[ADDED] a begin for the turn base
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@@ -38,6 +38,7 @@ namespace SharedClientServer
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public enum GameCommand
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{
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START_GAME,
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INITIALIZE,
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TIMER_ELAPSED,
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NEXT_ROUND
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}
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@@ -220,6 +221,17 @@ namespace SharedClientServer
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}); ;
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}
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public static byte[] ConstructGameInitializeData(string userName, int lobbyID)
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{
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dynamic payload = new
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{
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id = lobbyID,
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command = GameCommand.INITIALIZE,
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username = userName
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};
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return GetMessageToSend(GAME, payload);
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}
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public static byte[] ConstructGameTimerElapsedMessage(int lobbyID)
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{
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return GetMessageToSend(GAME, new
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@@ -17,6 +17,7 @@ namespace Client
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private bool _lobbyJoinable;
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//private List<string> _usernames;
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private List<User> _users;
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private int _userDrawing;
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//public void AddUsername(string username, out bool success)
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//{
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@@ -36,6 +37,7 @@ namespace Client
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//_usernames = new List<string>();
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_users = new List<User>();
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_lobbyJoinable = true;
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_userDrawing = 0;
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}
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public void AddUser(string username, out bool succes)
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@@ -95,5 +97,11 @@ namespace Client
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set { _lobbyJoinable = value; }
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}
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public int UserDrawing
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{
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get { return _userDrawing; }
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set { _userDrawing = value; }
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}
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}
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}
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