[ADD] added that when you join an empty lobby you become the host
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@@ -175,8 +175,9 @@ namespace Server.Models
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break;
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case LobbyIdentifier.JOIN:
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int id = JSONConvert.GetLobbyID(payload);
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ServerCommunication.INSTANCE.JoinLobby(this.User,id);
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sendMessage(JSONConvert.ConstructLobbyJoinSuccessMessage());
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bool isHost;
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ServerCommunication.INSTANCE.JoinLobby(this.User,id, out isHost);
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sendMessage(JSONConvert.ConstructLobbyJoinSuccessMessage(isHost));
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ServerCommunication.INSTANCE.sendToAll(JSONConvert.ConstructLobbyListMessage(ServerCommunication.INSTANCE.lobbies.ToArray()));
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break;
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case LobbyIdentifier.LEAVE:
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