[ADDED] User the shared project + integrated it with the other classes

This commit is contained in:
Lars
2020-10-19 22:32:50 +02:00
parent 53c8a435a3
commit 0b12e530aa
4 changed files with 83 additions and 29 deletions

View File

@@ -124,7 +124,7 @@ namespace Server.Models
if (l == lobby) if (l == lobby)
{ {
bool succ; bool succ;
l.AddUsername(username, out succ); l.AddUser(username, out succ);
if (!succ) if (!succ)
{ {
// TODO send lobby full message // TODO send lobby full message

View File

@@ -1,4 +1,5 @@
using System; using SharedClientServer;
using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.ComponentModel; using System.ComponentModel;
using System.Text; using System.Text;
@@ -13,24 +14,46 @@ namespace Client
private int _id; private int _id;
private int _playersIn; private int _playersIn;
private int _maxPlayers; private int _maxPlayers;
private List<string> _usernames; //private List<string> _usernames;
private List<User> _users;
public void AddUsername(string username, out bool success) //public void AddUsername(string username, out bool success)
{ //{
success = false; // success = false;
if (_usernames.Count < _maxPlayers) // if (_usernames.Count < _maxPlayers)
{ // {
_usernames.Add(username); // _usernames.Add(username);
success = true; // success = true;
} // }
} //}
public Lobby(int id, int playersIn, int maxPlayers) public Lobby(int id, int playersIn, int maxPlayers)
{ {
_id = id; _id = id;
_playersIn = playersIn; _playersIn = playersIn;
_maxPlayers = maxPlayers; _maxPlayers = maxPlayers;
_usernames = new List<string>(); //_usernames = new List<string>();
_users = new List<User>();
}
public void AddUser(string username, out bool succes)
{
succes = false;
if (_users.Count < _maxPlayers)
{
_users.Add(new User(username, 0));
succes = true;
}
}
public void AddUser(User user, out bool succes)
{
succes = false;
if (_users.Count < _maxPlayers)
{
_users.Add(user);
succes = true;
}
} }
public int ID public int ID

View File

@@ -1,17 +1,18 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup> <PropertyGroup>
<MSBuildAllProjects>$(MSBuildAllProjects);$(MSBuildThisFileFullPath)</MSBuildAllProjects> <MSBuildAllProjects>$(MSBuildAllProjects);$(MSBuildThisFileFullPath)</MSBuildAllProjects>
<HasSharedItems>true</HasSharedItems> <HasSharedItems>true</HasSharedItems>
<SharedGUID>6d26f969-9cb1-414f-ac3e-7253d449ac5a</SharedGUID> <SharedGUID>6d26f969-9cb1-414f-ac3e-7253d449ac5a</SharedGUID>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Label="Configuration"> <PropertyGroup Label="Configuration">
<Import_RootNamespace>SharedClientServer</Import_RootNamespace> <Import_RootNamespace>SharedClientServer</Import_RootNamespace>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>
<Compile Include="$(MSBuildThisFileDirectory)ClientServerUtil.cs" /> <Compile Include="$(MSBuildThisFileDirectory)ClientServerUtil.cs" />
<Compile Include="$(MSBuildThisFileDirectory)JSONConvert.cs" /> <Compile Include="$(MSBuildThisFileDirectory)JSONConvert.cs" />
<Compile Include="$(MSBuildThisFileDirectory)Lobby.cs" /> <Compile Include="$(MSBuildThisFileDirectory)Lobby.cs" />
<Compile Include="$(MSBuildThisFileDirectory)ObservableObject.cs" /> <Compile Include="$(MSBuildThisFileDirectory)ObservableObject.cs" />
</ItemGroup> <Compile Include="$(MSBuildThisFileDirectory)User.cs" />
</ItemGroup>
</Project> </Project>

View File

@@ -0,0 +1,30 @@
using System;
using System.Collections.Generic;
using System.Text;
namespace SharedClientServer
{
class User
{
private string _username;
private int _score;
public User(string username, int score)
{
_username = username;
_score = score;
}
public string Username
{
get { return _username; }
set { _username = value; }
}
public int Score
{
get { return _score; }
set { _score = value; }
}
}
}