lobby; }
set { _lobby = value; }
}
}
}

View File

@@ -11,6 +11,7 @@ namespace Client
private int _numbers;
private bool _status;
private bool _canStartGame;
//Test code
public int Numbers
@@ -37,11 +38,18 @@ namespace Client
}
}
public bool CanStartGame
{
get { return _canStartGame; }
set { _canStartGame = value; }
}
public Model()
{
_status = false;
_numbers = 0;
_canStartGame = true;
}
}

View File

@@ -5,6 +5,10 @@ using System.ComponentModel;
using System.Text;
using System.Windows.Input;
using SharedClientServer;
using System.Diagnostics;
using System.Windows;
using System.Collections.ObjectModel;
using Client.Views;
namespace Client
{
@@ -12,19 +16,38 @@ namespace Client
{
public event PropertyChangedEventHandler PropertyChanged;
public ICommand OnHostButtonClick { get; set; }
public ICommand JoinSelectedLobby { get; set; }
public Lobby SelectedLobby { get; set; }
public ViewModel()
{
_model = new Model();
ButtonCommand = new RelayCommand(() =>
{
Client client = new Client();
});
_lobbies = new List<Lobby>();
_lobbies = new ObservableCollection<Lobby>();
_lobbies.Add(new Lobby(50, 3, 8));
_lobbies.Add(new Lobby(69, 1, 9));
_lobbies.Add(new Lobby(420, 7, 7));
OnHostButtonClick = new RelayCommand(() =>
{
Debug.WriteLine("Host button clicked");
});
JoinSelectedLobby = new RelayCommand(startGameInLobby, true);
}
private void startGameInLobby()
{
if (SelectedLobby != null)
{
ClientData.Instance.Lobby = SelectedLobby;
_model.CanStartGame = false;
GameWindow window = new GameWindow();
window.Show();
}
}
private void ClickCheck()
@@ -35,17 +58,12 @@ namespace Client
_model.Numbers = _model.Numbers + 5;
}
public ICommand ButtonCommand { get; set; }
private Model _model;
public Model Model
{
get
{
if (_model == null)
_model = new Model();
return _model;
}
@@ -55,8 +73,8 @@ namespace Client
}
}
private List<Lobby> _lobbies;
public List<Lobby> Lobbies
private ObservableCollection<Lobby> _lobbies;
public ObservableCollection<Lobby> Lobbies
{
get { return _lobbies; }
set { _lobbies = value; }

View File

@@ -18,7 +18,7 @@ namespace Client.Views
/// </summary>
public partial class GameWindow : Window
{
ClientData data = ClientData.Instance;
public GameWindow()
{
DataContext = new ViewModelGame();
@@ -110,7 +110,7 @@ namespace Client.Views
*/
private void WriteToChat(string message)
{
string user = "Monkey";
string user = data.User.Username;
SentMessage.AppendText($"{user}: {message}\n");
}
}

View File

@@ -0,0 +1,29 @@
<Window x:Class="Client.Views.LoginScreen"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:local="clr-namespace:Client.Views"
mc:Ignorable="d"
Title="LoginScreen" Height="450" Width="800">
<Grid>
<Grid.RowDefinitions>
<RowDefinition Height="60"/>
<RowDefinition Height="50"/>
<RowDefinition Height="30"/>
</Grid.RowDefinitions>
<Grid.ColumnDefinitions>
<ColumnDefinition />
<ColumnDefinition />
</Grid.ColumnDefinitions>
<Label Grid.Row="0" FontSize="40" Content="Welcome to Scrubl.io"/>
<Label Grid.Row="1" FontSize="30" Content="Enter a username:"/>
<Label Grid.Row="2" FontSize="15" Content="(max amount of characters for the username is 10)"/>
<TextBox Name="usernameTextbox" Grid.Row="1" Grid.Column="1" MaxLength="10" FontSize="30" VerticalAlignment="Center" HorizontalAlignment="Left" Width="250"/>
<Button Content="ENTER" Grid.Column="1" Grid.Row="1" VerticalAlignment="Center" HorizontalAlignment="Right" Width="100" Height="40" Click="Button_EnterUsername"/>
</Grid>
</Window>

