[ADDED] a begin for the turn base

This commit is contained in:
Lars
2020-10-23 16:46:29 +02:00
parent eee4f0347f
commit 13cf0e44ee
7 changed files with 82 additions and 7 deletions

View File

@@ -27,6 +27,8 @@ namespace Client.ViewModels
public Queue<double[][]> linesQueue;
private Timer queueTimer;
private bool wordGuessed = false;
public static ObservableCollection<string> Messages { get; } = new ObservableCollection<string>();
public ObservableCollection<string> Players { get; } = new ObservableCollection<string>();
@@ -50,7 +52,23 @@ namespace Client.ViewModels
private string _randomWord;
public string RandomWord
{
get { return _randomWord; }
get {
if (data.User.TurnToDraw)
return _randomWord;
if (!wordGuessed)
{
string hiddenWord = "";
for (int i = 0; i < _randomWord.Length; i++)
{
hiddenWord += "_ ";
}
return hiddenWord;
}
else
return _randomWord;
}
set { _randomWord = value; }
}
@@ -59,10 +77,15 @@ namespace Client.ViewModels
get { return data.User.Host; }
}
public bool UserTurnToDraw
{
get { return data.User.TurnToDraw; }
}
public ViewModelGame(GameWindow window)
{
this.window = window;
_randomWord = "";
buffer = new double[maxLines][];
linesQueue = new Queue<double[][]>();
OnKeyDown = new RelayCommand(ChatBox_KeyDown);
@@ -99,7 +122,7 @@ namespace Client.ViewModels
public void Canvas_MouseDown(MouseButtonEventArgs e, GameWindow window)
{
if (e.ButtonState == MouseButtonState.Pressed)
if (e.ButtonState == MouseButtonState.Pressed && data.User.TurnToDraw)
{
currentPoint = e.GetPosition(window.CanvasForPaint);
}
@@ -107,7 +130,7 @@ namespace Client.ViewModels
public void Canvas_MouseMove(MouseEventArgs e, GameWindow window)
{
if (e.LeftButton == MouseButtonState.Pressed)
if (e.LeftButton == MouseButtonState.Pressed && data.User.TurnToDraw)
{
double[] coordinates = new double[4];
Line line = new Line();
@@ -144,7 +167,9 @@ namespace Client.ViewModels
public void Canvas_MouseUp(object sender, MouseButtonEventArgs e)
{
sendArrayFromQueue(sender, null);
if (data.User.TurnToDraw)
sendArrayFromQueue(sender, null);
}
private void sendArrayFromQueue(object sender, ElapsedEventArgs e)