[FIX] fixed server client message structure

This commit is contained in:
Sem van der Hoeven
2020-10-20 17:43:28 +02:00
parent 1a539efdd1
commit 33574a7b23
8 changed files with 42 additions and 18 deletions

View File

@@ -16,11 +16,11 @@ namespace Client
private int totalBufferReceived = 0; private int totalBufferReceived = 0;
public int Port = 5555; public int Port = 5555;
public bool Connected = false; public bool Connected = false;
//TODO send login packet to server with ClientServerUtil.createpayload(0x01,dynamic json with username) private string username;
public string Username { get; }
public Client() public Client(string username)
{ {
this.username = username;
this.tcpClient = new TcpClient(); this.tcpClient = new TcpClient();
Debug.WriteLine("Starting connect to server"); Debug.WriteLine("Starting connect to server");
tcpClient.BeginConnect("localhost", Port, new AsyncCallback(OnConnect), null); tcpClient.BeginConnect("localhost", Port, new AsyncCallback(OnConnect), null);
@@ -31,6 +31,7 @@ namespace Client
Debug.Write("finished connecting to server"); Debug.Write("finished connecting to server");
this.tcpClient.EndConnect(ar); this.tcpClient.EndConnect(ar);
this.stream = tcpClient.GetStream(); this.stream = tcpClient.GetStream();
SendMessage(JSONConvert.ConstructUsernameMessage(username));
this.stream.BeginRead(buffer, 0, buffer.Length, new AsyncCallback(OnReadComplete),null); this.stream.BeginRead(buffer, 0, buffer.Length, new AsyncCallback(OnReadComplete),null);
} }
@@ -100,11 +101,13 @@ namespace Client
public void SendMessage(byte[] message) public void SendMessage(byte[] message)
{ {
Debug.WriteLine("[CLIENT] sending message " + Encoding.ASCII.GetString(message));
stream.BeginWrite(message, 0, message.Length, new AsyncCallback(OnWriteComplete), null); stream.BeginWrite(message, 0, message.Length, new AsyncCallback(OnWriteComplete), null);
} }
private void OnWriteComplete(IAsyncResult ar) private void OnWriteComplete(IAsyncResult ar)
{ {
Debug.WriteLine("[CLIENT] finished writing");
stream.EndWrite(ar); stream.EndWrite(ar);
} }
} }

View File

@@ -18,7 +18,7 @@ namespace Client
_model = new Model(); _model = new Model();
ButtonCommand = new RelayCommand(() => ButtonCommand = new RelayCommand(() =>
{ {
Client client = new Client();
}, true); }, true);
_lobbies = new List<Lobby>(); _lobbies = new List<Lobby>();

View File

@@ -26,8 +26,8 @@ namespace Client.Views
private void Button_EnterUsername(object sender, RoutedEventArgs e) private void Button_EnterUsername(object sender, RoutedEventArgs e)
{ {
User user = new User(usernameTextbox.Text, 0, false); User user = new User(usernameTextbox.Text);
Client client = new Client(); Client client = new Client(user.Username);
data.User = user; data.User = user;
data.Client = client; data.Client = client;

View File

@@ -47,7 +47,7 @@
</ComboBox> </ComboBox>
<Label Grid.Row="3" Name="testLabel" FontSize="15" VerticalAlignment="Center"/> <Label Grid.Row="3" Name="testLabel" FontSize="15" VerticalAlignment="Center"/>
<Label Content="place username here" Grid.Column="1" HorizontalAlignment="Center" Margin="0,12,0,0" VerticalAlignment="Top" Grid.Row="1"/> <Label Name="usernameLabel" Content="place username here" Grid.Column="1" HorizontalAlignment="Center" Margin="0,12,0,0" VerticalAlignment="Top" Grid.Row="1"/>
</Grid> </Grid>

View File

@@ -27,7 +27,7 @@ namespace Client
this.DataContext = new ViewModel(); this.DataContext = new ViewModel();
InitializeComponent(); InitializeComponent();
usernameTextbox.Text = data.User.Username; usernameLabel.Content = data.User.Username;
} }
private void Button_Click(object sender, RoutedEventArgs e) private void Button_Click(object sender, RoutedEventArgs e)

