[FIX] made mainwindow MVVM
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@@ -7,6 +7,8 @@ using System.Windows.Input;
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using SharedClientServer;
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using System.Diagnostics;
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using System.Windows;
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using System.Collections.ObjectModel;
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using Client.Views;
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namespace Client
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{
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@@ -17,16 +19,12 @@ namespace Client
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public ICommand OnHostButtonClick { get; set; }
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public ICommand JoinSelectedLobby { get; set; }
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public Lobby SelectedLobby { get; set; }
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public ViewModel()
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{
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_model = new Model();
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ButtonCommand = new RelayCommand(() =>
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{
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}, true);
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_lobbies = new List<Lobby>();
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_lobbies = new ObservableCollection<Lobby>();
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_lobbies.Add(new Lobby(50, 3, 8));
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_lobbies.Add(new Lobby(69, 1, 9));
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@@ -39,9 +37,13 @@ namespace Client
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JoinSelectedLobby = new RelayCommand(() =>
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{
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if (SelectedLobby != null)
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{
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GameWindow window = new GameWindow();
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window.Show();
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}
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Debug.WriteLine("Joining selected lobby");
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});
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}, true);
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}
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private void ClickCheck()
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@@ -52,7 +54,6 @@ namespace Client
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_model.Numbers = _model.Numbers + 5;
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}
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public ICommand ButtonCommand { get; set; }
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private Model _model;
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@@ -69,8 +70,8 @@ namespace Client
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}
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}
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private List<Lobby> _lobbies;
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public List<Lobby> Lobbies
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private ObservableCollection<Lobby> _lobbies;
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public ObservableCollection<Lobby> Lobbies
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{
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get { return _lobbies; }
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set { _lobbies = value; }
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