[FIX] fixed showing of players in lobbies when joining and hosting
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@@ -33,7 +33,7 @@ namespace Server.Models
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listener = new TcpListener(IPAddress.Any, port);
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serverClients = new List<ServerClient>();
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lobbies = new List<Lobby>();
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Lobby temp = new Lobby(1, 1, 8);
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Lobby temp = new Lobby(1, 7, 8);
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lobbies.Add(temp);
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serverClientsInlobbies = new Dictionary<Lobby, List<ServerClient>>();
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serverClientsInlobbies.Add(temp, new List<ServerClient>());
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@@ -150,14 +150,14 @@ namespace Server.Models
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}
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}
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public Lobby HostForLobby(User user)
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public int HostForLobby(User user)
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{
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Lobby lobby = new Lobby( lobbies.Count + 1,0, 8);
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lobbies.Add(lobby);
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serverClientsInlobbies.Add(lobby, new List<ServerClient>());
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user.Host = true;
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AddToLobby(lobby, user);
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return lobby;
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return lobby.ID;
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}
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public void JoinLobby(User user, int id)
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