View File

@@ -24,8 +24,10 @@ namespace Server.Models
/// <param name="client">the TcpClient object to use</param> /// <param name="client">the TcpClient object to use</param>
public ServerClient(TcpClient client) public ServerClient(TcpClient client)
{ {
Debug.WriteLine("[SERVERCLIENT] making new instance and starting");
tcpClient = client; tcpClient = client;
stream = tcpClient.GetStream(); stream = tcpClient.GetStream();
Debug.WriteLine("[SERVERCLIENT] starting read");
stream.BeginRead(buffer, 0, buffer.Length, new AsyncCallback(OnRead), null); stream.BeginRead(buffer, 0, buffer.Length, new AsyncCallback(OnRead), null);
} }
@@ -35,6 +37,10 @@ namespace Server.Models
/// <param name="ar">the async result status</param> /// <param name="ar">the async result status</param>
private void OnRead(IAsyncResult ar) private void OnRead(IAsyncResult ar)
{ {
if (ar == null || (!ar.IsCompleted) || (!this.stream.CanRead) || !this.tcpClient.Client.Connected)
return;
int bytesReceived = this.stream.EndRead(ar); int bytesReceived = this.stream.EndRead(ar);
if (totalBufferReceived + bytesReceived > 1024) if (totalBufferReceived + bytesReceived > 1024)
@@ -84,16 +90,18 @@ namespace Server.Models
/// <param name="message">the incoming message</param> /// <param name="message">the incoming message</param>
private void HandleIncomingMessage(byte[] message) private void HandleIncomingMessage(byte[] message)
{ {
Debug.WriteLine($"Got message from {User?.Username} : {message}"); Debug.WriteLine($"Got message : {Encoding.ASCII.GetString(message)}");
byte id = message[0]; byte id = message[4];
byte[] payload = new byte[message.Length - 1]; byte[] payload = new byte[message.Length - 5];
Array.Copy(message,1,payload,0,message.Length-1); Array.Copy(message,5,payload,0,message.Length-5);
Debug.WriteLine("[SERVERCLIENT] GOT STRING" + Encoding.ASCII.GetString(payload));
switch(id) switch(id)
{ {
case JSONConvert.LOGIN: case JSONConvert.LOGIN:
// json log in username data // json log in username data
string uName = JSONConvert.GetUsernameLogin(payload); string uName = JSONConvert.GetUsernameLogin(payload);
if (uName != null) if (uName != null)
{ {
User = new User(uName); User = new User(uName);

View File

@@ -133,7 +133,7 @@ namespace Server.Models
{ {
foreach(ServerClient sc in serverClients) foreach(ServerClient sc in serverClients)
{ {
if (sc.Username == user.Username) if (sc.User.Username == user.Username)
{ {
serverClientsInlobbies[l].Add(sc); serverClientsInlobbies[l].Add(sc);
break; break;

View File

@@ -1,6 +1,8 @@
using Newtonsoft.Json; using Client;
using Newtonsoft.Json;
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Diagnostics;
using System.Text; using System.Text;
namespace SharedClientServer namespace SharedClientServer
@@ -25,7 +27,7 @@ namespace SharedClientServer
return payload.username; return payload.username;
} }
public static byte[] GetUsernameMessage(string uName) public static byte[] ConstructUsernameMessage(string uName)
{ {
return GetMessageToSend(LOGIN, new return GetMessageToSend(LOGIN, new
{ {
@@ -33,6 +35,13 @@ namespace SharedClientServer
}); });
} }
public static byte[] ConstructLobbyDataMessage(Lobby lobby)
{
return null;
}
/// <summary> /// <summary>
/// constructs a message that can be sent to the clients or server /// constructs a message that can be sent to the clients or server
/// </summary> /// </summary>
@@ -44,9 +53,13 @@ namespace SharedClientServer
// convert the dynamic to bytes // convert the dynamic to bytes
byte[] payloadBytes = Encoding.ASCII.GetBytes(JsonConvert.SerializeObject(payload)); byte[] payloadBytes = Encoding.ASCII.GetBytes(JsonConvert.SerializeObject(payload));
// make the array that holds the message and copy the payload into it with the first spot containing the identifier // make the array that holds the message and copy the payload into it with the first spot containing the identifier
byte[] res = new byte[payloadBytes.Length + 1]; byte[] res = new byte[payloadBytes.Length + 5];
Array.Copy(payloadBytes, 0, res, 1, payloadBytes.Length); // put the payload in the res array
res[0] = identifier; Array.Copy(payloadBytes, 0, res, 5, payloadBytes.Length);
// put the identifier at the start of the payload part
res[4] = identifier;
// put the length of the payload at the start of the res array
res[0] = BitConverter.GetBytes(payloadBytes.Length+5);
return res; return res;
} }
} }