[FIX] fix users not being sent with lobbies
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@@ -129,6 +129,7 @@ namespace Server.Models
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{
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bool succ;
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l.AddUser(user, out succ);
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Debug.WriteLine("[SERVERCOMM] added user to lobby, now contains " + l.PlayersIn);
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if (!succ)
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{
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// TODO send lobby full message
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