[EDIT] fixed some user stuff

This commit is contained in:
Sem van der Hoeven
2020-10-20 15:14:48 +02:00
parent 55425bbec4
commit 3aaff90178
2 changed files with 4 additions and 2 deletions

View File

@@ -18,6 +18,7 @@ namespace Server.Models
public List<Lobby> lobbies; public List<Lobby> lobbies;
private Dictionary<Lobby, List<ServerClient>> serverClientsInlobbies; private Dictionary<Lobby, List<ServerClient>> serverClientsInlobbies;
public Action newClientAction; public Action newClientAction;
/// <summary> /// <summary>
/// use a padlock object to make sure the singleton is thread-safe /// use a padlock object to make sure the singleton is thread-safe
@@ -132,7 +133,8 @@ namespace Server.Models
{ {
foreach(ServerClient sc in serverClients) foreach(ServerClient sc in serverClients)
{ {
if (sc.Username == username)
if (sc.Username == user.Username)
{ {
serverClientsInlobbies[l].Add(sc); serverClientsInlobbies[l].Add(sc);
break; break;

View File

@@ -41,7 +41,7 @@ namespace Client
succes = false; succes = false;
if (_users.Count < _maxPlayers) if (_users.Count < _maxPlayers)
{ {
_users.Add(new User(username, 0)); _users.Add(new User(username, 0,false));
succes = true; succes = true;
} }
} }