[FIX] fix users not being sent with lobbies
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@@ -110,8 +110,14 @@ namespace SharedClientServer
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{
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dynamic payload = JsonConvert.DeserializeObject(Encoding.ASCII.GetString(json));
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JArray lobbiesArray = payload.lobbies;
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Debug.WriteLine(lobbiesArray.ToString());
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return lobbiesArray.ToObject<Lobby[]>();
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Debug.WriteLine("[JSONCONVERT] got lobbies from message" + lobbiesArray.ToString());
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Lobby[] lobbiesTemp = lobbiesArray.ToObject<Lobby[]>();
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Debug.WriteLine("lobbies in array: ");
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foreach (Lobby l in lobbiesTemp)
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{
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Debug.WriteLine("players: " + l.PlayersIn);
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}
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return lobbiesTemp;
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}
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public static int GetLobbyID(byte[] json)
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