[ADDED] a begin for the turn base
This commit is contained in:
@@ -38,6 +38,7 @@ namespace SharedClientServer
|
||||
public enum GameCommand
|
||||
{
|
||||
START_GAME,
|
||||
INITIALIZE,
|
||||
TIMER_ELAPSED,
|
||||
NEXT_ROUND
|
||||
}
|
||||
@@ -220,6 +221,17 @@ namespace SharedClientServer
|
||||
}); ;
|
||||
}
|
||||
|
||||
public static byte[] ConstructGameInitializeData(string userName, int lobbyID)
|
||||
{
|
||||
dynamic payload = new
|
||||
{
|
||||
id = lobbyID,
|
||||
command = GameCommand.INITIALIZE,
|
||||
username = userName
|
||||
};
|
||||
return GetMessageToSend(GAME, payload);
|
||||
}
|
||||
|
||||
public static byte[] ConstructGameTimerElapsedMessage(int lobbyID)
|
||||
{
|
||||
return GetMessageToSend(GAME, new
|
||||
|
||||
Reference in New Issue
Block a user