View File

@@ -0,0 +1,45 @@
using SharedClientServer;
using System;
using System.Collections.Generic;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Shapes;
namespace Client.Views
{
/// <summary>
/// Interaction logic for LoginScreen.xaml
/// </summary>
public partial class LoginScreen : Window
{
ClientData data = ClientData.Instance;
public LoginScreen()
{
InitializeComponent();
}
private void Button_EnterUsername(object sender, RoutedEventArgs e)
{
User user = new User(usernameTextbox.Text);
Client client = new Client(user.Username);
client.OnSuccessfullConnect = () =>
{
// because we need to start the main window on a UI thread, we need to let the dispatcher handle it, which will execute the code on the ui thread
Application.Current.Dispatcher.Invoke(delegate {
data.User = user;
data.Client = client;
MainWindow startWindow = new MainWindow();
startWindow.Show();
this.Close();
});
};
}
}
}

View File

@@ -34,9 +34,8 @@
<Label Grid.Row="0" Content="This client information:" FontSize="17"/>
<Label Grid.Row="1" Grid.Column="0" Content="Your username:" FontSize="15" VerticalAlignment="Center"/>
<TextBox Name="usernameTextbox" Grid.Row="1" Grid.Column="1" MaxLength="10" FontSize="15" VerticalAlignment="Center"/>
<Label Grid.Row="2" Grid.Column="0" Content="Which color you want to be:" FontSize="15" VerticalAlignment="Center"/>
<Label Grid.Row="2" Grid.Column="0" Content="Select your color:" FontSize="15" VerticalAlignment="Center"/>
<ComboBox Name="colorSelection" Grid.Row="2" Grid.Column="1" VerticalAlignment="Center" FontSize="15">
<ComboBoxItem Content="BLUE"/>
<ComboBoxItem Content="RED"/>
@@ -48,11 +47,12 @@
</ComboBox>
<Label Grid.Row="3" Name="testLabel" FontSize="15" VerticalAlignment="Center"/>
<Label Name="usernameLabel" Content="place username here" Grid.Column="1" HorizontalAlignment="Center" Margin="0,12,0,0" VerticalAlignment="Top" Grid.Row="1"/>
</Grid>
<ListView Name="LobbyList" Grid.Row="1" Grid.Column="0" Margin="10, 10, 10, 10" ItemsSource="{Binding Path=Lobbies}">
<ListView Name="LobbyList" Grid.Row="1" Grid.Column="0" SelectedItem="{Binding SelectedLobby}" Margin="10, 10, 10, 10" ItemsSource="{Binding Path=Lobbies}">
<ListView.View>
<GridView x:Name="grdList">
<GridViewColumn Header="Lobby ID" DisplayMemberBinding="{Binding ID}" Width="70"/>
@@ -67,8 +67,8 @@
<RowDefinition Height="50"/>
<RowDefinition Height="50"/>
</Grid.RowDefinitions>
<Button Name="joinButton" Grid.Row="0" Content="join a selected lobby" Click="Button_Click" Width="200" Height="40" HorizontalAlignment="Left" Margin="10, 0, 0, 0"/>
<Button Name="hostButton" Grid.Row="1" Content="host a new lobby" Command="{Binding ...}" Width="200" Height="40" HorizontalAlignment="left" Margin="10, 0, 0, 0"/>
<Button Name="joinButton" Grid.Row="0" Content="join a selected lobby" Command="{Binding JoinSelectedLobby}" IsEnabled="{Binding Model.CanStartGame}" Width="200" Height="40" HorizontalAlignment="Left" Margin="10, 0, 0, 0"/>
<Button Name="hostButton" Grid.Row="1" Content="host a new lobby" Command="{Binding OnHostButtonClick}" IsEnabled="{Binding Model.CanStartGame}" Width="200" Height="40" HorizontalAlignment="left" Margin="10, 0, 0, 0"/>
</Grid>
</Grid>

