Merge remote-tracking branch 'origin/setupBranch' into setupBranch
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@@ -10,12 +10,12 @@ namespace Server.Models
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{
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class ServerClient : ObservableObject
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{
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public string Username { get; set; }
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private TcpClient tcpClient;
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private NetworkStream stream;
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private byte[] buffer = new byte[1024];
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private byte[] totalBuffer = new byte[1024];
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private int totalBufferReceived = 0;
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public User User { get; set; }
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/// <summary>
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@@ -84,24 +84,25 @@ namespace Server.Models
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/// <param name="message">the incoming message</param>
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private void HandleIncomingMessage(byte[] message)
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{
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Debug.WriteLine($"Got message from {Username} : {message}");
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Debug.WriteLine($"Got message from {User?.Username} : {message}");
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byte id = message[0];
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byte[] payload = new byte[message.Length - 1];
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Array.Copy(message,1,payload,0,message.Length-1);
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switch(id)
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{
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case 0x01:
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case JSONConvert.LOGIN:
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// json log in username data
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string uName = JSONConvert.GetUsernameLogin(message);
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string uName = JSONConvert.GetUsernameLogin(payload);
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if (uName != null)
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{
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Username = uName;
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Debug.WriteLine("[SERVERCLIENT] set username to " + Username);
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User = new User(uName);
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User.Username = uName;
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Debug.WriteLine("[SERVERCLIENT] set username to " + uName);
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}
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break;
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case 0x02:
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case JSONConvert.MESSAGE:
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// json message data
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(string, string) combo = JSONConvert.GetUsernameAndMessage(payload);
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string textUsername = combo.Item1;
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@@ -110,10 +111,10 @@ namespace Server.Models
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// todo handle sending to all except this user the username and message to display in chat
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break;
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case 0x03:
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case JSONConvert.LOBBY:
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// lobby data
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break;
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case 0x04:
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case JSONConvert.CANVAS:
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// canvas data
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// todo send canvas data to all other serverclients in lobby
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break;
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@@ -18,6 +18,7 @@ namespace Server.Models
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public List<Lobby> lobbies;
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private Dictionary<Lobby, List<ServerClient>> serverClientsInlobbies;
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public Action newClientAction;
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/// <summary>
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/// use a padlock object to make sure the singleton is thread-safe
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@@ -98,7 +99,7 @@ namespace Server.Models
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{
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foreach (ServerClient sc in serverClients)
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{
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if (sc.Username != username) sc.sendMessage(message);
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if (sc.User.Username != username) sc.sendMessage(message);
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}
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}
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