[ADDED] User the shared project + integrated it with the other classes

This commit is contained in:
Lars
2020-10-19 22:32:50 +02:00
parent 53c8a435a3
commit 0b12e530aa
4 changed files with 83 additions and 29 deletions

View File

@@ -1,4 +1,5 @@
using System;
using SharedClientServer;
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Text;
@@ -13,24 +14,46 @@ namespace Client
private int _id;
private int _playersIn;
private int _maxPlayers;
private List<string> _usernames;
//private List<string> _usernames;
private List<User> _users;
public void AddUsername(string username, out bool success)
{
success = false;
if (_usernames.Count < _maxPlayers)
{
_usernames.Add(username);
success = true;
}
}
//public void AddUsername(string username, out bool success)
//{
// success = false;
// if (_usernames.Count < _maxPlayers)
// {
// _usernames.Add(username);
// success = true;
// }
//}
public Lobby(int id, int playersIn, int maxPlayers)
{
_id = id;
_playersIn = playersIn;
_maxPlayers = maxPlayers;
_usernames = new List<string>();
//_usernames = new List<string>();
_users = new List<User>();
}
public void AddUser(string username, out bool succes)
{
succes = false;
if (_users.Count < _maxPlayers)
{
_users.Add(new User(username, 0));
succes = true;
}
}
public void AddUser(User user, out bool succes)
{
succes = false;
if (_users.Count < _maxPlayers)
{
_users.Add(user);
succes = true;
}
}
public int ID