View File

@@ -21,9 +21,13 @@ namespace Client
/// </summary>
public partial class MainWindow : Window
{
ClientData data = ClientData.Instance;
public MainWindow()
{
this.DataContext = new ViewModel();
InitializeComponent();
usernameLabel.Content = data.User.Username;
}
private void Button_Click(object sender, RoutedEventArgs e)
@@ -33,13 +37,13 @@ namespace Client
if(lobbySelected != null)
{
testLabel.Content = lobbySelected.ID;
usernameTextbox.IsEnabled = false;
colorSelection.IsEnabled = false;
joinButton.IsEnabled = false;
hostButton.IsEnabled = false;
GameWindow window = new GameWindow();
window.Show();
Close();
}
}
}

View File

@@ -10,12 +10,12 @@ namespace Server.Models
{
class ServerClient : ObservableObject
{
public string Username { get; set; }
private TcpClient tcpClient;
private NetworkStream stream;
private byte[] buffer = new byte[1024];
private byte[] totalBuffer = new byte[1024];
private int totalBufferReceived = 0;
public User User { get; set; }
/// <summary>
@@ -24,8 +24,10 @@ namespace Server.Models
/// <param name="client">the TcpClient object to use</param>
public ServerClient(TcpClient client)
{
Debug.WriteLine("[SERVERCLIENT] making new instance and starting");
tcpClient = client;
stream = tcpClient.GetStream();
Debug.WriteLine("[SERVERCLIENT] starting read");
stream.BeginRead(buffer, 0, buffer.Length, new AsyncCallback(OnRead), null);
}
@@ -35,6 +37,10 @@ namespace Server.Models
/// <param name="ar">the async result status</param>
private void OnRead(IAsyncResult ar)
{
if (ar == null || (!ar.IsCompleted) || (!this.stream.CanRead) || !this.tcpClient.Client.Connected)
return;
int bytesReceived = this.stream.EndRead(ar);
if (totalBufferReceived + bytesReceived > 1024)
@@ -84,24 +90,27 @@ namespace Server.Models
/// <param name="message">the incoming message</param>
private void HandleIncomingMessage(byte[] message)
{
Debug.WriteLine($"Got message from {Username} : {message}");
byte id = message[0];
byte[] payload = new byte[message.Length - 1];
Array.Copy(message,1,payload,0,message.Length-1);
Debug.WriteLine($"Got message : {Encoding.ASCII.GetString(message)}");
byte id = message[4];
byte[] payload = new byte[message.Length - 5];
Array.Copy(message,5,payload,0,message.Length-5);
Debug.WriteLine("[SERVERCLIENT] GOT STRING" + Encoding.ASCII.GetString(payload));
switch(id)
{
case 0x01:
case JSONConvert.LOGIN:
// json log in username data
string uName = JSONConvert.GetUsernameLogin(message);
string uName = JSONConvert.GetUsernameLogin(payload);
if (uName != null)
{
Username = uName;
Debug.WriteLine("[SERVERCLIENT] set username to " + Username);
User = new User(uName);
User.Username = uName;
Debug.WriteLine("[SERVERCLIENT] set username to " + uName);
}
break;
case 0x02:
case JSONConvert.MESSAGE:
// json message data
(string, string) combo = JSONConvert.GetUsernameAndMessage(payload);
string textUsername = combo.Item1;
@@ -110,10 +119,10 @@ namespace Server.Models
// todo handle sending to all except this user the username and message to display in chat
break;
case 0x03:
case JSONConvert.LOBBY:
// lobby data
break;
case 0x04:
case JSONConvert.CANVAS:
// canvas data
// todo send canvas data to all other serverclients in lobby
break;

View File

@@ -18,6 +18,7 @@ namespace Server.Models
private Dictionary<Lobby, List<ServerClient>> serverClientsInlobbies;
public Action newClientAction;
/// <summary>
/// use a padlock object to make sure the singleton is thread-safe
/// </summary>
@@ -97,7 +98,7 @@ namespace Server.Models
{
foreach (ServerClient sc in serverClients)
{
if (sc.Username != username) sc.sendMessage(message);
if (sc.User.Username != username) sc.sendMessage(message);
}
}
@@ -116,14 +117,14 @@ namespace Server.Models
}
}
public void AddToLobby(Lobby lobby, string username)
public void AddToLobby(Lobby lobby, User user)
{
foreach (Lobby l in lobbies)
{
if (l == lobby)
{
bool succ;
l.AddUser(username, out succ);
l.AddUser(user, out succ);
if (!succ)
{
// TODO send lobby full message
@@ -131,7 +132,7 @@ namespace Server.Models
{
foreach(ServerClient sc in serverClients)
{
if (sc.Username == username)
if (sc.User.Username == user.Username)
{
serverClientsInlobbies[l].Add(sc);
break;

View File

@@ -6,6 +6,7 @@ using System.Text;
namespace SharedClientServer
{
public delegate void Callback();
class ClientServerUtil
{
// creates a message array to send to the server or to clients

View File

@@ -1,16 +1,31 @@
using Newtonsoft.Json;
using Client;
using Newtonsoft.Json;
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Text;
namespace SharedClientServer
{
class JSONConvert
{
public const byte LOGIN = 0x01;
public const byte MESSAGE = 0x02;
public const byte LOBBY = 0x03;
public const byte CANVAS = 0x04;
enum LobbyIdentifier
{
HOST,
ADD,
LEAVE,
REQUEST
}
public static (string,string) GetUsernameAndMessage(byte[] json)
{
string msg = Encoding.ASCII.GetString(json);
dynamic payload = JsonConvert.DeserializeObject(msg);
return (payload.username, payload.message);
}
@@ -19,5 +34,41 @@ namespace SharedClientServer
dynamic payload = JsonConvert.DeserializeObject(Encoding.ASCII.GetString(json));
return payload.username;
}
public static byte[] ConstructUsernameMessage(string uName)
{
return GetMessageToSend(LOGIN, new
{
username = uName
});
}
public static byte[] ConstructLobbyDataMessage(Lobby lobby)
{
return null;
}
/// <summary>
/// constructs a message that can be sent to the clients or server
/// </summary>
/// <param name="identifier">the identifier for what kind of message it is</param>
/// <param name="payload">the json payload</param>
/// <returns>a byte array containing a message that can be sent to clients or server</returns>
public static byte[] GetMessageToSend(byte identifier, dynamic payload)
{
// convert the dynamic to bytes
byte[] payloadBytes = Encoding.ASCII.GetBytes(JsonConvert.SerializeObject(payload));
// make the array that holds the message and copy the payload into it with the first spot containing the identifier
byte[] res = new byte[payloadBytes.Length + 5];
// put the payload in the res array
Array.Copy(payloadBytes, 0, res, 5, payloadBytes.Length);
// put the identifier at the start of the payload part
res[4] = identifier;
// put the length of the payload at the start of the res array
Array.Copy(BitConverter.GetBytes(payloadBytes.Length+5),0,res,0,4);
return res;
}
}
}

View File

@@ -41,7 +41,7 @@ namespace Client
succes = false;
if (_users.Count < _maxPlayers)
{
_users.Add(new User(username, 0));
_users.Add(new User(username, 0, false));
succes = true;
}
}

View File

@@ -8,11 +8,20 @@ namespace SharedClientServer
{
private string _username;
private int _score;
private bool _host;
public User(string username, int score)
public User(string username, int score, bool host)
{
_username = username;
_score = score;
_host = host;
}
public User(string username)
{
_username = username;
_score = 0;
_host = false;
}
public string Username
@@ -26,5 +35,11 @@ namespace SharedClientServer
get { return _score; }
set { _score = value; }
}
public bool Host
{
get { return _host; }
set { _host = value; }
}
}
}